Bicoloring |
Here you are asked to solve a simpler similar problem. You have to decide whether a given arbitrary connected graph can be bicolored. That is, if one can assign colors (from a palette of two) to the nodes in such a way that no two adjacent nodes have the same color. To simplify the problem you can assume:
- no node will have an edge to itself.
- the graph is nondirected. That is, if a node a is said to be connected to a node b, then you must assume that b is connected to a.
- the graph will be strongly connected. That is, there will be at least one path from any node to any other node.
Input
The input consists of several test cases. Each test case starts with a line containing the number n ( 1 < n < 200) of different nodes. The second line contains the number of edges l. After this, l lines will follow, each containing two numbers that specify an edge between the two nodes that they represent. A node in the graph will be labeled using a number a ( ).An input with n = 0 will mark the end of the input and is not to be processed.
Output
You have to decide whether the input graph can be bicolored or not, and print it as shown below.Sample Input
3 3 0 1 1 2 2 0 9 8 0 1 0 2 0 3 0 4 0 5 0 6 0 7 0 8 0
Sample Output
NOT BICOLORABLE. BICOLORABLE.
背景是四色问题,需要解决的是二色问题,采用BFS不断地染色,遇到矛盾则推出否则一直把所有点染完色。
#include <stdio.h>
int f,n,top,tail,queue[200],map[200][200],color[200]; //COLOR 0 不可染色 2可以染色 1已染上一种颜色 -1染上另一种颜色
int Bfs()
{int point=queue[top],i;
if (f==0) return 0;
for (i=0;i<n;i++)
if (map[point][i]==1)
{if (color[i]==2)
{++tail;queue[tail]=i;color[i]=-color[point];}
else
{if (color[i]==color[point]) f=0;} //遇到已经染色的点判断是否矛盾
}
++top;
if (top<=n) Bfs();
return 0;
};
int main()
{int m,i,j,x,y;
while (scanf("%d",&n),n)
{for (i=0;i<n;i++)
for (j=0;j<n;j++)
map[i][j]=0;
for (i=0;i<n;i++)
color[i]=0;
scanf("%d",&m);
for (i=1;i<=m;i++)
{scanf("%d%d",&x,&y);
map[x][y]=1; map[y][x]=1;
color[x]=2; color[y]=2;
}
top=1; tail=1; queue[1]=x; color[x]=1; f=1;
Bfs();
if (f==1) printf("BICOLORABLE.\n");
else printf("NOT BICOLORABLE.\n");
}
return 0;
}