AutoRedraw属性与窗体设备场景的深入探讨

    大家知道AutoRedraw是设置窗体是否重画的。那为什么为false窗体上的图形就不会被重画,而为true则窗体在被覆盖后再显示,窗体上的图形仍旧在?

    这个问题其实与窗体的设备场景有直接的关系。即使没接触过Windows GDI开发的朋友也一定听说过设备场景(Device Context),设备场景是用来控制窗体图形显示方式的对象。比如,我们可以通过设置设备场景的画笔对象来控制在窗体上的线条的颜色、粗细,设置区域对象来控制窗体的外形,比如说将窗体变成五角形,星形,甚至任何乱七八糟的形状,可以设置剪切区并加一点代码就可以将窗体变成透明的,或者通过CBitmap对象来截获窗体的图象——而我们今天讨论的是如何在AutoRedraw属性的两种设置下返回我们所需的设备场景句柄。

    窗体有这么几个属性需要复习一下:hDC——窗体的设备场景;窗体image对象的Handle属性——窗体前景画面图像的句柄;窗体picture对象的Handle属性——窗体背景图像的句柄。当我们将窗体的AutoRedraw属性设置为true时,窗体的设备场景其实存在两个。这可以以以下代码证实:

Private Sub Form_Click()
Dim lDC As Long
lDC = GetDC(Me.hwnd)   ‘GetDC是一个API函数,它返回某窗体的设备场景。请用API Text Viewer加入该函数的声明
Print Me.hDC
Print lDC
End Sub

(注意当窗体的AutoRedraw属性为true时窗体的Paint事件不会被激发。)

    在窗体上输出的数字中我们清析地看到,这两个句柄是不同的。其中,窗体的hDC属性是窗体的一个内存设备场景句柄。对于窗体的任何绘图(例如画一条线,一个圆圈等)工作都会写入该内存设备场景。每当该窗体接收到一个Paint事件时,它就用该内存设备场景刷新窗体。所以当我们重新显示窗体的时候,它始终能重画窗体上所有的图形。而我们用GetDC函数返回的设备场景句柄则是真正意义上的窗体句柄,当前窗体显示什么图形,那么该设备场景的CBitmap对象保存的就是该图形。比如说,我们画了一个圆圈,又用别的窗体将它掩盖了一半,我们又用GetDC返回的句柄截获窗体的图片,那么该图片中只有一半的圆圈。

    当AutoRedraw属性为false的时候,窗体的内存设备场景就不存在了。由于没有了保存窗体图像信息的内存设备场景,所以窗体就无法确定重显时如何重画窗体,因而就不会去重画被覆盖掉又重显的内容。用GetDC函数和窗体的hDC属性返回的句柄是相同的,它们都是窗体真正意义上的设备场景句柄。

    以下语句可以截取窗体的图像,大家可以在AutoRedraw属性为不同的时候截获这几种可能的窗体图片以比较一下。(请先在窗体上画一个PictureBox,取名为picSave,并将其Visible属性设为false,AutoRedraw属性设为true。再将窗体及图像框的ScaleMode设为3。运行该程序前请先检查PictureBox的hDC是否存在,小弟在几台机子上发现即使设置了HasDC属性仍无法获得该hDC的情况。)

    如小弟有错误之处欢迎来信探讨:sproll@163.com

Option Explicit

Private Declare Function GetDC Lib "user32" (ByVal hwnd As Long) As Long
Private Declare Function DeleteDC Lib "gdi32" (ByVal hdc As Long) As Long
Private Declare Function CreateCompatibleDC Lib "gdi32" (ByVal hdc As Long) As Long
Private Declare Function CreateCompatibleBitmap Lib "gdi32" (ByVal hdc As Long, ByVal nWidth As Long, ByVal nHeight As Long) As Long
Private Declare Function SelectObject Lib "gdi32" (ByVal hdc As Long, ByVal hObject As Long) As Long
Private Declare Function DeleteObject Lib "gdi32" (ByVal hObject As Long) As Long
Private Declare Function BitBlt Lib "gdi32" (ByVal hDestDC As Long, ByVal X As Long, _
ByVal Y As Long, ByVal nWidth As Long, ByVal nHeight As Long, ByVal hSrcDC As Long, _
ByVal xSrc As Long, ByVal ySrc As Long, ByVal dwRop As Long) As Long

Private Const SRCCOPY = &HCC0020

Private Sub Form_Click()
Dim lReturn As Long
Dim lDC As Long
Dim lBitmap As Long
Dim lOldBitmap As Long

lDC = CreateCompatibleDC(frmAutoRedraw.PicSave.hdc) '创建与PictureBox的设备场景兼容的一内存设备场景
lBitmap = CreateCompatibleBitmap(frmAutoRedraw.hdc, frmAutoRedraw.ScaleWidth, frmAutoRedraw.ScaleHeight) '创建与窗体设备场景的CBitmap对象兼容的CBitmap对象
lOldBitmap = SelectObject(lDC, lBitmap) '将创建的新Cbitmap对象选入内存设备场景,并保存原CBitmap对象。
lReturn = BitBlt(lDC, 0, 0, frmAutoRedraw.ScaleWidth, frmAutoRedraw.ScaleHeight, frmAutoRedraw.hdc, 0, 0, SRCCOPY) '将窗体上显示的图样拷贝到内存设备场景
lReturn = BitBlt(frmAutoRedraw.PicSave.hdc, 0, 0, frmAutoRedraw.ScaleWidth, frmAutoRedraw.ScaleHeight, lDC, 0, 0, SRCCOPY) '将内存设备场景的图样拷贝到PictureBox的设备场景中
SavePicture frmAutoRedraw.PicSave.Image, "c:/My documents/form.bmp" '保存PictureBox的图样
lBitmap = SelectObject(lDC, lOldBitmap) '将内存设备场景的原CBitmap对象选回内存设备场景
lReturn = DeleteObject(lBitmap) '删除创建的CBitmap对象
lReturn = DeleteDC(lDC) '删除内存设备场景

End Sub

Private Sub Form_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = vbRightButton Then
  frmAutoRedraw.Line (0, 0)-(150, 150)
End If
End Sub

Private Sub Form_Resize()
PicSave.Width = Me.ScaleWidth
PicSave.Height = Me.ScaleHeight
End Sub

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
可以将返回的值转换为十六进制格式,代码如下所示: ``` Option Explicit Private Declare Function GetDC Lib "user32" (ByVal hwnd As Long) As Long Private Declare Function GetPixel Lib "gdi32" (ByVal hdc As Long, ByVal X As Long, ByVal Y As Long) As Long Private Declare Function GetCursorPos Lib "user32" (lpPoint As POINTAPI) As Long Private Declare Function ReleaseDC Lib "user32" (ByVal hwnd As Long, ByVal hdc As Long) As Long Private Type POINTAPI X As Long Y As Long End Type Dim dc As Long Dim p As POINTAPI Public data As String Sub Form_Load() Timer1.Interval = 200 Timer1.Enabled = True MSComm1.CommPort = 1 MSComm1.Settings = "9600,E,7,1" '设置串口参数 MSComm1.InputMode = comInputModeText MSComm1.InBufferSize = 1024 MSComm1.PortOpen = True End Sub Private Sub Timer1_Timer() GetColorUnderCursor GetColorUndersCursor Dim receiveData As String AutoRedraw = True receiveData = MSComm1.Input Text1 = receiveData '打印PLC返回的数据 'MSComm1.PortOpen = False End Sub Private Sub GetColorUnderCursor() GetCursorPos p Cls AutoRedraw = True dc = GetDC(0) Print GetPixel(dc, p.X, p.Y) ReleaseDC 0, dc End Sub Private Sub GetColorUndersCursor() GetCursorPos p dc = GetDC(0) Dim color As Long color = GetPixel(dc, p.X, p.Y) ReleaseDC 0, dc Dim data As String If color = 11250603 Then data = Chr(2) & "110C8020200" & Chr(3) & "34" Text2.Text = data MSComm1.Output = data Dim receiveData As String receiveData = MSComm1.Input If receiveData <> "" Then Dim hexData As String Dim i As Integer For i = 1 To Len(receiveData) hexData = hexData & Hex(Asc(Mid(receiveData, i, 1))) Next i Text1.Text = hexData End If End If End Sub ``` 在GetColorUndersCursor子程序中,添加了转换为十六进制的代码。当PLC返回数据时,会将数据转换为十六进制格式,然后在Text1中显示。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值