//两点间距离 成员函数
#include<iostream>
#include<cmath>
using namespace std;
class Point {
public:
Point(int x=0,int y=0):x(x),y(y){}
float dist(Point &p);
private:
int x,y;
};
float Point::dist(Point &p1){
double x=this->x-p1.x;
double y=this->y-p1.y;
return static_cast<float>(sqrt(x*x+y*y));
}
int main(){
Point myp1(1,1),myp2(4,5);
cout<<"The distance is: ";
cout<<myp1.dist(myp2)<<endl;
return 0;
}
//两点间距离 成员函数
#include<iostream>
#include<cmath>
using namespace std;
class Point {
public:
Point(int x=0,int y=0):x(x),y(y){}
int getX(){return x;}
int getY(){return y;}
private:
int x,y;
};
float dist(Point &p1,Point &p2){
double x=p1.getX()-p2.getX();
double y=p1.getY()-p2.getY();
return static_cast<float>(sqrt(x*x+y*y));
}
int main(){
Point myp1(1,1),myp2(4,5);
cout<<"The distance is: ";
cout<<dist(myp1,myp2)<<endl;
return 0;
}
//两点间的距离 友元函数
#include<iostream>
#include<cmath>
using namespace std;
class Point {
public:
Point(int x=0,int y=0):x(x),y(y){}
int getX(){return x;}
int getY(){return y;}
friend float dist(Point &p1,Point &p2);
private:
int x,y;
};
float dist(Point &p1,Point &p2){
double x=p1.x-p2.x;
double y=p1.y-p2.y;
return static_cast<float>(sqrt(x*x+y*y));
}
int main(){
Point myp1(1,1),myp2(4,5);
cout<<"The distance is: ";
cout<<dist(myp1,myp2)<<endl;
return 0;
}