NinePatch 9Patch 绘制

public class NinePath extends Activity{

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		// TODO Auto-generated method stub
		super.onCreate(savedInstanceState);
		this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
		requestWindowFeature(Window.FEATURE_NO_TITLE);
		setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
		setContentView(new NinePathView(this));
	}
}

class NinePathView extends SurfaceView implements Callback,Runnable{
	private SurfaceHolder mSurfaceHolder;
	private Thread mThread;
	private Canvas mCanvas;
	private boolean mFlag;
	private Paint mPaint;
	private Bitmap mBitmap;
	private Bitmap mBitmap9Path;
	private NinePatch mNinePath;
	
	public NinePathView(Context context) {
		super(context);
		mSurfaceHolder = this.getHolder();
		mSurfaceHolder.addCallback(this);
		mPaint = new Paint();
		mPaint.setColor(Color.WHITE);
		mPaint.setAntiAlias(true);
		mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.iamge_old);
		mBitmap9Path = BitmapFactory.decodeResource(getResources(), R.drawable.nine_image);
		mNinePath = new NinePatch(mBitmap9Path, mBitmap9Path.getNinePatchChunk(), null);
		
		setFocusable(true);
	}

	@Override
	public void surfaceChanged(SurfaceHolder holder, int format, int width,
			int height) {
	}

	@Override
	public void surfaceCreated(SurfaceHolder holder) {
		
		mFlag=true;
		mThread=new Thread(this,"My Thread");
		mThread.start();
		
	}

	@Override
	public void surfaceDestroyed(SurfaceHolder holder) {
		mFlag=false;
	}

	@Override
	public void run() {
		while (mFlag) {
			long start=System.currentTimeMillis();
			myDraw();
			logic();
			long end=System.currentTimeMillis();
			if ((end-start)<50) {
				try {
					Thread.sleep(50-(end-start));
				} catch (InterruptedException e) {
					// TODO Auto-generated catch block
					e.printStackTrace();
				}
			}
		}
	}

	private void logic() {
		// TODO Auto-generated method stub
		
	}

	private void myDraw() {
		try {
			mCanvas=mSurfaceHolder.lockCanvas();
			if (mCanvas != null) {
				mCanvas.drawColor(Color.BLACK);
				//Draw original bitmap
				RectF rectFOne = new RectF(0, 50, mBitmap.getWidth() * 2, 120 + mBitmap.getHeight() * 2);
				RectF rectFTwo = new RectF(0, 120 + mBitmap.getHeight() * 2,
								mBitmap.getWidth() * 3, 140 + mBitmap.getHeight() * 2 + mBitmap.getHeight() * 3);
				mCanvas.drawBitmap(mBitmap, 0, 0, mPaint);
				mCanvas.drawBitmap(mBitmap, null, rectFOne, mPaint);
				mCanvas.drawBitmap(mBitmap, null, rectFTwo, mPaint);
				
				//Draw nine_path bitmap
				RectF rectF9PathOne = new RectF(250, 50, 250 + mBitmap9Path.getWidth() * 2, 120 + mBitmap9Path.getHeight() * 2);
				RectF rectF9PathTwo = new RectF(250, 120 + mBitmap9Path.getHeight() * 2,
						250 + mBitmap9Path.getWidth() * 3, 140 + mBitmap9Path.getHeight() * 2 +mBitmap9Path.getHeight() * 3);
				mCanvas.drawBitmap(mBitmap9Path, 250, 0, mPaint);
				mNinePath.draw(mCanvas, rectF9PathOne);
				mNinePath.draw(mCanvas, rectF9PathTwo);
			}
		} catch (Exception e) {
			// TODO: handle exception
		}finally{
			if (mCanvas != null) {
				mSurfaceHolder.unlockCanvasAndPost(mCanvas);
			}
		}
	}
	
}

问题一:

刚开始画的时候位置和自己想的不一样,mCanvas.drawBitmap(mBitmap, 0, 0, mPaint);按理说应该是画在左上角的,但是实际的是出现在了右上角,原来是设置了屏幕的方向,setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);设置屏幕方向为横屏,然后整个绘图的坐标系都是按照横屏的时候的坐标系来算的,将手机横过来就可以了

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值