2.Qt状态机(QState)的学习日志2(2021.09.30)

2.Qt状态机(QState)的学习日志2

状态机的分层,子状态继承父状态,父状态来添加转换条件,实现子状态间任意跳转。就不用子状态添加每一种跳转情况了。多个控件的的动画效果需要动画组类,把每个动画添加到组中,在把组添加到跳转中
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QState>
#include <QStateMachine>
#include <QPropertyAnimation>
#include <QFinalState>
#include <QSignalTransition>
#include <QParallelAnimationGroup>
MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
{
    ui->setupUi(this);
    list = findChildren<QLabel *>();

    QState *Parent     = new QState()//创建父类
    QFinalState *final = new QFinalState();//创建终态
    //子状态添加父状态
    QState *StateRect  = new QState(Parent);
    QState *StateLine1 = new QState(Parent);
    QState *StateLine2 = new QState(Parent);
    QState *StateTri   = new QState(Parent);
    QState *StatePos  = new QState(Parent);
   //矩形
    int num = 0;
    for(int i=60;i<=180;i+=60)
    {
        for(int j=60;j<=180;j+=60)
        {
            StateRect->assignProperty(list.at(num),"pos",QPoint(i,j));
            num++;
        }
    }
    //横线、竖线、原地
    num=0;
    for(int i=60;i<=540;i+=60)
    {
        StatePos->assignProperty(list.at(num),"pos",QPoint(60,60));
        StateLine1->assignProperty(list.at(num),"pos",QPoint(i,60));
        StateLine2->assignProperty(list.at(num),"pos",QPoint(60,i));
        num++;
    }
	//菱形
    StateTri->assignProperty(list.at(0),"pos",QPoint(180,60));
    StateTri->assignProperty(list.at(1),"pos",QPoint(120,120));
    StateTri->assignProperty(list.at(2),"pos",QPoint(240,120));
    StateTri->assignProperty(list.at(3),"pos",QPoint(60,180));
    StateTri->assignProperty(list.at(4),"pos",QPoint(180,180));
    StateTri->assignProperty(list.at(5),"pos",QPoint(300,180));
    StateTri->assignProperty(list.at(6),"pos",QPoint(120,240));
    StateTri->assignProperty(list.at(7),"pos",QPoint(240,240));
    StateTri->assignProperty(list.at(8),"pos",QPoint(180,300));

	//创建动画组
    QParallelAnimationGroup *group = new QParallelAnimationGroup;
    for (int i=0;i<9;i++) {
        QPropertyAnimation *anim = new QPropertyAnimation(list[i], "pos");
        anim->setDuration(750 + i * 25);
        anim->setEasingCurve(QEasingCurve::InOutBack);
        group->addAnimation(anim);
    }
	//父状态添加跳转
    (Parent->addTransition(ui->btn_line1,SIGNAL(clicked(bool)),StateLine1))->addAnimation(group);
    (Parent->addTransition(ui->btn_line2,SIGNAL(clicked(bool)),StateLine2))->addAnimation(group);
    (Parent->addTransition(ui->btn_rect,SIGNAL(clicked(bool)),StateRect))->addAnimation(group);
    (Parent->addTransition(ui->btn_center,SIGNAL(clicked(bool)),StatePos))->addAnimation(group);
    (Parent->addTransition(ui->btn_tri,SIGNAL(clicked(bool)),StateTri))->addAnimation(group);
	//初始化父状态
    Parent->setInitialState(StatePos);
	//创建状态机
    QStateMachine *machine = new QStateMachine();
    machine->addState(Parent);
    machine->addState(final);

    machine->setInitialState(Parent);
    machine->start();
}

MainWindow::~MainWindow()
{
    delete ui;
}

效果图
在这里插入图片描述

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