Little Pony and Permutation
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)Total Submission(s): 600 Accepted Submission(s): 321
Problem Description
As a unicorn, the ability of using magic is the distinguishing feature among other kind of pony. Being familiar with composition and decomposition is the fundamental course for a young unicorn. Twilight Sparkle is interested in the decomposition of permutations. A permutation of a set S = {1, 2, ..., n} is a bijection from S to itself. In the great magician —— Cauchy's two-line notation, one lists the elements of set S in the first row, and then for each element, writes its image under the permutation below it in the second row. For instance, a permutation of set {1, 2, 3, 4, 5} σ can be written as:
Here σ(1) = 2, σ(2) = 5, σ(3) = 4, σ(4) = 3, and σ(5) = 1.
Twilight Sparkle is going to decompose the permutation into some disjoint cycles. For instance, the above permutation can be rewritten as:
Help Twilight Sparkle find the lexicographic smallest solution. (Only considering numbers).
Input
Input contains multiple test cases (less than 10). For each test case, the first line contains one number n (1<=n<=10^5). The second line contains n numbers which the i-th of them(start from 1) is σ(i).
Output
For each case, output the corresponding result.
Sample Input
5 2 5 4 3 1 3 1 2 3
Sample Output
(1 2 5)(3 4) (1)(2)(3)
Source
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<algorithm>
#include<cmath>
#include<queue>
#include<list>
#include<vector>
using namespace std;
const int maxn=100010;
int p[maxn];
bool vis[maxn];
int ans[maxn],cnt;
void dfs(int n,int e){
vis[n]=true;
if(n==e)return ;
ans[cnt++]=n;
dfs(p[n],e);
}
int main()
{
int t,i,j,k,n;
while(scanf("%d",&n)!=EOF){
for(i=1;i<=n;++i){
scanf("%d",&k);
p[i]=k;
}
memset(vis,false,sizeof(vis));
for(i=1;i<=n;++i){
if(!vis[i]){
cnt=0;
ans[cnt++]=i;
dfs(p[i],i);
printf("(");
for(j=0;j<cnt;++j){
if(j==cnt-1){
printf("%d)",ans[j]);
}
else printf("%d ",ans[j]);
}
}
}
printf("\n");
}
return 0;
}