HBRUSH

HBRUSH hbr;

第一种: hbr= CreateSolidBrush(RGB(255,0,0));    //单色的画刷

第二种: hbr= (HBRUSH)GetStockObject(BLACK_BRUSH);  //只能取特定颜色的画刷,如BLACK_BRUSH,GRAY_BRUSH等刷

第三种: hbr= CreatePatternBrush(HBITMAP hbmp);    //得到位图画刷

第四种: hbr = CreateHatchBrush(int fnStyle, COLORREF clrref)    //创建一种带阴影的画刷


第五种: hbr= CreateBrushIndirect(LOGBRUSH);     //通过LOGBRUSH结构体来取画刷
  

typedef struct tagLOGBRUSH { 
    UINT         lbStyle; //画刷类型
    COLORREF lbColor; //颜色
        LONG         lbHatch; //阴影
} LOGBRUSH, *PLOGBRUSH;

第六种: hbr= HBRUSH CreateDIBPatternBrush(       //通过与设备无关位图创建一个画刷
        HGLOBAL hglbDIBPacked,      // handle to DIB
     UINT fuColorSpec        // color table data
      );

例如:

HBRUSH CAfdView::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
{
HBRUSH hbr = CFormView::OnCtlColor(pDC, pWnd, nCtlColor);

// TODO: Change any attributes of the DC here
if (pWnd->GetDlgCtrlID()==IDC_STATIC1)
{
    pDC->SetTextColor(RGB(200,0,0));
    pDC->SetBkColor(RGB(0,0,255));
  static HBRUSH hBrush = CreateSolidBrush(RGB(222,0,255));
  return hBrush;
}
        // TODO: Return a different brush if the default is not desired
else 
  return hbr;
}

改变对话框背景色

HBRUSH CDqfDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);

// TODO: Change any attributes of the DC here

// TODO: Return a different brush if the default is not desired
if(nCtlColor == CTLCOLOR_DLG)
   {
   CBrush *brush;
    brush = new CBrush(RGB(221,221,221));
   return (HBRUSH)(brush->m_hObject);
   }
return hbr;
}


 

#include <windows.h> #include <mmsystem.h> //需要包含此头文件 #pragma comment(lib,"winmm.lib") //需要链接此库文件 LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow) { static TCHAR szAppName[] = TEXT("PlayMusic"); HWND hwnd; MSG msg; WNDCLASS wndclass; wndclass.style = CS_HREDRAW | CS_VREDRAW; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = hInstance; wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wndclass.lpszMenuName = NULL; wndclass.lpszClassName = szAppName; if (!RegisterClass(&wndclass)) { MessageBox(NULL, TEXT("Program requires Windows NT!"), szAppName, MB_ICONERROR); return 0; } hwnd = CreateWindow(szAppName, TEXT("PlayMusic"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL); ShowWindow(hwnd, iCmdShow); UpdateWindow(hwnd); //打开音乐 mciSendString(TEXT("open music.mp3 alias myMusic"), NULL, 0, NULL); //循环播放音乐 mciSendString(TEXT("play myMusic repeat"), NULL, 0, NULL); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } //关闭音乐 mciSendString(TEXT("close myMusic"), NULL, 0, NULL); return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd, message, wParam, lParam); }这里的音乐文件该怎么放在程序的同一目录下
最新发布
06-03
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