由于篇幅限制,我无法为每种编程语言都提供一个完整的小游戏代码,但我可以为几种常见的编程语言(如Python、JavaScript和Java)提供简单的“猜数字”游戏的代码示例。

在这里插入图片描述

Python
python
import random

def guess_number(): maoxianjiu.cn
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0

while guess != number_to_guess:  
    guess = int(input('猜一个1到100之间的数字: '))  
    attempts += 1  
    if guess < number_to_guess:  
        print('太小了!')  
    elif guess > number_to_guess:  
        print('太大了!')  

print(f'恭喜你,你猜对了!数字是 {number_to_guess},你尝试了 {attempts} 次。')  

if name == “main”:
guess_number()
JavaScript (HTML + JS)
HTML部分:

html

猜数字

<script src="game.js"></script>  
JavaScript部分 (game.js):

javascript
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
let guessInput = document.getElementById(‘guess’);
let feedback = document.getElementById(‘feedback’);

function checkGuess() {
let guess = parseInt(guessInput.value);
attempts++;

if (guess === numberToGuess) {  
    feedback.textContent = `恭喜你,你猜对了!数字是 ${numberToGuess},你尝试了 ${attempts} 次。`;  
} else if (guess < numberToGuess) {  
    feedback.textContent = '太小了!';  
} else {  
    feedback.textContent = '太大了!';  
}  

guessInput.value = '';  

}
Java
Java代码稍微复杂一些,因为它需要图形用户界面(GUI)。这里我们使用javax.swing库。

java
import javax.swing.;
import java.awt.
;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;

public class GuessNumberGame extends JFrame {

private JLabel feedbackLabel;  
private JTextField guessField;  
private JButton guessButton;  
private int numberToGuess;  
private int attempts = 0;  

public GuessNumberGame() {  
    setTitle("猜数字游戏");  
    setSize(300, 200);  
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);  
    setLayout(new FlowLayout());  

    numberToGuess = new Random().nextInt(100) + 1;  

    feedbackLabel = new JLabel();  
    add(feedbackLabel);  

    guessField = new JTextField(10);  
    add(guessField);  

    guessButton = new JButton("猜");  
    guessButton.addActionListener(new ActionListener() {  
        @Override  
        public void actionPerformed(ActionEvent e) {  
            int guess = Integer.parseInt(guessField.getText());  
            attempts++;  

            if (guess == numberToGuess) {  
                feedbackLabel.setText("恭喜你,你猜对了!数字是 " + numberToGuess + ",你尝试了 " + attempts + " 次。");  
            } else if (guess < numberToGuess) {  
                feedbackLabel.setText("太小了!");  
            } else {  
                feedbackLabel.setText("太大了!");  
            }  

            guessField.setText("");  
        }  
    });  
    add(guessButton);  

    setVisible(true);  
}  

public static void main(String[] args) {  
    new GuessNumberGame();  
}  

}
由于篇幅限制,我无法为每种编程语言都提供一个完整的小游戏代码,但我可以为几种常见的编程语言(如Python、JavaScript和Java)提供简单的“猜数字”游戏的代码示例。

Python
python
import random

def guess_number():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0

while guess != number_to_guess:  
    guess = int(input('猜一个1到100之间的数字: '))  
    attempts += 1  
    if guess < number_to_guess:  
        print('太小了!')  
    elif guess > number_to_guess:  
        print('太大了!')  

print(f'恭喜你,你猜对了!数字是 {number_to_guess},你尝试了 {attempts} 次。')  

if name == “main”:
guess_number()
JavaScript (HTML + JS)
HTML部分:

html

猜数字

<script src="game.js"></script>  
JavaScript部分 (game.js):

javascript
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
let guessInput = document.getElementById(‘guess’);
let feedback = document.getElementById(‘feedback’);

function checkGuess() {
let guess = parseInt(guessInput.value);
attempts++;

if (guess === numberToGuess) {  
    feedback.textContent = `恭喜你,你猜对了!数字是 ${numberToGuess},你尝试了 ${attempts} 次。`;  
} else if (guess < numberToGuess) {  
    feedback.textContent = '太小了!';  
} else {  
    feedback.textContent = '太大了!';  
}  

guessInput.value = '';  

}
Java
Java代码稍微复杂一些,因为它需要图形用户界面(GUI)。这里我们使用javax.swing库。

java
import javax.swing.;
import java.awt.
;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;

public class GuessNumberGame extends JFrame {

private JLabel feedbackLabel;  
private JTextField guessField;  
private JButton guessButton;  
private int numberToGuess;  
private int attempts = 0;  

public GuessNumberGame() {  
    setTitle("猜数字游戏");  
    setSize(300, 200);  
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);  
    setLayout(new FlowLayout());  

    numberToGuess = new Random().nextInt(100) + 1;  

    feedbackLabel = new JLabel();  
    add(feedbackLabel);  

    guessField = new JTextField(10);  
    add(guessField);  

    guessButton = new JButton("猜");  
    guessButton.addActionListener(new ActionListener() {  
        @Override  
        public void actionPerformed(ActionEvent e) {  
            int guess = Integer.parseInt(guessField.getText());  
            attempts++;  

            if (guess == numberToGuess) {  
                feedbackLabel.setText("恭喜你,你猜对了!数字是 " + numberToGuess + ",你尝试了 " + attempts + " 次。");  
            } else if (guess < numberToGuess) {  
                feedbackLabel.setText("太小了!");  
            } else {  
                feedbackLabel.setText("太大了!");  
            }  

            guessField.setText("");  
        }  
    });  
    add(guessButton);  

    setVisible(true);  
}  

public static void main(String[] args) {  
    new GuessNumberGame();  
}  

}

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