转:http://www.cnblogs.com/emyueguang/archive/2011/05/26/2057903.html
1. 插入一个Bitmap的资源图片,假设资源名称为:IDC_BITMAP1
2.在CXXXDialog::OnPaint()中实现:
voidCMyDialogDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND,reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作区矩形中居中
int cxIcon =GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) /2;
int y = (rect.Height() - cyIcon + 1) /2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
//
// 给窗体添加背景
//
CPaintDC dc(this);
CRect rc;
GetClientRect(&rc);
CDC dcMem;
dcMem.CreateCompatibleDC(&dc);
CBitmap bmpBackground;
bmpBackground.LoadBitmap(IDB_BITMAP1);
BITMAP bitmap;
bmpBackground.GetBitmap(&bitmap);
CBitmap* pbmpPri =dcMem.SelectObject(&bmpBackground);
dc.SetStretchBltMode(COLORONCOLOR); //亲们注意了哦,如果没有这一句的话,会出现图片严重失真的现象哦
dc.StretchBlt(0,0,rc.Width(),rc.Height(), &dcMem,0,0,bitmap.bmWidth, bitmap.bmHeight, SRCCOPY);
dc.DeleteDC(dcMen); //不要忘了这一句哦
}
}