void CEditEx::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
CRect rc;
GetClientRect(&rc);
dc.Rectangle(&rc);
dc.SetBkMode(TRANSPARENT);
CString str;
GetWindowText(str);
dc.TextOut(0, 0, str);
CPoint ptCaret = GetCaretPos();
CString strTmp = str.Right(1);
ptCaret.Offset(dc.GetTextExtent(strTmp).cx, 0);
SetCaretPos(ptCaret);
// Do not call CEdit::OnPaint() for painting messages
}
BOOL CEditEx::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
return TRUE;
// return CEdit::OnEraseBkgnd(pDC);
}
void CEditEx::OnSetFocus(CWnd* pOldWnd)
{
// CEdit::OnSetFocus(pOldWnd);
// TODO: Add your message handler code here
UpdateWindow();
Invalidate();
}
void CEditEx::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Add your message handler code here and/or call default
CString str;
GetWindowText(str);
str += nChar;
SetWindowText(str);
// CEdit::OnChar(nChar, nRepCnt, nFlags);
}
void CEditEx::OnNcPaint()
{
// TODO: Add your message handler code here
// Do not call CEdit::OnNcPaint() for painting messages
}