<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[NapoleonCoder的博客]]></title><description><![CDATA[]]></description><link>https://blog.csdn.net/NapoleonCoder</link><language>zh-cn</language><generator>https://blog.csdn.net/</generator><copyright><![CDATA[Copyright &copy; NapoleonCoder]]></copyright><item><title><![CDATA[UEC++ 创建自定义类型案例]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/163416614</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/163416614</guid><author>NapoleonCoder</author><pubDate>Sun, 02 Aug 2026 19:46:55 +0800</pubDate><description><![CDATA[UEC++ 自定义类型案例；]]></description><category></category></item><item><title><![CDATA[UEC++ 常用成员函数]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/162911647</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/162911647</guid><author>NapoleonCoder</author><pubDate>Wed, 15 Jul 2026 18:51:53 +0800</pubDate><description><![CDATA[常用类型的成员函数；]]></description><category></category></item><item><title><![CDATA[UEC++ 按键输入绑定]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/162814459</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/162814459</guid><author>NapoleonCoder</author><pubDate>Sun, 12 Jul 2026 14:51:23 +0800</pubDate><description><![CDATA[按键输入绑定；]]></description><category></category></item><item><title><![CDATA[UEC++ 数据类型及继承关系]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/161788771</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/161788771</guid><author>NapoleonCoder</author><pubDate>Mon, 08 Jun 2026 10:22:40 +0800</pubDate><description><![CDATA[数据类型及继承关系！]]></description><category></category></item><item><title><![CDATA[UEC++ UBT/UHT及反射系统]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/161774618</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/161774618</guid><author>NapoleonCoder</author><pubDate>Sun, 07 Jun 2026 23:58:12 +0800</pubDate><description><![CDATA[UEC++ 知识点；]]></description><category></category></item><item><title><![CDATA[UE Mobility]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/161365977</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/161365977</guid><author>NapoleonCoder</author><pubDate>Sun, 24 May 2026 17:56:04 +0800</pubDate><description><![CDATA[灯光和物体的运动性；]]></description><category></category></item><item><title><![CDATA[Material —— 材质节点 | Utils]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/160815286</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/160815286</guid><author>NapoleonCoder</author><pubDate>Wed, 06 May 2026 10:29:42 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Map]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/160684790</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/160684790</guid><author>NapoleonCoder</author><pubDate>Fri, 01 May 2026 12:24:36 +0800</pubDate><description><![CDATA[FlowMap驱动纹理贴图；]]></description><category></category></item><item><title><![CDATA[Material —— 材质节点 | Parameters]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/160631744</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/160631744</guid><author>NapoleonCoder</author><pubDate>Wed, 29 Apr 2026 17:19:20 +0800</pubDate><description><![CDATA[材质参数节点；]]></description><category></category></item><item><title><![CDATA[实用Hou To UE节点]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/160559263</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/160559263</guid><author>NapoleonCoder</author><pubDate>Mon, 27 Apr 2026 14:57:45 +0800</pubDate><description><![CDATA[用于UE的实用Hou节点；]]></description><category></category></item><item><title><![CDATA[Flipbook Textures]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/160341651</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/160341651</guid><author>NapoleonCoder</author><pubDate>Mon, 20 Apr 2026 18:04:08 +0800</pubDate><description><![CDATA[Houdini Flipbook to UE；]]></description><category></category></item><item><title><![CDATA[Houdini To Niagara 插件]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/160301327</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/160301327</guid><author>NapoleonCoder</author><pubDate>Sun, 19 Apr 2026 20:00:00 +0800</pubDate><description><![CDATA[Houdini To Niagara插件介绍；]]></description><category></category></item><item><title><![CDATA[Vellum —— 知识点]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/160075081</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/160075081</guid><author>NapoleonCoder</author><pubDate>Mon, 13 Apr 2026 11:12:34 +0800</pubDate><description><![CDATA[知识点；]]></description><category></category></item><item><title><![CDATA[Pyro —— 知识点]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/159932280</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/159932280</guid><author>NapoleonCoder</author><pubDate>Thu, 09 Apr 2026 21:08:16 +0800</pubDate><description><![CDATA[pyro知识点；]]></description><category></category></item><item><title><![CDATA[Fluids —— 知识点]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/159821582</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/159821582</guid><author>NapoleonCoder</author><pubDate>Mon, 06 Apr 2026 12:02:32 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+0800</pubDate><description><![CDATA[一些实用节点；]]></description><category></category></item><item><title><![CDATA[常见问题及解决]]></title><link>https://blog.csdn.net/NapoleonCoder/article/details/159514184</link><guid>https://blog.csdn.net/NapoleonCoder/article/details/159514184</guid><author>NapoleonCoder</author><pubDate>Thu, 26 Mar 2026 20:26:35 +0800</pubDate><description><![CDATA[常见错误问题；]]></description><category></category></item></channel></rss>