【Java】【翻译】HashMap源代码解析(一)

一、问题

下面是面试HashMap常见的一些问题
1、HashMap、HashTable、ConcurrentHashMap的区别是什么?
2、哪几个参数比较重要?
3、HashMap触发Resize操作后通过位运算来减少时间开销的大致流程是怎样的?
4、JDK的迭代过程中对HashMap的元素存储进行了结构上的优化,其存储方式与查询时间的复杂度如何?
由此可见,HashMap非常重要,今天着重讲讲HashMap的一些底层知识;
让我们来看看HashMap的源码;

翻译不易,转载请注明出处

二、总结

1、Hash Map基于实现了Map接口,提供了所有map的操作方法,并允许null的key和null的value;

2、HashMap类粗略的等同于Hashtable,但是它不是同步的(unsynchronized),并且允许nulls;该类不保证映射的顺序;尤其注意,不能保证保持固定不变的顺序;;

3、HashMap实现类为基本的操作(例如get,set方法)提供持久的表现;假设,hash功能将括号里的元素都分散了;集合中的迭代器要求一定倍数比例的HashMap类的实例(一定数量的括号)的容量能力来增加他的容量大小(key-value映射);因此,如果看重迭代器的性能的话,初始化时设置较小的容量非常重要(否则,加载器会非常慢);

4、一个HashMap的实例(instance)有两个参数会影响他的表现;即【初始化容量】和【加载因子】(load factor);【容量】是hash table中“篮子”的数量;这里可以把HashMap理解为一个超市里的“存储柜”,“存储柜”里有好多个篮子(寄存东西的小格子),篮子越多,装的东西越多,每个篮子都有一个编号,这个编号,就是key;每个篮子里装的东西,就是value;你告诉这个大箱子一个key,他就会根据你提供的key去获取篮子里的值;如果没有这个编号,他就获取不到任何东西;但是,篮子越多,对系统性能要求就越高,程序运行也就越慢,越卡;【初始化容量】是当hash table 创建时就直接决定了;【加载因子】是衡量hash table被允许在装满之前自动扩容的能力;当一个hash table中的许多entries键值对 超过【加载因子】的乘积(product不光有产品的意思,还有乘积的意思),并且当前容量时;hash table会重新哈希(rehashed)(就是说,内部数据构造器会重构);因此,hash table会获得大约2倍的容量;

5、作为一个普通的规则,默认的加载因子0.75会提供一个在时间和容量花费上很折中(tradeoff)的数值;大于0.75会减少空间上线消耗,但是会增加查找时间花费(大多数HashMap类的操作中的反射,包括get和set方法);当设置初始容量时,预计map中一定数量的键值对和加载因子必须纳入计算,才能最小化rehash操作的次数。如果【初始化容量】比键值对数目/加载因子的最大值还要大,那么,rehash操作将永远不能发生;

6、如果一个HashMap的实例中存储太多映射,创建一个足够大的容量值得HashMap来让键值对被有效地存储,而不是让他一直自动rehash来扩展表格;就是说,能一次性装进去,就一次性装,不要老是让Hash table 一次次扩容;PS:就跟公司组织员工出去旅游一样,能一个大车将员工全部装走最好,即使空点座位,当然,座位空太多也浪费;不要一车装不下,还要打电话叫一个小车来,更不要出现再叫一个一样的大车过来这种情况; 注意,使用许多键值对的key是同一个hashCode,绝对会降低hash table的性能;为了改善这种影响,当key是可比较的,这个类将会使用key值排序,来帮助断裂关系;

7、注意,HashMap的实现是异步的;如果多个线程同时访问一个hashMap,并且至少一个线程改变的这个map的结构,那么,其必须同步;(一个结构上的改变可以是任何操作,例如add或delete一个或多个键值对;仅仅更改与实例已经包含的键关联的值并不是结构修改);这主要是通过在一个对象上的自然压缩map同步完成的;

8、如果有这样一个对象存在,这个map必须使用synchronizedMap的打包(wrapper)方法;这个打包方法最好在创建的时候,来防止访问异步的map;

Map m = Collections.synchronizedMap(new HashMap(...));

9、迭代器会通过HashMap类中集合的视图方法返回是fail-fast:任何时候,当迭代器创建后,map的结构发生改变,除了通过迭代器自己的remove方法,其他情况,迭代器会抛出ConcurrentModificationException这个异常;因此,当面临并发改变,迭代器会快速失效并清除,而不是武断地冒险,防止以后在不确定的时间发生不确定的行为;

10、注意,迭代器的fail-fast行为不会保证,通俗地讲,不可能在异步并发修改出现,做出任何强制主动操作;fail-fast迭代器会在底层尽可能抛出【ConcurrentModificationException】异常;因此,它是否会错误地写程序取决于这个为了正确性而抛出的异常,迭代器的fail-fast行为必须在发现bugs时只有时使用;

 * Implementation notes.
 *
 * This map usually acts as a binned (bucketed) hash table, but
 * when bins get too large, they are transformed into bins of
 * TreeNodes, each structured similarly to those in
 * java.util.TreeMap. Most methods try to use normal bins, but
 * relay to TreeNode methods when applicable (simply by checking
 * instanceof a node).  Bins of TreeNodes may be traversed and
 * used like any others, but additionally support faster lookup
 * when overpopulated. However, since the vast majority of bins in
 * normal use are not overpopulated, checking for existence of
 * tree bins may be delayed in the course of table methods.

11、map通常绑定hash table,但是当绑定太大时,他们会被转换成绑定树节点,每个组件的结构都类似于java.util.TreeMap中的组件。大多数方法试图使用常规Bins,但是,在适用时转发到TreeNode方法(只需检查节点的instanceof)。TreeNodes的Bins可能反转和像其他的Bins一样被使用,但是,当数量过剩时,额外支持快速查询;

三、附录

java.util.HashMap源代码;

/**
 * Hash table based implementation of the <tt>Map</tt> interface.  This
 * implementation provides all of the optional map operations, and permits
 * <tt>null</tt> values and the <tt>null</tt> key.  (The <tt>HashMap</tt>
 * class is roughly equivalent to <tt>Hashtable</tt>, except that it is
 * unsynchronized and permits nulls.)  This class makes no guarantees as to
 * the order of the map; in particular, it does not guarantee that the order
 * will remain constant over time.
 *
 * <p>This implementation provides constant-time performance for the basic
 * operations (<tt>get</tt> and <tt>put</tt>), assuming the hash function
 * disperses the elements properly among the buckets.  Iteration over
 * collection views requires time proportional to the "capacity" of the
 * <tt>HashMap</tt> instance (the number of buckets) plus its size (the number
 * of key-value mappings).  Thus, it's very important not to set the initial
 * capacity too high (or the load factor too low) if iteration performance is
 * important.
 *
 * <p>An instance of <tt>HashMap</tt> has two parameters that affect its
 * performance: <i>initial capacity</i> and <i>load factor</i>.  The
 * <i>capacity</i> is the number of buckets in the hash table, and the initial
 * capacity is simply the capacity at the time the hash table is created.  The
 * <i>load factor</i> is a measure of how full the hash table is allowed to
 * get before its capacity is automatically increased.  When the number of
 * entries in the hash table exceeds the product of the load factor and the
 * current capacity, the hash table is <i>rehashed</i> (that is, internal data
 * structures are rebuilt) so that the hash table has approximately twice the
 * number of buckets.
 *
 * <p>As a general rule, the default load factor (.75) offers a good
 * tradeoff between time and space costs.  Higher values decrease the
 * space overhead but increase the lookup cost (reflected in most of
 * the operations of the <tt>HashMap</tt> class, including
 * <tt>get</tt> and <tt>put</tt>).  The expected number of entries in
 * the map and its load factor should be taken into account when
 * setting its initial capacity, so as to minimize the number of
 * rehash operations.  If the initial capacity is greater than the
 * maximum number of entries divided by the load factor, no rehash
 * operations will ever occur.
 *
 * <p>If many mappings are to be stored in a <tt>HashMap</tt>
 * instance, creating it with a sufficiently large capacity will allow
 * the mappings to be stored more efficiently than letting it perform
 * automatic rehashing as needed to grow the table.  Note that using
 * many keys with the same {@code hashCode()} is a sure way to slow
 * down performance of any hash table. To ameliorate impact, when keys
 * are {@link Comparable}, this class may use comparison order among
 * keys to help break ties.
 *
 * <p><strong>Note that this implementation is not synchronized.</strong>
 * If multiple threads access a hash map concurrently, and at least one of
 * the threads modifies the map structurally, it <i>must</i> be
 * synchronized externally.  (A structural modification is any operation
 * that adds or deletes one or more mappings; merely changing the value
 * associated with a key that an instance already contains is not a
 * structural modification.)  This is typically accomplished by
 * synchronizing on some object that naturally encapsulates the map.
 *
 * If no such object exists, the map should be "wrapped" using the
 * {@link Collections#synchronizedMap Collections.synchronizedMap}
 * method.  This is best done at creation time, to prevent accidental
 * unsynchronized access to the map:<pre>
 *   Map m = Collections.synchronizedMap(new HashMap(...));</pre>
 *
 * <p>The iterators returned by all of this class's "collection view methods"
 * are <i>fail-fast</i>: if the map is structurally modified at any time after
 * the iterator is created, in any way except through the iterator's own
 * <tt>remove</tt> method, the iterator will throw a
 * {@link ConcurrentModificationException}.  Thus, in the face of concurrent
 * modification, the iterator fails quickly and cleanly, rather than risking
 * arbitrary, non-deterministic behavior at an undetermined time in the
 * future.
 *
 * <p>Note that the fail-fast behavior of an iterator cannot be guaranteed
 * as it is, generally speaking, impossible to make any hard guarantees in the
 * presence of unsynchronized concurrent modification.  Fail-fast iterators
 * throw <tt>ConcurrentModificationException</tt> on a best-effort basis.
 * Therefore, it would be wrong to write a program that depended on this
 * exception for its correctness: <i>the fail-fast behavior of iterators
 * should be used only to detect bugs.</i>
 *
 * <p>This class is a member of the
 * <a href="{@docRoot}/../technotes/guides/collections/index.html">
 * Java Collections Framework</a>.
 *
 * @param <K> the type of keys maintained by this map
 * @param <V> the type of mapped values
 *
 * @author  Doug Lea
 * @author  Josh Bloch
 * @author  Arthur van Hoff
 * @author  Neal Gafter
 * @see     Object#hashCode()
 * @see     Collection
 * @see     Map
 * @see     TreeMap
 * @see     Hashtable
 * @since   1.2
 */
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