CLR内核调试之:Malloc函数实现

转自:http://www.cnblogs.com/lbq1221119/archive/2008/11/13/1332254.html

自从可以动态调试SSCLI之后,发现这个玩意还真是个宝山,越玩越有意思,就像捅开一扇门,发现门后面还有一座宝山……不光CLR的内部实现细节,可以象是放电影一样呈现在眼前,Visual Studio里面的一些底层的技术,还有OS的底层技术,查看起来那是相当的便捷。

这里就说说malloc函数是具体如何实现的,能够F10,F11动态的在VS里面跟踪其一步一步的实现的源码,真是一件痛快的事情。

为嘛要说malloc的实现呢?因为在main开始以后,要为传递进来的参数分配内存地址。而这个时候我不小心按了F11,不小心看到了malloc是具体如何运作的:

Clix.cpp的int __cdecl main(int argc, char **argv)之后,

首先得到参数行,然后分配一个空间把这个参数行保存起来:

pwzCmdLine = ::GetCommandLineW();

// Allocate for the worst case storage requirement.

WCHAR *pAlloc = (WCHAR*)malloc((wcslen(pwzCmdLine) + 1) * sizeof(WCHAR));

首先获得到命令行,然后使用malloc分配ygie空间给存起来。sizeof(WCHAR)的含义ms是在后面加上一个终止的标记。

Malloc函数,首先跳转到了d:\Rotor\sscli20\pal\win32\win32pal.c下:

One:

PALIMPORT

void *

__cdecl

PAL_malloc(size_t bytes)

{

//mark how much bytes had successful allocated.

void *Ret;

LOGAPI("malloc(bytes=%p)\n", bytes);

Ret = malloc(bytes);

LOGAPI("malloc returns void* %p\n", Ret);

return Ret;

}

这是一个PAL_malloc,是sscli里面针对特定的操作系统的PAL层的实现,因为我用的是操作系统是Windows XP En,这里就开始调用操作系统里面的malloc的实现了,在看malloc之前,先看看LOGAPI是干嘛的:

Two

void

__cdecl

PalLogApi(const char *fmt,...)

{

va_list list;

// Assert that the PAL APIs are only being called when the PAL

// is properly initialized.

// This assert is disabled because of gcc startup code calls Win32 functions before calling PAL initialize.

// PALASSERT(PalReferenceCount != 0);

if (LogFileHandle == INVALID_HANDLE_VALUE) {

// Logging isn't enabled

return;

}

va_start(list, fmt);

PalLogApiCore(fmt, list);

va_end(list);

}

首先,我很奇怪C++里面的…是个怎么样子的参数传递方法….

打开一看,咱就知道了,这个是和SSCLI的调试功能紧密结合在一起的。下面截图了个:

这下看到了,LogFileHandle表示如果开启了SSCLI的log功能,就把这次malloc的情况给记录下来。

然后这里没有开启LOG功能,这个变量就是0xfffffff,然后就直接return了。继续回到One里面的Ret = malloc(bytes);这个地方。这个方法的目的,是Allocate of block of memory of at least size bytes from the heap and return a pointer to it.下跳转到了Malloc的本地实现了,到了文件:

Three

C:\Program Files\Microsoft Visual Studio 9.0\VC\crt\src\dbgmalloc.c

extern "C" _CRTIMP void * __cdecl malloc (size_t nSize)

{

void *res = _nh_malloc_dbg(nSize, _newmode, _NORMAL_BLOCK, NULL, 0);

RTCCALLBACK(_RTC_Allocate_hook, (res, nSize, 0));

return res;

}

然后继续看调用的_nh_malloc_dbg来如何实现内存的分配,这下来到了

C:\Program Files\Microsoft Visual Studio 9.0\VC\crt\src\dbgheap.c,这个文件中:

Four

extern "C" void * __cdecl _nh_malloc_dbg (

size_t nSize,

int nhFlag,

int nBlockUse,

const char * szFileName,

int nLine

)

{

int errno_tmp = 0;

void * pvBlk = _nh_malloc_dbg_impl(nSize, nhFlag, nBlockUse, szFileName, nLine, &errno_tmp);

if ( pvBlk == NULL && errno_tmp != 0 && _errno())

{

errno = errno_tmp; // recall, #define errno *_errno()

}

return pvBlk;

}

从名字上来看,是在Debug heap上面给分配的空间。这个方法的purpose,is Allocate of block of memory of at least size bytes from the debug heap and return a pointer to it. Assumes heap already locked.If no blocks available, call new handler.Allocates any type of supported memory block.

Five

extern "C" static void * __cdecl _nh_malloc_dbg_impl (

size_t nSize,

int nhFlag,

int nBlockUse,

const char * szFileName,

int nLine,

int * errno_tmp

)

{

void * pvBlk;

for (;;)

{

/* do the allocation*/

pvBlk = _heap_alloc_dbg_impl(nSize, nBlockUse, szFileName, nLine, errno_tmp);

if (pvBlk)

{

return pvBlk;

}

if (nhFlag == 0)

{

*errno_tmp = ENOMEM;

return pvBlk;

}

/* call installed new handler */

if (!_callnewh(nSize))

{

*errno_tmp = ENOMEM;

return NULL;

}

/* new handler was successful -- try to allocate again */

}

}

_nh_malloc_dbg_impl()这个方法,主要是在Debug heap上面分配一段的memory,同时返回一个指向它的指针,同时,假设这个heap已经被lock了。这里,又跳转到了_heap_alloc_dbg_impl,唉,我等的花都谢了,还是这个文件里面,终于,在这里看到了实际的内存分配的过程:…

Six:

extern "C" static void * __cdecl _heap_alloc_dbg_impl(

size_t nSize,

int nBlockUse,

const char * szFileName,

int nLine,

int * errno_tmp

)

{

long lRequest;

size_t blockSize;

int fIgnore = FALSE;

_CrtMemBlockHeader * pHead;

void *retval=NULL;

/* lock the heap*/

_mlock(_HEAP_LOCK);

__try {

/* verify heap before allocation */

if (check_frequency > 0)//false

if (check_counter == (check_frequency - 1))

{

_ASSERTE(_CrtCheckMemory());

check_counter = 0;

}

else

check_counter++;

lRequest = _lRequestCurr;

/* break into debugger at specific memory allocation */

if (_crtBreakAlloc != -1L && lRequest == _crtBreakAlloc)//false

_CrtDbgBreak();

/* forced failure */

if ((_pfnAllocHook) && !(*_pfnAllocHook)(_HOOK_ALLOC, NULL, nSize,

nBlockUse, lRequest, (const unsigned char *)szFileName, nLine)) //false

{

if (szFileName)

_RPT2(_CRT_WARN, "Client hook allocation failure at file %hs line %d.\n",

szFileName, nLine);

else

_RPT0(_CRT_WARN, "Client hook allocation failure.\n");

}

else

{

/* cannot ignore CRT allocations */

if (_BLOCK_TYPE(nBlockUse) != _CRT_BLOCK &&

!(_crtDbgFlag & _CRTDBG_ALLOC_MEM_DF)) //false

fIgnore = TRUE;

/* Diagnostic memory allocation from this point on */

if (nSize > (size_t)(_HEAP_MAXREQ - nNoMansLandSize - sizeof(_CrtMemBlockHeader))) //false

{

_RPT1(_CRT_ERROR, "Invalid allocation size: %Iu bytes.\n", nSize);

*errno_tmp = ENOMEM;

}

else

{

if (!_BLOCK_TYPE_IS_VALID(nBlockUse)) //false

{

_RPT0(_CRT_ERROR, "Error: memory allocation: bad memory block type.\n");

}

blockSize = sizeof(_CrtMemBlockHeader) + nSize + nNoMansLandSize;

RTCCALLBACK(_RTC_FuncCheckSet_hook,(0));

//acture called:

//return HeapAlloc(_crtheap, 0, size ? size : 1);

pHead = (_CrtMemBlockHeader *)_heap_alloc_base(blockSize);

if (pHead == NULL) //false

{

*errno_tmp = ENOMEM;

RTCCALLBACK(_RTC_FuncCheckSet_hook,(1));

}

else

{

/* commit allocation */

++_lRequestCurr;

if (fIgnore) //false

{

pHead->pBlockHeaderNext = NULL;

pHead->pBlockHeaderPrev = NULL;

pHead->szFileName = NULL;

pHead->nLine = IGNORE_LINE;

pHead->nDataSize = nSize;

pHead->nBlockUse = _IGNORE_BLOCK;

pHead->lRequest = IGNORE_REQ;

}

else {

/* keep track of total amount of memory allocated */

if (SIZE_MAX - _lTotalAlloc > nSize)

{

_lTotalAlloc += nSize;

}

else

{

_lTotalAlloc = SIZE_MAX;

}

_lCurAlloc += nSize;

if (_lCurAlloc > _lMaxAlloc)

_lMaxAlloc = _lCurAlloc;

if (_pFirstBlock) //false

_pFirstBlock->pBlockHeaderPrev = pHead;

else

_pLastBlock = pHead;

pHead->pBlockHeaderNext = _pFirstBlock;

pHead->pBlockHeaderPrev = NULL;

pHead->szFileName = (char *)szFileName;

pHead->nLine = nLine;

pHead->nDataSize = nSize;

pHead->nBlockUse = nBlockUse;

pHead->lRequest = lRequest;

//the type of pHead is _CrtMemBlockHeader *

/* link blocks together */

_pFirstBlock = pHead;

}

/* fill in gap before and after real block */

//memset founction is usually used to set a gap of mem to a certain char, usually used for initial memory.

memset((void *)pHead->gap, _bNoMansLandFill, nNoMansLandSize);

memset((void *)(pbData(pHead) + nSize), _bNoMansLandFill, nNoMansLandSize);

/* fill data with silly value (but non-zero) */

memset((void *)pbData(pHead), _bCleanLandFill, nSize);

retval=(void *)pbData(pHead);

}

}

}

}

__finally {

/* unlock the heap */

_munlock(_HEAP_LOCK);

}

return retval;

}

先看看_mlock(_HEAP_LOCK);是如何实现的:

void __cdecl _lock (

int locknum

)

{

/*

* Create/open the lock, if necessary

*/

if ( _locktable[locknum].lock == NULL ) {

if ( !_mtinitlocknum(locknum) )

_amsg_exit( _RT_LOCK );

}

/*

* Enter the critical section.

*/

EnterCriticalSection( _locktable[locknum].lock );

}

看到了传说中的locktable,截图留念下:

也得到了Locktable是如何操作的方法,如上面所示…

Six:中,我标出了每个if判断的时候所走的分支。做好了这一切之后,分配好了空间就一步一步返回了。最后提下memset方法,链接到了C:\Program Files\Microsoft Visual Studio 9.0\VC\crt\src\INTEL\memset.asm中,一大段汇编代码来移动内存。主要用来做内存的初始化的时候用。

Lbq1221119@cnblogs first post at http://sscli.cnblogs.com

2008-11-12 10:35:22 PM

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值