分了三个文件
game.h
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<string.h>
#include<time.h>
#include<stdlib.h>
#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW + 2
#define COLS COL + 2
void Initboard(char board[ROWS][COLS], int row, int col, char set);
void DisplayBoard(char board[ROWS][COLS], int row, int col);
void SetMine(char board[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
game.c
#include"game.h"
void Initboard(char board[ROWS][COLS], int row, int col, char set)
{
int i = 0;
for (i = 0; i < ROWS; i++)
{
int j = 0;
for (j = 0; j < COLS; j++)
board[i][j] = set;
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
printf("---------------三子棋---------------\n");
printf("0");
for (i = 1; i <row-1; i++)
printf(" %d ", i);
printf("\n");
for (i = 1; i < row - 1; i++)
{
printf("%d", i);
for (j = 1; j < col - 1; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 2)
printf("|");
}
printf("\n ");
if(i < row - 2)
for (j = 1; j < col - 1; j++)
{
printf("---");
if (j < col - 2)
printf("|");
}
printf("\n");
}
printf("---------------三子棋---------------\n");
}
void SetMine(char board[ROWS][COLS], int row, int col)
{
int i = EASY_COUNT;
while (i)
{
int x = rand() % row + 1;
int y = rand() % col + 1;
if (board[x][y] == '0')
{
board[x][y] = '1';
i--;
}
}
}
int get_mine_count(char board[ROWS][COLS], int x, int y)
{
return
board[x - 1][y - 1] + board[x][y - 1] + board[x + 1][y - 1] + board[x - 1][y] + board[x][y] + board[x + 1][y] + board[x - 1][y + 1] + board[x][y + 1] + board[x + 1][y + 1] - 8 * '0';
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while (win < row*col - EASY_COUNT)
{
printf("请输入需要排查的坐标\n");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
printf("很不幸你被炸死了,游戏结束\n");
DisplayBoard(mine, ROWS, COLS);
break;
}
else
{
show[x][y] = get_mine_count(mine, x, y);
win++;
DisplayBoard(show, ROWS, COLS);
}
}
else
printf("输入错误,请重新输入\n");
}
}
text.c
#include"game.h"
void game()
{
//创建数组
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
//数组初始化
Initboard(show, ROWS, COLS, '*');
Initboard(mine,ROWS,COLS,'0');
//打印棋盘
DisplayBoard(show, ROWS, COLS);
//布置雷
SetMine(mine, ROW, COL);
DisplayBoard(mine, ROWS, COLS);
//寻找雷
FindMine(mine, show, ROW, COL);
}
void menu()
{
printf("**************************\n");
printf("******* 1.game ********\n");
printf("******* 0.break ********\n");
printf("**************************\n");
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戏结束");
break;
default:
printf("输入错误,请重新输入");
}
} while (input);
return 0;
}