c#.NET之WPF扫雷游戏(登录+游戏+最终得分)

本文详细介绍了如何使用C# .NET的WPF框架开发一款扫雷游戏,包括登录界面的设计与实现,游戏界面的创建,以及最终得分的展示。通过XAML和C#代码,阐述了各个部分的实现细节。
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登录界面设计:在这里插入图片描述
xaml代码:

<Window x:Class="扫雷.dl"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:扫雷"
        mc:Ignorable="d"
        Title="扫雷"   WindowStartupLocation="CenterScreen"  WindowStyle="None"  Width="600" Height="600" Loaded="Window_Loaded">
    <Canvas Width="600" Height="600">
        <Image Source="img/bg.jpg" Width="600" Height="600" Stretch="Fill"/>
        <Button Content="开始游戏" FontSize="30" Background="Blue" Canvas.Left="200" Canvas.Top="315" Width="166" Height="47" Click="Button_Click"/>
        <Button Content="退出游戏" FontSize="30" Background="OrangeRed" Canvas.Left="200" Canvas.Top="365" Width="166" Height="48" Click="Button_Click_1"/>

        <Canvas Height="45" Canvas.Left="200" Canvas.Top="225" Width="166" Background="White"/>
        <TextBox Name="a" Width="166" Canvas.Left="200" Canvas.Top="225" Height="45" FontSize="15">
            <TextBox.Resources>
                <VisualBrush x:Key="HintText" TileMode="None" Opacity="0.5" Stretch="None" AlignmentX="Center" AlignmentY="Center">
                    <VisualBrush.Visual>
                        <TextBlock FontStyle="Italic" Text="玩家请输入用户名"/>
                    </VisualBrush.Visual>
                </VisualBrush>
            </TextBox.Resources>
            <TextBox.Style>
                <Style TargetType="{x:Type TextBox}">
                    <Style.Triggers>
                        <Trigger Property="Text" Value="{x:Null}">
                            <Setter Property="Background" Value="{StaticResource HintText}"/>
                        </Trigger>
                        <Trigger Property="Text" Value="">
                            <Setter Property="Background" Value="{StaticResource HintText}"/>
                        </Trigger>
                    </Style.Triggers>
                </Style>
            </TextBox.Style>
        </TextBox>
        <Button Name="zhuce" FontSize="30" Content="注册" Canvas.Left="200" Canvas.Top="270" Width="166" Height="45" Background="Blue" Click="zhuce_Click"/>
    </Canvas>
</Window>

cs代码:

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace 扫雷
{
   
    /// <summary>
    /// dl.xaml 的交互逻辑
    /// </summary>
    public partial class dl : Window
    {
   
        public dl()
        {
   
            InitializeComponent();
        }
        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
   

        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {
   
            if (zhuce.Content.ToString()=="注册成功")
            {
   
                MainWindow game = new MainWindow();
                this.Hide();
                game.Show();
                FileStream file = new FileStream("../../defen.txt",FileMode.Append,FileAccess.Write);
                StreamWriter writer = new StreamWriter(file);
                writer.Write("|"+a.Text);
                writer.Close();
            }
            else
            {
   
                MessageBox.Show("请确保您已经注册名字");
            }
        }
        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
   
            Application.Current.Shutdown();
        }
        bool aa = true;
        private void zhuce_Click(object sender, RoutedEventArgs e)
        {
   
            string patten = @"^\d+$";
            while (aa)
            {
   
                if (string.IsNullOrWhiteSpace(a.Text))
                {
   
                    MessageBox.Show("玩家的姓名不能为空,请重新输入");
                    a.Text = "";
                }
                else if (Regex.IsMatch(a.Text, patten))
                {
   
                    MessageBox.Show("玩家的姓名不能是纯数字,请重新输入");
                    a.Text = "";
                }
                else
                {
   
                    aa = false;
                }
                break;
            }
           
            if (aa == false)
            {
   
                zhuce.Content = "注册成功";
            }
        } 
    }
}

游戏界面:
在这里插入图片描述
xaml代码:

<Window x:Class="扫雷.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:扫雷"
        mc:Ignorable="d"
        Title="扫雷" Height="600" Width="600" Icon="img/logo.ico" WindowStartupLocation="CenterScreen" Loaded="Window_Loaded">
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="30"></RowDefinition>
            <RowDefinition Height="123"></RowDefinition>
            <RowDefinition></RowDefinition>
        </Grid.RowDefinitions>
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="35"></ColumnDefinition>
            <ColumnDefinition></ColumnDefinition>
            <ColumnDefinition Width="35"></ColumnDefinition>
        </Grid.ColumnDefinitions>
        <Menu Grid.Row="0" Grid.Column="0" Grid.ColumnSpan="3">
            <MenuItem Width="90" Height="30" HorizontalContentAlignment="Center" VerticalContentAlignment="Center">
                <MenuItem.Icon>
                    <Image Source="img/Sysico.ico" Margin="0"></Image>
                </MenuItem.Icon>
                <MenuItem.Header>
                    <Label Content="菜单" Margin="0,0,0,0"></Label>
                </MenuItem.Header>
                <MenuItem Header="等级" Margin="0,0,-6,0">
                    <MenuItem.Icon>
                        <Image Source=
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