1.继承Thread
package com.test.thread;
public class TicketThread1 extends Thread {
private int ticket = 5;
@Override
public void run() {
for (int i = 0; i < 1000; i++) {
if (ticket > 0) {
System.out.println("Thread剩余==" + ticket--);
;
}
}
}
}
2.实现Runnable
package com.test.thread;
public class TicketThread2 implements Runnable {
private int ticket = 5;
@Override
public void run() {
for (int i = 0; i < 1000; i++) {
if (ticket > 0) {
System.out.println("Runnable剩余==" + ticket--);
;
}
}
}
}
3.测试Test
package com.test.thread;
public class TicketTest {
public static void main(String[] args) {
TicketThread1 ticket1 = new TicketThread1();
TicketThread1 ticket2 = new TicketThread1();
TicketThread1 ticket3 = new TicketThread1();
ticket1.start();
ticket2.start();
ticket3.start();
TicketThread2 ticketRunnable = new TicketThread2();
new Thread(ticketRunnable).start();
new Thread(ticketRunnable).start();
new Thread(ticketRunnable).start();
}
}
4.输出结果:
Thread剩余==5
Thread剩余==5
Thread剩余==5
Thread剩余==4
Thread剩余==4
Thread剩余==3
Thread剩余==4
Thread剩余==2
Thread剩余==3
Thread剩余==1
Thread剩余==3
Thread剩余==2
Thread剩余==1
Thread剩余==2
Runnable剩余==5
Thread剩余==1
Runnable剩余==4
Runnable剩余==1
Runnable剩余==3
Runnable剩余==2
结论:从程序运行结果可发现,继承Thread实际上是3个线程分别卖了5张票
而实现Runnable3个线程共同卖了5张票
总结:实现Runnable接口比继承Thread的优势有:
①适合多个相同的程序代码的线程去处理统一资源的情况
②可以避免由于java单继承特征带来的局限性
③增强开发程序的健壮性,代码可以多个线程共享,代码和数据是独立的
所以开发首选实现Runnable接口方式来实现多线程操作!