如果同一个类的声明的两个变量互相赋值会咋样?
#include<iostream>
#include<string>
class Name
{
public:
Name(const char *pname){
size = strlen(pname);
pName = (char *)malloc(size + 1);
strcpy(pName, pname);
}
Name(Name &obj){
//用obj来初始化自己
pName = (char *)malloc(obj.size + 1);
strcpy(pName, obj.pName);
size = obj.size;
}
~Name(){
std::cout << "开始析构" << std::endl;
if (pName != NULL){
free(pName);
pName = NULL;
size = 0;
}
}
void seyname(char *dd){
int k = 0;
k = strlen(dd);
if (k<this->size){
memcpy(this->pName, dd, k);
this->pName[k + 1] = 0;
}else{
memcpy(this->pName, dd, (this->size-1));
this->pName[this->size] = 0;
}
}
public:
char *pName;
int size;
};
int main()
{
Name A = { "HAO" };
Name B = { "WORKK" };
A = B; 在这里进行赋值
printf("a pName add=%x b pName add=%x \n", A.pName, B.pName);
printf("a size add=%x b size add=%x \n", &A.size, &b.size);
}
得到的结果如下:
对于对象里面的指针变量,他们只是对地址进行简单的赋值,这样赋值之后,A的字符串指针指向了B所指向的指针,A原来指向的地址就被断开了,无法得到释放,形成隐患。这就需要对=进行重载
在上面的基础上添加=号的重载
#include<iostream>
#include<string>
class Name
{
public:
Name(const char *pname){
size = strlen(pname);
pName = (char *)malloc(size + 1);
strcpy(pName, pname);
}
Name(Name &obj){
//用obj来初始化自己
pName = (char *)malloc(obj.size + 1);
strcpy(pName, obj.pName);
size = obj.size;
}
~Name(){
std::cout << "开始析构" << std::endl;
if (pName != NULL){
free(pName);
pName = NULL;
size = 0;
}
}
void seyname(char *dd){
int k = 0;
k = strlen(dd);
if (k<this->size){
memcpy(this->pName, dd, k);
this->pName[k + 1] = 0;
}
else{
memcpy(this->pName, dd, (this->size-1));
this->pName[this->size] = 0;
}
}
void operator=(Name &obj3)
{
if (pName != NULL){
free(pName);//先对原来的指针进行释放
pName = NULL;
size = 0;
}
std::cout << "测试有没有调用我。。。。" << std::endl;
pName = (char *)malloc(obj3.size + 1);
strcpy(pName, obj3.pName);
size = obj3.size;
}
public:
char *pName;
int size;
};
int main()
{
Name A = { "HAO" };
Name B = { "WORKK" };
A = B;
printf("a pName add=%x b pName add=%x \n", A.pName, B.pName);
std::cout << "a pNmade=" << A.pName << " b pName=" << B.pName << std::endl;
}
得到结果如下:
知识点:
void operator=(Name &obj3) – 符号的重载的关键字operator