QT 学习资源整理

目录

资源原文

QT 学习资源整理

现有资源

20220818新增
QT从入门到实战完整版资料

[Qt高级编程].Mark.Summerfield.扫描版pdf

24小时学通Qt编程(b51.net).pdf

c++qt5范例开发大全.pdf

QmlBook中文手册[有书签]pdf

Qt5.9c++开发指南.pdf

Qt5.10GU完全参考手册.pdf
20220819更新
Qt-5.11.1中文帮助文档.rar

Qt5开发及实例第4版.pdf

Qt参考手册v5.9.chm

Qt从入门到精通.pdf

Qt及Qt Quick开发实战精解.rar

Qt教程.pdf
20221108更新
Qt Creator快速入门_第三版__霍亚飞编著.pdf

部分资料概览

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第1章 混合桌面/internet应用程序 1.1 internet相关窗口部件 1.2 webkit的使用 第2章 声音和视频 2.1 qsound和qmovie的使用 2.2 phonon多媒体框架 第3章 模型/视图表格模型 3.1 qt的模型/视图架构 3.2 用于表格的qstandarditemmodel 3.3 创建自定义表格模型 第4章 模型/视图树模型 4.1 用于树qstandarditemmodel的用法 4.2 创建自定义树模型 第5章 模型/视图委托 5.1 与数据类型相关的编辑器 5.2 与数据类型相关的委托 5.3 与模型相关的委托 第6章 模型/视图中的视图 6.1 qabstractitemview子类 .6.2 与模型相关的可视化视图 第7章 用qtconcurrent实现线程处理 7.1 在线程中执行函数 7.2 线程中的过滤和映射 第8章 用qthread实现线程处理 8.1 独立项的处理 8.2 共享项的处理 第9章 创建富文本编辑器 9.1 qtextdocument简介 9.2 创建自定义的文本编辑器 9.3 一个单行的富文本编辑器 9.4 编辑多行的富文本 第10章 创建富文本文档 10.1 高质量地输出qtextdocument文件 10.2 创建qtextdocument 10.3 输出和打印文档 10.4 绘制页面 第11章 创建图形/视图窗口 11.1 图形/视图架构 11.2 图形/视图窗口部件和布局 11.3 图形项简介 第12章 创建图形/视图场景 12.1 场景、项和动作 12.2 增强qgraphicsview的功能 12.3 创建可停靠的工具箱窗口部件 12.4 创建自定义图形项 第13章 动画和状态机框架 13.1 动画框架简介 13.2 状态机框架简介 13.3 动画和状态机的结合 结束语 精选书目
For some time I have wanted to write a Qt book that covered topics that were too advanced for C++ GUI Programming with Qt 4,★ even though that book itself has proved quite challenging for some readers. There is also some specialized material—not all of it difficult—that I wanted to cover that simply does not belong in a first book on Qt programming. Furthermore, in view of the sheer size of Qt, no one book can possibly do justice to all that it offers, so there was clearly room for the presentation of new material. What I’ve done in this book is to take a selection of modules and classes from a variety of areas and shown how to make good use of them. The topics chosen reflect both my own interests and also those that seem to result in the most discussion on the qt-interest mailing list. Some of the topics are not covered in any other book, while other topics cover more familiar ground—for example, model/view programming. In all cases, I have tried to provide more comprehensive coverage than is available elsewhere. So the purposes of this book are to help Qt programmers deepen and broaden their Qt knowledge and to increase the repertoire of what they can achieve using Qt. The “advanced” aspect often refers more to what you will be able to achieve than to the means of achieving it. This is because—as always—Qt insulates us as far as possible from irrelevant detail and underlying complexity to provide easy-to-use APIs that we can use simply and directly to great effect. For example, we will see how to create a music player without having to know anything about how things work under the hood; we will need to know only the high-level API that Qt provides. On the other hand, even using the high-level QtConcurrent module, the coverage of threading is necessarily challenging. This book assumes that readers have a basic competence in C++ programming, and at least know how to create basic Qt applications—for example, having read a good Qt 4 book, and having had some practical

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