Socket class
A socket is simply an endpoint for communications between the machines. The Socket class can be used to create a socket.
Important methods
Method Description
1) public InputStream getInputStream() returns the InputStream attached with this socket.
2) public OutputStream getOutputStream() returns the OutputStream attached with this socket.
3) public synchronized void close() closes this socket
ServerSocket class
The ServerSocket class can be used to create a server socket. This object is used to establish communication with the clients.
Important methods
Method Description
1) public Socket accept() returns the socket and establish a connection between server and client.
2) public synchronized void close() closes the server socket.
MyServer
import java.io.*;
import java.net.*;
public class MyServer {
public static void main(String[] args){
try{
ServerSocket ss=new ServerSocket(6666);
Socket s=ss.accept();//establishes connection
DataInputStream dis=new DataInputStream(s.getInputStream());
String str=(String)dis.readUTF();
System.out.println("message= "+str);
ss.close();
}catch(Exception e){System.out.println(e);}
}
}
MyClient
import java.io.*;
import java.net.*;
public class MyClient {
public static void main(String[] args) {
try{
Socket s=new Socket("localhost",6666);
DataOutputStream dout=new DataOutputStream(s.getOutputStream());
dout.writeUTF("Hello Server");
dout.flush();
dout.close();
s.close();
}catch(Exception e){System.out.println(e);}
}
}
What’s different between UDP, TCP,RMI
interface
sever
client
writing RMI services
what the different between binding and rebinding