<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[LIN___IT的博客]]></title><description><![CDATA[]]></description><link>https://blog.csdn.net/LIN___IT</link><language>zh-cn</language><generator>https://blog.csdn.net/</generator><copyright><![CDATA[Copyright &copy; LIN___IT]]></copyright><item><title><![CDATA[STC89C51单片机]]></title><link>https://blog.csdn.net/LIN___IT/article/details/135854662</link><guid>https://blog.csdn.net/LIN___IT/article/details/135854662</guid><author>LIN___IT</author><pubDate>Thu, 25 Jan 2024 22:09:55 +0800</pubDate><description><![CDATA[STC89C51单片机]]></description><category></category></item><item><title><![CDATA[单片机介绍]]></title><link>https://blog.csdn.net/LIN___IT/article/details/135854128</link><guid>https://blog.csdn.net/LIN___IT/article/details/135854128</guid><author>LIN___IT</author><pubDate>Thu, 25 Jan 2024 21:46:11 +0800</pubDate><description><![CDATA[51单片机介绍]]></description><category></category></item><item><title><![CDATA[＜精学社＞LCD1602移屏操作]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134601079</link><guid>https://blog.csdn.net/LIN___IT/article/details/134601079</guid><author>LIN___IT</author><pubDate>Fri, 24 Nov 2023 16:35:17 +0800</pubDate><description><![CDATA[LCD1602移屏操作，你学会了吗？]]></description><category></category></item><item><title><![CDATA[自定义字符-摄氏度&汉字一]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134582998</link><guid>https://blog.csdn.net/LIN___IT/article/details/134582998</guid><author>LIN___IT</author><pubDate>Thu, 23 Nov 2023 18:44:21 +0800</pubDate><description><![CDATA[自定义字符-摄氏度&汉字一]]></description><category></category></item><item><title><![CDATA[LCD1602文章合集一]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134468522</link><guid>https://blog.csdn.net/LIN___IT/article/details/134468522</guid><author>LIN___IT</author><pubDate>Fri, 17 Nov 2023 18:12:27 +0800</pubDate><description><![CDATA[LCD1602文章合集]]></description><category></category></item><item><title><![CDATA[LCD1602指定位置显示字符串-详细版]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134449822</link><guid>https://blog.csdn.net/LIN___IT/article/details/134449822</guid><author>LIN___IT</author><pubDate>Thu, 16 Nov 2023 22:47:55 +0800</pubDate><description><![CDATA[LCD1602指定位置显示字符串+免费代码提供+硬软件设计思路help]]></description><category></category></item><item><title><![CDATA[LCD1602命令代码整合]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134424359</link><guid>https://blog.csdn.net/LIN___IT/article/details/134424359</guid><author>LIN___IT</author><pubDate>Wed, 15 Nov 2023 17:29:21 +0800</pubDate><description><![CDATA[LCD1602命令集合]]></description><category></category></item><item><title><![CDATA[LCD1602设计(3)-读写时序]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134401453</link><guid>https://blog.csdn.net/LIN___IT/article/details/134401453</guid><author>LIN___IT</author><pubDate>Tue, 14 Nov 2023 17:19:29 +0800</pubDate><description><![CDATA[将RS端拉成低电平，RW端拉成低电平，接着在LCD1602不忙的情况下，写命令（命令表可以看上一文章：），接着将使能端E拉成高电平一段时间后，再拉成低电平。先将RS端口拉到低电平，RW端拉到高电平，接着使能端E拉到高电平并持续一段时间，在此期间主机（单片机）读取LCD1602指令后，使能端E拉到低电平。state&0x80，就是DB0-DB6清0，DB7(BF)保留state的最高位，用与判断数据忙不忙。，即LCD1602忙不忙，不忙可以让LCD1602工作(如写数据等)，忙则无法让LCD1602不工作。]]></description><category></category></item><item><title><![CDATA[LCD1602设计(2)-指令宏定义完整版]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134356103</link><guid>https://blog.csdn.net/LIN___IT/article/details/134356103</guid><author>LIN___IT</author><pubDate>Mon, 13 Nov 2023 23:14:30 +0800</pubDate><description><![CDATA[你了解过LCD1602有哪些指令吗？快来进来了解吧。]]></description><category></category></item><item><title><![CDATA[LCD1602设计(1)]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134350303</link><guid>https://blog.csdn.net/LIN___IT/article/details/134350303</guid><author>LIN___IT</author><pubDate>Sat, 11 Nov 2023 18:03:06 +0800</pubDate><description><![CDATA[LCD1602简介+接法+CGROM+CGRAM+代码]]></description><category></category></item><item><title><![CDATA[串口通信(11)-CRC校验介绍&算法]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134325189</link><guid>https://blog.csdn.net/LIN___IT/article/details/134325189</guid><author>LIN___IT</author><pubDate>Fri, 10 Nov 2023 22:53:24 +0800</pubDate><description><![CDATA[CRC校验简介、优缺点、计算方法+CRC校验算法+CRC参考模型]]></description><category></category></item><item><title><![CDATA[串口中断(10)自定义通讯协议-协议带数据长度及接收应答处理]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134286617</link><guid>https://blog.csdn.net/LIN___IT/article/details/134286617</guid><author>LIN___IT</author><pubDate>Wed, 08 Nov 2023 18:04:24 +0800</pubDate><description><![CDATA[串口通信+自定义通讯协议+正确/错误接收应答+协议带数据长度+数码管显示
（免费代码提供+免费仿真图提供）]]></description><category></category></item><item><title><![CDATA[串口中断(9)即时解析用户自定义通讯协议--接收数据固定情况]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134256765</link><guid>https://blog.csdn.net/LIN___IT/article/details/134256765</guid><author>LIN___IT</author><pubDate>Tue, 07 Nov 2023 13:59:34 +0800</pubDate><description><![CDATA[自定义通讯协议+串口通信+即使解析+固定长度接收+处理LED和蜂鸣器]]></description><category></category></item><item><title><![CDATA[串口通信(3)-接收一组固定长度的数据]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134256560</link><guid>https://blog.csdn.net/LIN___IT/article/details/134256560</guid><author>LIN___IT</author><pubDate>Mon, 06 Nov 2023 22:49:39 +0800</pubDate><description><![CDATA[定时器+串口中断+接收固定长度数据]]></description><category></category></item><item><title><![CDATA[串口代码整合2-如何接收数据？]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134221145</link><guid>https://blog.csdn.net/LIN___IT/article/details/134221145</guid><author>LIN___IT</author><pubDate>Sat, 04 Nov 2023 18:22:08 +0800</pubDate><description><![CDATA[@不白吃：接收数据从初始化学起，相续介绍一帧数据和一串数据的接收]]></description><category></category></item><item><title><![CDATA[串口通信代码整合1]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134209904</link><guid>https://blog.csdn.net/LIN___IT/article/details/134209904</guid><author>LIN___IT</author><pubDate>Fri, 03 Nov 2023 20:35:57 +0800</pubDate><description><![CDATA[串口通信发送数据（一帧+一串数据），附加代码+原理]]></description><category></category></item><item><title><![CDATA[串口通信(8)串口中断“边接收边解析数据“的通信程序]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134177651</link><guid>https://blog.csdn.net/LIN___IT/article/details/134177651</guid><author>LIN___IT</author><pubDate>Thu, 02 Nov 2023 23:17:47 +0800</pubDate><description><![CDATA[串口通信+边接收边解析数据原理+判断数据正确性+发送数据+处理LED和蜂鸣器+免费代码解释]]></description><category></category></item><item><title><![CDATA[串口通信(7)判断数据帧头来接收一串数据]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134170317</link><guid>https://blog.csdn.net/LIN___IT/article/details/134170317</guid><author>LIN___IT</author><pubDate>Wed, 01 Nov 2023 23:18:40 +0800</pubDate><description><![CDATA[串口通信UART、码元、波特率、帧头、对数据解析]]></description><category></category></item><item><title><![CDATA[串口通信(6)应用定时器中断+串口中断实现接收一串数据]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134144792</link><guid>https://blog.csdn.net/LIN___IT/article/details/134144792</guid><author>LIN___IT</author><pubDate>Tue, 31 Oct 2023 18:23:21 +0800</pubDate><description><![CDATA[应用定时器中断+串口中断实现接收一串数据，数据长度不固定]]></description><category></category></item><item><title><![CDATA[串口通信(5)-一串固定长度数据的接收]]></title><link>https://blog.csdn.net/LIN___IT/article/details/134100327</link><guid>https://blog.csdn.net/LIN___IT/article/details/134100327</guid><author>LIN___IT</author><pubDate>Sun, 29 Oct 2023 12:00:14 +0800</pubDate><description><![CDATA[串口通信，固定长度接收，硬件、软件设计，结果解析，知识回顾]]></description><category></category></item></channel></rss>