An N-Process Solution: Eisenberg and McGuire's Algorithm
This is a correct solution for the N-process case developed by Eisenberg and McGuire. Earlier solutions had been proposed by Dijkstra, Knuth, and DeBruijn. This solution improves on the previous ones by reducing the bound on how many turns a process may have to wait to the minimum possible, n-1.
CONCEPT: The turn variable and status flags are used as in Dekker's algorithm for the 2-process case. The flags now have three possible values: WAITING for a process in the entry protocol, waiting for the resource' ACTIVE for a process in the critical section, using the resource; and IDLE for other cases.
Process priority is maintained in circular order beginning with the one holding the turn. Each process begins the entry protocol by scanning all processes from the one with the turn up to itself. These are the only processes that might have to go first if there is competition.
If the scan finds all processes idle, the process advances tentatively to the ACTIVE state. However, it is still possible that another process which started scanning later but belongs before us will also reach this state. We check one more time to be sure there are no active processes.
INITIALIZATION:
shared enum states {IDLE, WAITING, ACTIVE} flags[n -1]; shared int turn; int index; /* not shared! */ ... turn = 0; ... for (index=0; index<n; index++) { flags[index] = IDLE; }
ENTRY PROTOCOL (for Process i ):
repeat { /* announce that we need the resource */ flags[i] = WAITING; /* scan processes from the one with the turn up to ourselves. */ /* repeat if necessary until the scan finds all processes idle */ index = turn; while (index != i) { if (flag[index] != IDLE) index = turn; else index = index+1 mod n; } /* now tentatively claim the resource */ flags[i] = ACTIVE; /* find the first active process besides ourselves, if any */ index = 0; while ((index < n) && ((index == i) || (flags[index] != ACTIVE))) { index = index+1; } /* if there were no other active processes, AND if we have the turn or else whoever has it is idle, then proceed. Otherwise, repeat the whole sequence. */ } until ((index >= n) && ((turn == i) || (flags[turn] == IDLE))); /* claim the turn and proceed */ turn = i;
EXIT PROTOCOL (for Process i ):
/* find a process which is not IDLE */
/* (if there are no others, we will find ourselves) */
index = turn+1 mod n;
while (flags[index] == IDLE) {
index = index+1 mod n;
}
/* give the turn to someone that needs it, or keep it */
turn = index;
/* we're finished now */
flag[i] = IDLE;
ANALYSIS: under construction