Bitmap - 称作位图,一般位图的文件格式后缀为bmp,当然编码器也有很多如RGB565、RGB888。作为一种逐像素的显示对象执行效率高,但是缺点也很明显存储效率低。我们理解为一种存储对象比较好。
Drawable - 作为Android平下通用的图形对象,它可以装载常用格式的图像,比如GIF、PNG、JPG,当然也支持BMP,当然还提供一些高级的可视化对象,比如渐变、图形等。
A bitmap is a Drawable. A Drawable is not necessarily a bitmap. Like all thumbs are fingers but not all fingers are thumbs.
The API dictates:
Though usually not visible to the application, Drawables may take a variety of forms:
1.Bitmap: the simplest Drawable, a PNG or JPEG image.
2.Nine Patch: an extension to the PNG format allows it to specify information about how to stretch it and place things inside of it.
3.Shape: contains simple drawing commands instead of a raw bitmap, allowing it to resize better in some cases.
4.Layers: a compound drawable, which draws multiple underlying drawables on top of each other.
5.States: a compound drawable that selects one of a set of drawables based on its state.
6.Levels: a compound drawable that selects one of a set of drawables based on its level.
7.Scale: a compound drawable with a single child drawable, whose overall size is modified based on the current level.
对比项 | 显示清晰度 | 占用内存 | 支持缩放 | 支持色相色差调整 | 支持旋转 | 支持透明色 | 绘制速度 | 支持像素操作 |
---|---|---|---|---|---|---|---|---|
Bitmap | 相同 | 大 | 是 | 是 | 是 | 是 | 慢 | 是 |
Drawable | 相同 | 小 | 是 | 否 | 是 | 是 | 快 | 否 |
Drawable在内存占用和绘制速度这两个非常关键的点上胜过Bitmap
//转换Bitmap to Drawable
Bitmap bitmap = new Bitmap (...);
Drawable drawable = new BitmapDrawable(bitmap);
//转换Drawable to Bitmap
Drawable d = ImagesList.get(0);
Bitmap bitmap = ((BitmapDrawable)d).getBitmap();
//1、Drawable → Bitmap
public static Bitmap drawableToBitmap(Drawable drawable) {
Bitmap bitmap = Bitmap
.createBitmap(
drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(),
drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
: Bitmap.Config.RGB_565);
Canvas canvas = new Canvas(bitmap);
//canvas.setBitmap(bitmap);
drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight());
drawable.draw(canvas);
return bitmap;
}
//2、从资源中获取Bitmap
Resources res=getResources();
Bitmap bmp=BitmapFactory.decodeResource(res, R.drawable.pic);
//3、Bitmap → byte[]
private byte[] Bitmap2Bytes(Bitmap bm){
ByteArrayOutputStream baos = new ByteArrayOutputStream();
bm.compress(Bitmap.CompressFormat.PNG, 100, baos);
return baos.toByteArray();
}
//4、 byte[] → Bitmap
private Bitmap Bytes2Bimap(byte[] b){
if(b.length!=0){
return BitmapFactory.decodeByteArray(b, 0, b.length);
}
else {
return null;
}
}