小程序canvas截图组件

最近做一个小程序的过程中,需要用到截图功能,网上搜了一下,发现没有符合要求的,就自己搞了个组件,方便复用。

目前功能很简单,传入宽高和图片路径即可,宽高是为了计算截图的比例,只支持缩放和移动。

实现思路是:

1.模拟一个截取框;2.移动图片位置,缩放图片;3.获取图片在其中的位置(left,top,width,height);4.使用canvas绘制图片,然后截取就ok了。

其中第二步的缩放图片比较麻烦,缩放中心点以及平滑缩放

以下是我的实现方式

wxml:

<!--component/picPro/picPro.wxml-->
<scroll-view class='body' hidden="{{hidden}}">
<view class='flex-column flex-between full-height full-width' bindtouchstart="touchstart" bindtouchmove="touchmove" bindtouchend="touchend">
<view class='bg_dark out_item'></view>


<view class='flex-row main flex-between' style='height:{{(windowWidth - margin.left - margin.right)/ratio   "px"}}'>
<view class='bg_dark main_item full-height' style='width:{{margin.left    "px"}}'></view>

<view class='inner relative full-width' id='showArea'>
<image class='absolute img' src='{{src}}' style="width:{{img.width}}px;height:{{img.height}}px;left:{{img.left}}px;top:{{img.top}}px;"></image>
<canvas canvas-id='imgCanvas' class='absolute img_canvas full-height full-width' />
<view class='absolute inner_item left_top'></view>
<view class='absolute inner_item right_top'></view>
<view class='absolute inner_item right_bottom'></view>
<view class='absolute inner_item left_bottom'></view>
</view>

<view class='bg_dark main_item full-height' style='width:{{margin.right   "px"}}'></view>
</view>


<view class='bg_dark out_item flex-column flex-end'>
 <view class='flex-around text_white text_bg'>
<view catchtap='outputImg' data-type='1'><text>重新上传</text></view>
<view catchtap='getImg'><text>选择图片</text></view>
</view> 
</view>
<!--  -->
<view class='absolute full-width full-height bg_black'></view>
</view>
</scroll-view>
View Code

wxss:(其中引入了一个公共样式,关于flex布局的,看样式名也能猜到)

/* component/picPro/picPro.wxss */
@import '../../resource/style/flex.wxss';
.body{
  position: fixed;
  top: 0;
  right: 0;
  bottom: 0;
  left: 0;
}
.text_white{
  color: white;
}
.main{
}
.out_item{
  width: 100%;
  height: 100%;
  flex: 1;
}
.bg_dark{
  background-color: rgba(0, 0, 0, 0.85)
}
.main_item{
  width: 15px;
}
.inner{
  outline: 3rpx solid white;
  background-color: rgba(0, 0, 0, 0.12);
  box-shadow: 0 0 4px rgba(0, 0, 0, 0.5) inset;
}
.inner_item{
  width: 8px;
  height: 8px;
}
.inner_item.left_top{
  border-left: 3px solid white;
  border-top: 3px solid white;
  left: -3px;
  top: -3px;
}
.inner_item.right_top{
  border-right: 3px solid white;
  border-top: 3px solid white;
  right: -3px;
  top: -3px;
}
.inner_item.right_bottom{
  border-right: 3px solid white;
  border-bottom: 3px solid white;
  right: -3px;
  bottom: -3px;
}
.inner_item.left_bottom{
  border-left: 3px solid white;
  border-bottom: 3px solid white;
  left: -3px;
  bottom: -3px;
}
.img{
  z-index: -1;
}
.bg_black{
  background-color:black;
  z-index: -2; 
}
.text_bg{
  padding-bottom: 2em;
  font-size: 0.9em;
}
  
.img_canvas{
  opacity: 0.5;
}
.newImg{
  z-index: 2
}
View Code

js:

  1 // component/picPro/picPro.js
  2 const state = {
  3   // 可用区域body
  4   window: { width: 0, height: 0 },
  5   // 原始图片信息
  6   originImg: { width: 0, height: 0 },
  7   // 第一次图片缩放信息
  8   firstScaleImg: { width: 0, height: 0 },
  9   // 截取区域信息
 10   interArea: { width: 0, height: 0 },
 11   // 单手触摸位置
 12   touchLast: { x: 0, y: 0 },
 13   // 滑动距离
 14   touchMove: { x: 0, y: 0 },
 15   // 滑动离开时图片状态
 16   moveImgState: {
 17     width: 0,
 18     height: 0,
 19     top: 0,
 20     left: 0,
 21   },
 22   // 双手触摸位置
 23   touchList: [{ x: 0, y: 0 }, { x: 0, y: 0 }],
 24   // 图片缩放比例
 25   scale: 1,
 26 }
 27 Component({
 28   /**
 29    * 组件的属性列表
 30    */
 31   properties: {
 32     //宽(非实际值)
 33     width: {
 34       type: Number,
 35       value: 600
 36     },
 37     //高
 38     height: {
 39       type: Number,
 40       value: 300
 41     },
 42     //图片路径
 43     src: {
 44       type: String,
 45       value: ""
 46     },
 47     //显示隐藏
 48     hidden: {
 49       type: Boolean,
 50       value: false
 51     },
 52     //截取框的信息
 53     margin: {
 54       type: Object,
 55       value: {
 56         left: 15,
 57         right: 15,
 58         top: 200,
 59         bottom: 200,
 60       }
 61     }
 62   },
 63 
 64   ready() {
 65     this.initialize();
 66     // const canvas = wx.createCanvasContext('imgCanvas', this);
 67     // canvas.draw(false, () => { console.log('ccc') }, this);
 68   },
 69 
 70   /**
 71    * 组件的初始数据
 72    */
 73   data: {
 74     touchRange: 8,
 75     img: {
 76       width: 0,
 77       height: 0,
 78       top: 0,
 79       left: 0,
 80     },
 81     canvas: {},
 82     ratio: 0,
 83     originImg: {
 84       width: 0,
 85       height: 0
 86     }
 87   },
 88 
 89   /**
 90    * 组件的方法列表
 91    */
 92   methods: {
 93     touchstart(e) {
 94       // console.log("touchstart", e);
 95 
 96     },
 97     touchmove(e) {
 98       if (e.touches.length === 1) { this.singleSlip(e.touches[0]) } else {
 99         this.doubleSlip(e.touches)
100       }
101     },
102     touchend(e) {
103       // console.log("touchend", e);
104       const x = 0, y = 0;
105       state.touchLast = { x, y };
106       state.touchMove = { x, y };
107       state.touchList = [{ x, y }, { x, y }];
108       state.moveImgState = this.data.img;
109       // console.log(this.data.img);
110     },
111     // 单手滑动操作
112     singleSlip(e) {
113       const { clientX: x, clientY: y } = e;
114       const that = this;
115       if (state.touchLast.x && state.touchLast.y) {
116         state.touchMove = { x: x - state.touchLast.x, y: y - state.touchLast.y };
117         state.touchLast = { x, y };
118         const move = (_x = false, _y = false) => {
119           const bottom = that.data.img.height   that.data.img.top;
120           const right = that.data.img.width   that.data.img.left;
121           const h = state.interArea.height;
122           const w = state.interArea.width;
123           const param = {};
124           if (_x) {
125             if (right > w && that.data.img.left < 0) {
126               param.left = that.data.img.left   state.touchMove.x * 0.1
127             } else if (right <= w && state.touchMove.x > 0) {
128               param.left = that.data.img.left   state.touchMove.x * 0.1
129             } else if (that.data.img.left >= 0 && state.touchMove.x < 0) {
130               param.left = that.data.img.left   state.touchMove.x * 0.1
131             }
132           };
133           if (_y) {
134             if (bottom > h && that.data.img.top < 0) {
135               param.top = that.data.img.top   state.touchMove.y * 0.1
136             } else if (bottom <= h && state.touchMove.y > 0) {
137               param.top = that.data.img.top   state.touchMove.y * 0.1
138             } else if (that.data.img.top >= 0 && state.touchMove.y < 0) {
139               param.top = that.data.img.top   state.touchMove.y * 0.1
140             }
141           };
142           // console.log(param);
143           that.setImgPos(param)
144         };
145         if (state.scale == 1) {
146           if (that.data.img.width == state.interArea.width) {
147             move(false, true)
148           } else {
149             move(true, false)
150           }
151         } else {
152           move(true, true)
153         }
154       } else {
155         state.touchLast = { x, y }
156       }
157     },
158     // 双手缩放操作
159     doubleSlip(e) {
160       const that = this;
161       const { clientX: x0, clientY: y0 } = e[0];
162       const { clientX: x1, clientY: y1 } = e[1];
163       if (state.touchList[0].x && state.touchList[0].y) {
164         let changeScale = (Math.sqrt((x1 - x0) * (x1 - x0)   (y1 - y0) * (y1 - y0)) - Math.sqrt((state.touchList[1].x - state.touchList[0].x) * (state.touchList[1].x - state.touchList[0].x)   (state.touchList[1].y - state.touchList[0].y) * (state.touchList[1].y - state.touchList[0].y))) * 0.0005;
165         changeScale = changeScale >= 1.5 ? 1.5 : (changeScale <= -1 ? -1 : changeScale);
166         state.scale = that.data.img.width / state.firstScaleImg.width < 1 ? 1 : (state.scale > 2.5 ? 2.5 : 1   changeScale);
167         let width = state.firstScaleImg.width * (state.scale - 1)   state.moveImgState.width;
168         width = width < state.firstScaleImg.width ? state.firstScaleImg.width : width;
169         let height = state.firstScaleImg.height * (state.scale - 1)   state.moveImgState.height;
170         height = height < state.firstScaleImg.height ? state.firstScaleImg.height : height;
171         let left = width * (1 - state.scale) / 4   state.moveImgState.left;
172         left = left * (-1) > width - state.interArea.width ? state.interArea.width - width: left > 0 ? 0 : left;
173         let top = height * (1 - state.scale) / 4   state.moveImgState.top;
174         top = top * (-1) > height - state.interArea.height ?state.interArea.height - height  : top > 0 ? 0 : top;
175         const setImgObj = { width, height, left, top };
176         that.setImgPos(setImgObj)
177       } else {
178         state.touchList = [{ x: x0, y: y0 }, { x: x1, y: y1 }]
179       }
180     },
181     // 获取可用区域宽高
182     getScreenInfo() {
183       const that = this;
184       return new Promise((resolve, reject) => {
185         wx.getSystemInfo({
186           success: function (res) {
187             const { windowHeight, windowWidth } = res;
188             state.window = { windowHeight, windowWidth };
189             that.setData({ windowHeight, windowWidth })
190             // console.log(state.window);
191             resolve(res);
192           },
193         })
194       })
195     },
196     setShowArea() {
197       const that = this;
198       const w = state.window.windowWidth - that.data.margin.left - that.data.margin.right;
199       const h = (that.data.height / that.data.width) * w;
200     },
201     outputImg() {
202       this.setData({
203         hidden: true,
204       })
205     },
206     getImgInfo(path) {
207       return new Promise((resolve, reject) => {
208         wx.getImageInfo({
209           src: path,
210           success(res) {
211             console.log(res);
212             resolve(res);
213           },
214           fail(err) {
215             reject(err)
216           }
217         })
218       })
219     },
220     // 设置图片
221     setImgPos({ width, height, top, left }) {
222       width = width || this.data.img.width;
223       height = height || this.data.img.height;
224       top = top || this.data.img.top;
225       left = left || this.data.img.left
226       this.setData({
227         img: { width, height, top, left }
228       })
229     },
230     // 初始化图片位置大小
231     initialize() {
232       const that = this;
233       const ratio = that.data.width / that.data.height;
234       this.getScreenInfo().then(res => {
235         console.log(res);
236         state.interArea = { width: res.windowWidth - that.data.margin.left - that.data.margin.right   2, height: (res.windowWidth - that.data.margin.left - that.data.margin.right) / ratio };
237         console.log("interArea", state.interArea)
238         that.getImgInfo(that.data.src).then(imgInfo => {
239           const { width, height } = imgInfo;
240           const imgRatio = width / height;
241           state.originImg = { width, height };
242           that.setData({
243             ratio: ratio
244           });
245           if (imgRatio > ratio) {
246             that.setImgPos({
247               height: state.interArea.height,
248               width: state.interArea.height * imgRatio
249             })
250           } else {
251             that.setImgPos({
252               height: state.interArea.width / imgRatio,
253               width: state.interArea.width,
254             })
255           };
256           state.firstScaleImg = { width: that.data.img.width, height: that.data.img.height }
257         });
258       });
259     },
260     // 截图
261     getImg(){
262       const that = this;
263       // console.log('dudu', that.data.img);
264       const canvas = wx.createCanvasContext('imgCanvas', this);
265       const {width,height,left,top} = that.data.img;
266       const saveImg = ()=>{
267         console.log('开始截取图片');
268         wx.canvasToTempFilePath({
269           canvasId:"imgCanvas",
270           success(res){
271             // console.log(res);
272             that.setData({
273               hidden:true,
274               // src:""
275             });
276             that.triggerEvent("putimg", { imgUrl: res.tempFilePath},{});
277           },
278           fail(err){
279             console.log(err)
280           }
281         },that)
282       };
283       canvas.drawImage(that.data.src, left, top, width, height);
284       canvas.draw(false, () => { saveImg() }, that)
285     }
286   }
287 })
View Code

引用的时候除了宽高路径以外,需要wx:if;如果不卸载组件,会出现只能截一次的bug

因为小程序里面没有类似vue中catch的观测数据变化的东西,也不想为了个组件专门去搞一个,就用这种方式代替了,嘻嘻,好敷衍。。

 

 

 

<------------------------以前做的,现在发一下源码,不要吐槽--------------------------->

 

链接:https://pan.baidu.com/s/1MnTVhdGDmtFLTJdO5m024w
提取码:7yun 

 


更多专业前端知识,请上 【猿2048】www.mk2048.com
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