1.栈的基本实现代码
用队列实现栈首先要建立两个队列,通过这两个队列的出入数据实现栈的出入数据
#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>
#include<assert.h>
#include<stdbool.h>
typedef int QDataType;
typedef struct QueueNode
{
struct QueueNode* next;
QDataType val;
}QNode;
typedef struct Queue
{
QNode* phead;
QNode* ptail;
int size;
}Queue;
void QueueInit(Queue* pq)
{
pq->phead = NULL;
pq->ptail = NULL;
pq->size = 0;
}
void QueueDestroy(Queue* pq)
{
assert(pq);
QNode* cur = pq->phead;
while (cur)
{
QNode* next = cur->next;
free(cur);
cur = next;
}
pq->phead = pq->ptail = NULL;
pq->size = 0;
}
void QueuePush(Queue* pq, QDataType x)
{
assert(pq);
QNode* newnode = (QNode*)malloc(sizeof(QNode));
if (newnode == NULL)
{
perror("malloc fail");
return;
}
newnode->next = NULL;
newnode->val = x;
if (pq->ptail == NULL)
{
pq->phead = pq->ptail = newnode;
}
else
{
pq->ptail->next = newnode;
pq->ptail = newnode;
}
pq->size++;
}
void QueuePop(Queue* pq)
{
assert(pq);
assert(pq->size != 0);
if (pq->phead->next == NULL)
{
free(pq->phead);
pq->phead = pq->ptail = NULL;
}
else
{
QNode* next = pq->phead->next;
free(pq->phead);
pq->phead = next;
}
pq->size--;
}
QDataType QueueFront(Queue* pq)
{
assert(pq);
assert(pq->phead);
return pq->phead->val;
}
QDataType QueueBack(Queue* pq)
{
assert(pq);
return pq->ptail->val;
}
int QueueSize(Queue* pq)
{
assert(pq);
return pq->size;
}
bool QueueEmpty(Queue* pq)
{
assert(pq);
return pq->size == 0;
}
以上就是队列的实现代码 放在上面供大家观看 这是我们用来实现栈的工具
2初始化栈
先设立两个队列并且将他们初始化 初始化时要判断malloc是否成功
typedef struct MyStack {
Queue q1;
Queue q2;
} MyStack;
MyStack* myStackCreate() {
MyStack* stack = (MyStack*)malloc(sizeof(MyStack));
QueueInit(&stack->q1);
QueueInit(&stack->q2);
return stack;
}
3.队列出入数据
哪个队列有数据我们就往那个队列进数据
当两个队列都没有数据时我们往q1进数据
void myStackPush(MyStack* obj, int x) {
if (!QueueEmpty(&obj->q1))
{
QueuePush(&obj->q1, x);
}
else
{
QueuePush(&obj->q2, x);
}
}
4.队列出数据
当q1有数据q2没有数据时将q1中的N-1个数据传到q2再将q1中剩余的一个数据删除
int myStackPop(MyStack* obj) {
Queue* empty = &obj->q1;
Queue* nonempty = &obj->q2;
if (!QueueEmpty(empty))
{
empty = &obj->q2;
nonempty = &obj->q1;
}
while (QueueSize(nonempty)-1>0)
{
QueuePush(empty, QueueFront(nonempty));
QueuePop(nonempty);
}
int temp = QueueFront(nonempty);
QueuePop(nonempty);
return temp;
}
5.返回队列顶端的数据
int myStackTop(MyStack* obj) {
//assert(QueueSize(&obj->q1) || QueueSize(&obj->q2));
if (!QueueEmpty(&obj->q1))
{
return QueueBack(&obj->q1);
}
else
{
return QueueBack(&obj->q2);
}
}
6.判断队列是否为空
bool myStackEmpty(MyStack* obj) {
return QueueEmpty(&obj->q1) && QueueEmpty(&obj->q2);
}
7.释放队列
void myStackFree(MyStack* obj) {
QueueDestroy(&obj->q1);
QueueDestroy(&obj->q2);
free(obj);
}
8.整体代码
#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>
#include<assert.h>
typedef int StDateType;
typedef struct Stack
{
StDateType* a;
int top;
int capacity;
}stack;
typedef struct MyQueue
{
stack* S1;
stack* S2;
}MyQueue;
void QueueInit(Queue* pq)
{
pq->phead = NULL;
pq->ptail = NULL;
pq->size = 0;
}
void QueueDestroy(Queue* pq)
{
assert(pq);
QNode* cur = pq->phead;
while (cur)
{
QNode* next = cur->next;
free(cur);
cur = next;
}
pq->phead = pq->ptail = NULL;
pq->size = 0;
}
void QueuePush(Queue* pq, QDataType x)
{
assert(pq);
QNode* newnode = (QNode*)malloc(sizeof(QNode));
if (newnode == NULL)
{
perror("malloc fail");
return;
}
newnode->next = NULL;
newnode->val = x;
if (pq->ptail == NULL)
{
pq->phead = pq->ptail = newnode;
}
else
{
pq->ptail->next = newnode;
pq->ptail = newnode;
}
pq->size++;
}
void QueuePop(Queue* pq)
{
assert(pq);
assert(pq->size != 0);
if (pq->phead->next == NULL)
{
free(pq->phead);
pq->phead = pq->ptail = NULL;
}
else
{
QNode* next = pq->phead->next;
free(pq->phead);
pq->phead = next;
}
pq->size--;
}
QDataType QueueFront(Queue* pq)
{
assert(pq);
assert(pq->phead);
return pq->phead->val;
}
QDataType QueueBack(Queue* pq)
{
assert(pq);
return pq->ptail->val;
}
int QueueSize(Queue* pq)
{
assert(pq);
return pq->size;
}
bool QueueEmpty(Queue* pq)
{
assert(pq);
return pq->size == 0;
}
MyStack* myStackCreate() {
MyStack* stack = (MyStack*)malloc(sizeof(MyStack));
QueueInit(&stack->q1);
QueueInit(&stack->q2);
return stack;
}
void myStackPush(MyStack* obj, int x) {
if (!QueueEmpty(&obj->q1))
{
QueuePush(&obj->q1, x);
}
else
{
QueuePush(&obj->q2, x);
}
}
int myStackPop(MyStack* obj) {
Queue* empty = &obj->q1;
Queue* nonempty = &obj->q2;
if (!QueueEmpty(empty))
{
empty = &obj->q2;
nonempty = &obj->q1;
}
while (QueueSize(nonempty)-1>0)
{
QueuePush(empty, QueueFront(nonempty));
QueuePop(nonempty);
}
int temp = QueueFront(nonempty);
QueuePop(nonempty);
return temp;
}
int myStackTop(MyStack* obj) {
//assert(QueueSize(&obj->q1) || QueueSize(&obj->q2));
if (!QueueEmpty(&obj->q1))
{
return QueueBack(&obj->q1);
}
else
{
return QueueBack(&obj->q2);
}
}
bool myStackEmpty(MyStack* obj) {
return QueueEmpty(&obj->q1) && QueueEmpty(&obj->q2);
}
void myStackFree(MyStack* obj) {
QueueDestroy(&obj->q1);
QueueDestroy(&obj->q2);
free(obj);
}