看的时候觉得挺sb的一程序连复窗口都没有,可是编译起来还是挺费劲的。不过最后还是出来了心情不错 呵呵。
执行 cl.exe 时出错.”那么在“工程”-》“设置”-》“c/c++”里设置“预编译的头文件”为不使用预补偿页眉,就可以了。或者在文件开头加上“#include stdafx.h”就可以了。
#include <windows.h>
#include <stdio.h>
LRESULT CALLBACK WinSunProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
);
int WINAPI WinMain(
HINSTANCE hInstance, //当前实例的句柄
HINSTANCE hPrevInstance, //前一个事例的句柄
LPSTR lpCmdLine, // command line
int nCmdShow
)
{
WNDCLASS wndcls;
wndcls.cbClsExtra=0;
wndcls.cbWndExtra=0;
wndcls.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH);
wndcls.hCursor=LoadCursor(NULL,IDC_CROSS);
wndcls.hIcon=LoadIcon(NULL,IDI_ERROR);
wndcls.hInstance=hInstance;
wndcls.lpfnWndProc=WinSunProc;
wndcls.lpszClassName="偶的窗口";
wndcls.lpszMenuName=NULL;
wndcls.style=CS_HREDRAW|CS_VREDRAW;
RegisterClass(&wndcls);
HWND hwnd;
hwnd=CreateWindow("偶的窗口","偶的窗口",WS_OVERLAPPEDWINDOW,
0,0,600,400,NULL,NULL,hInstance,NULL);
ShowWindow(hwnd,SW_SHOWNORMAL);
UpdateWindow(hwnd);
MSG msg;
while(GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
LRESULT CALLBACK WinSunProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam
)
{
switch(uMsg)
{
case WM_CHAR:
char szChar[20];
sprintf(szChar,"char is d%",wParam);
MessageBox(hwnd,szChar,"偶的窗口",0);
break;
case WM_LBUTTONDOWN:
MessageBox(hwnd,"瞎点毛啊!","偶的窗口",0);
HDC hdc;
hdc=GetDC(hwnd);
TextOut(hdc,0,50,"瞎点毛啊",strlen("瞎点毛啊"));
ReleaseDC(hwnd,hdc);
break;
case WM_PAINT:
HDC hDc;
PAINTSTRUCT ps;
hDc=BeginPaint(hwnd,&ps);
TextOut(hDc,0,0,"你咋还不撩呢,我来了~",strlen("你咋还不撩呢,我来了~"));
EndPaint(hwnd,&ps);
break;
case WM_CLOSE:
if(IDYES==MessageBox(hwnd,"你还打算跑啊~我都快要变态了~","偶的窗口",MB_YESNO))
{
DestroyWindow(hwnd);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd,uMsg,wParam,lParam);
}
return 0;
}