线程状态一共有几种
• NEW:安排了⼯作,还未开始⾏动
• RUNNABLE:可⼯作的.⼜可以分成正在⼯作中和即将开始⼯作.
• BLOCKED:这⼏个都表⽰排队等着其他事情
• WAITING:这⼏个都表⽰排队等着其他事情
• TIMED_WAITING:这⼏个都表⽰排队等着其他事情
• TERMINATED:⼯作完成了.
每种状态表示的含义
状态之间的切换条件
NEW 、 RUNNABLE 、 TERMINATED 状态的转换
public class Main {
public static void main(String[] args) {
Thread t = new Thread(() -> {
for (int i = 0; i < 1000; i++) {
}
}, "李四");
System.out.println(t.getName() + ": " + t.getState());
t.start();
while (t.isAlive()) {
System.out.println(t.getName() + ": " + t.getState());
}
System.out.println(t.getName() + ": " + t.getState());
}
}
WAITING 、 BLOCKED 、 TIMED_WAITING 状态的转换
public class Main1 {
public static void main(String[] args) {
final Object object = new Object();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
synchronized (object) {
while (true) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
}, "t1");
t1.start();
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
synchronized (object) {
System.out.println("hehe");
}
}
}, "t2");
t2.start();
}
}
使⽤jconsole可以看到t1的状态是TIMED_WAITING,t2的状态是BLOCKED
修改上⾯的代码,把t1中的sleep换成wait
public class Main1 {
public static void main(String[] args) {
// final Object object = new Object();
// Thread t1 = new Thread(new Runnable() {
// @Override
// public void run() {
// synchronized (object) {
// while (true) {
// try {
// Thread.sleep(1000);
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
// }
// }
// }
// }, "t1");
final Object object = new Object();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
synchronized (object) {
try {
// [修改这⾥就可以了!!!!!]
// Thread.sleep(1000);
object.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}, "t1");
t1.start();
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
synchronized (object) {
System.out.println("hehe");
}
}
}, "t2");
t2.start();
}
}
使⽤jconsole可以看到t1的状态是WAITING
结论:
• BLOCKED表⽰等待获取锁,WAITING和TIMED_WAITING表⽰等待其他线程发来通知.
• TIMED_WAITING线程在等待唤醒,但设置了时限;WAITING线程在⽆限等待唤醒