C#如何连接使用Zookeeper

Zookeeper作为分布式的服务框架,虽然是java写的,但是强大的C#也可以连接使用。C#要连接使用Zookeeper,需要借助第三方插件,而现在主要有两个插件可供使用,分别是ZooKeeper

Zookeeper作为分布式的服务框架,虽然是java写的,但是强大的C#也可以连接使用。

C#要连接使用Zookeeper,需要借助第三方插件,而现在主要有两个插件可供使用,分别是ZooKeeperNetExZookeeper.Net

Zookeeper.Net好像是是Apache官方提供的,但是5年没更新了,也就是说他依赖于.net framework,因此无法在.net core项目中使用

ZooKeeperNetEx是从java改过来的,因此里面的一些习惯是java风格的,但是好像有人在提供更新维护,支持最新的Zookeeper特性,而且摆脱了对.net framework的依赖,所以个人推荐使用ZooKeeperNetEx做开发,本文也已介绍ZooKeeperNetEx为主

新建一个控制台项目,在nuget中搜索ZooKeeperNetEx,并安装最新版
在这里插入图片描述
ProgramMain方法:

using org.apache.zookeeper;
using org.apache.zookeeper.data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
 
namespace AspNetCore.ZookeeperConsole
{
     class Program
     {
         static void Main(string[] args)
         {
             //Zookeeper连接字符串,采用host:port格式,多个地址之间使用逗号(,)隔开
             string connectionString = "192.168.209.133:2181,192.168.209.133:2181,192.168.209.133:2181";
             //会话超时时间,单位毫秒
             int sessionTimeOut = 10000;
             //异步监听
             var watcher = new MyWatcher("ConnectWatcher");
             //连接
             ZooKeeper zooKeeper = new ZooKeeper(connectionString, sessionTimeOut, watcher);
             Thread.Sleep(1000);//停一秒,等待连接完成
             while (zooKeeper.getState() == ZooKeeper.States.CONNECTING)
             {
                 Console.WriteLine("等待连接完成...");
                 Thread.Sleep(1000);
             }
 
             var state = zooKeeper.getState();
             if (state != ZooKeeper.States.CONNECTED && state != ZooKeeper.States.CONNECTEDREADONLY)
             {
                 Console.WriteLine("连接失败:" + state);
                 Console.ReadKey();
                 return;
             }
 
             //创建znode节点
             {
                 var data = Encoding.UTF8.GetBytes("hello world");
                 List<ACL> acl = ZooDefs.Ids.OPEN_ACL_UNSAFE;//创建节点时的acl权限,也可以使用下面的自定义权限
                 //List<ACL> acl = new List<ACL>() {
                 // new ACL((int)ZooDefs.Perms.READ, new Id("ip", "127.0.0.1")),
                 // new ACL((int)(ZooDefs.Perms.READ | ZooDefs.Perms.WRITE), new Id("auth", "id:pass"))
                 //};
                 CreateMode createMode = CreateMode.PERSISTENT;
                 zooKeeper.createAsync("/mynode", data, acl, createMode).Wait();
                 Console.WriteLine("完成创建节点");
             }
 
             //节点是否存在
             {
                 var exists = zooKeeper.existsAsync("/mynode", new MyWatcher("ExistsWatcher")).GetAwaiter().GetResult();
                 Console.WriteLine("节点是否存在:" + exists);
             }
 
             //获取节点数据
             {
                 var dataResult = zooKeeper.getDataAsync("/mynode", new MyWatcher("GetWatcher")).GetAwaiter().GetResult();
                 var value = Encoding.UTF8.GetString(dataResult.Data);
                 Console.WriteLine("完成读取节点:" + value);
             }
 
             //设置节点数据
             {
                 var data = Encoding.UTF8.GetBytes("hello world again");
                 zooKeeper.setDataAsync("/mynode", data);
                 Console.WriteLine("设置节点数据");
             }
 
             //重新获取节点数据
             {
                 var dataResult = zooKeeper.getDataAsync("/mynode", new MyWatcher("GetWatcher")).GetAwaiter().GetResult();
                 var value = Encoding.UTF8.GetString(dataResult.Data);
                 Console.WriteLine("重新获取节点数据:" + value);
             }
 
             //移除节点
             {
                 zooKeeper.deleteAsync("/mynode").Wait();
                 Console.WriteLine("移除节点");
             }
 
             Console.WriteLine("完成");
             Console.ReadKey();
         }
     }
 
     class MyWatcher : Watcher
     {
         public string Name { get; private set; }
 
         public MyWatcher(string name)
         {
             this.Name = name;
         }
 
         public override Task process(WatchedEvent @event)
         {
             var path = @event.getPath();
             var state = @event.getState();
 
             Console.WriteLine($"{Name} recieve: Path-{path} State-{@event.getState()} Type-{@event.get_Type()}");
             return Task.FromResult(0);
         }
     }
}

运行后显示结果:
在这里插入图片描述
这个简单的例子是使用ZooKeeperNetEx操作的简单例子,下面具体介绍

ZooKeeperNetEx连接Zookeeper只需要实例化ZooKeeper对象即可

 //Zookeeper连接字符串,采用host:port格式,多个地址之间使用逗号(,)隔开
 string connectionString = "192.168.209.133:2181,192.168.209.133:2181,192.168.209.133:2181";
 //会话超时时间,单位毫秒
 int sessionTimeOut = 10000;
 //异步监听
 var watcher = new MyWatcher("ConnectWatcher");
 //连接
 ZooKeeper zooKeeper = new ZooKeeper(connectionString, sessionTimeOut, watcher);

实例化过程中至少需要三个参数

连接字符串(connectstring):host:port形式,多个地址之间使用英文逗号隔开

会话超时时间(sessionTimeout):当会话中,Zookeeper超过此时间未响应,则表示会话超时

监听器(watcher):这个连接过程中可以注册一个监听器,当连接过程中出现状态改变时,会通知到监听器

ZooKeeper对象实例化过程中会异步的去连接Zookeeper,所以例子中才有一个while循环来判断状态

 Thread.Sleep(1000);//停一秒,等待连接完成
 while (zooKeeper.getState() == ZooKeeper.States.CONNECTING)
 {
     Console.WriteLine("等待连接完成...");
     Thread.Sleep(1000);
 }

Zookeeper的连接状态有6种:

 //ZooKeeper.States的枚举
 CONNECTING = 0,  //连接中
 CONNECTED = 1,   //已连接
 CONNECTEDREADONLY = 2,  //已连接,但是只能只读访问
 CLOSED = 3,    //已关闭连接
 AUTH_FAILED = 4,    //认证失败
 NOT_CONNECTED = 5  //未连接

当应用连接到Zookeeper时,一般都是读取数据,所以主需要只读连接就可以满足的,不过具体还是要看需求。

当在指定的会话时间内未成功连接时,则会导致连接超时,因为这个过程是异步的,所以需要一个监听器来接收。

监听器其实是org.apache.zookeeper.Watcher的一个子类,这个需要开发者去继承实现它的process方法,比如上面的例子中我们就简单的实现

 class MyWatcher : Watcher
 {
     public string Name { get; private set; }
 
     public MyWatcher(string name)
     {
         this.Name = name;
     }
 
     public override Task process(WatchedEvent @event)
     {
         var path = @event.getPath();
         var state = @event.getState();
 
         Console.WriteLine($"{Name} recieve: Path-{path} State-{@event.getState()} Type-{@event.get_Type()}");
         return Task.FromResult(0);
     }
 }

这里仅仅只是简单的输出节点路径、监听事件响应状态和监听事件类型

  //监听事件响应状态,Watcher.Event.KeeperState的枚举
  Expired = -112,    //连接超时
  Disconnected = 0,    //连接断开
  SyncConnected = 3,    //已同步连接
  AuthFailed = 4,    //认证失败
  ConnectedReadOnly = 5    //只读连接  //监听事件类型,Watcher.Event.EventType的枚举  None = -1,    //非节点操作事件
  NodeCreated = 1,    //创建节点事件
  NodeDeleted = 2,    //删除节点事件
  NodeDataChanged = 3,    //节点数据改变
  NodeChildrenChanged = 4    //子节点发生改变

为什么要有监听器?监听器就类似一个回调,当发生某个事件时,我们的应用可能需要进行相应的处理,如当连接断开时,由于监听器的存在,我们可以让我们的应用程序重新与Zookeeper建立连接。

ZooKeeperNetEx创建znode节点使用的是createAsync异步方法,传入4个参数,分别是

节点路径(path)::创建的节点路径

节点数据(data):节点数据,它是一个字节数组,可以通过编码将字符串转化为字符数组

ACL权限(acl):ACL权限,可以使用已定义好的,也可以使用自定义,如:

  //已经定义好的,ZooDefs.Ids的枚举
  OPEN_ACL_UNSAFE:完全开放
  CREATOR_ALL_ACL:创建该znode的连接拥有所有权限
  READ_ACL_UNSAFE:所有的客户端都可读

自定义方式如:

 List<ACL> acl = new List<ACL>() {
   new ACL((int)ZooDefs.Perms.READ, new Id("ip", "127.0.0.1")),
   new ACL((int)(ZooDefs.Perms.READ | ZooDefs.Perms.WRITE), new Id("auth", "id:pass"))
 };

节点类型(createMode):节点类型有4种,分别是CreateMode类的4个静态字段

 PERSISTENT:持久化节点
 PERSISTENT_SEQUENTIAL:持久化有序节点
 EPHEMERAL:临时节点(连接断开自动删除)
 EPHEMERAL_SEQUENTIAL:临时有序节点(连接断开自动删除)

createAsync异步方法会返回实际创建的znode路径,貌似没什么用(在创建顺序节点时会用到,当一个新的znode被创建为一个顺序节点时,ZooKeeper通过将10位的序列号附加到原始名称来设置znode的路径)

上面这个是ZooKeeperNetEx创建znode节点的方法,而对znode的其他操作的参数就很简单了,这里就不在重述,需要具体操作才能理解,一个简单的介绍如下:

 //删除znode节点
 public Task deleteAsync(string path, int version = -1);
 //指定的znode节点是否存在
 public Task<Stat> existsAsync(string path, Watcher watcher);
 public Task<Stat> existsAsync(string path, bool watch = false);
 //获取znode节点数据
 public Task<DataResult> getDataAsync(string path, bool watch = false);
 public Task<DataResult> getDataAsync(string path, Watcher watcher);
 //设置指定znode节点的数据
 public Task<Stat> setDataAsync(string path, byte[] data, int version = -1);
 //获取指定znode节点的子节点,注意,监听器是注册给当前节点的,而非子节点
 public Task<ChildrenResult> getChildrenAsync(string path, Watcher watcher);
 public Task<ChildrenResult> getChildrenAsync(string path, bool watch = false);

可以比较一下上一节介绍的zkCliznode节点的操作就很容易理解了。

另外,需要注意的是,existsAsync方法、getDataAsync方法和getChildrenAsync方法可以在指定的znode注册一个监听器,setDataAsync方法却没有这个注册功能,这个是因为Zookeeper注册的监听器只会响应一次,当需要再次响应时,需要重新注册,这时就可以调用existsAsync方法或者getDataAsync方法或者getChildrenAsync方法进行重新注册了!

上一节说到ACL权限不仅可以在创建是给予,在创建后也可以修改,ZookeeperNetEx操作znodeACL权限使用的方法如下:

 //获取ACL权限
 public Task<ACLResult> getACLAsync(string path);
 //设置ACL权限
 public Task<Stat> setACLAsync(string path, List<ACL> acl, int aclVersion = -1);

说到ACL,自然就会认证存在,ZookeeperNetEx添加认证使用的是addAuthInfo方法

 public void addAuthInfo(string scheme, byte[] auth);

其中scheme就是我们上一节介绍的那几种:

  • world:默认模式,所有客户端都拥有指定的权限。world下只有一个id选项,就是anyone,通常组合写法为world:anyone:[permissons];
  • auth:只有经过认证的用户才拥有指定的权限。通常组合写法为auth:user:password:[permissons],使用这种模式时,你需要先进行登录,之后采用auth模式设置权限时,userpassword都将使用登录的用户名和密码;比如:
  • digest:只有经过认证的用户才拥有指定的权限。通常组合写法为digest:user:BASE64(SHA1(password)):[permissons],这种形式下的密码必须通过SHA1BASE64进行双重加密;
  • ip:限制只有特定IP的客户端才拥有指定的权限。通常组成写法为ip:182.168.0.168:[permissions];
  • super:代表超级管理员,拥有所有的权限,需要修改Zookeeper启动脚本进行配置。

auth是认证数据,如果没有则可以是空的字节数组,如:

 //world模式认证
 zk.addAuthInfo("world",new byte[0]);
 //auth模式认证
 byte[] auth=Encoding.UTF8.GetBytes("id:pass")
 zk.addAuthInfo("auth",new byte[0]);
 //digest模式认证
 byte[] auth=Encoding.UTF8.GetBytes("加密后的字符串")
 zk.addAuthInfo("digest",new byte[0]);

ZookeeperNetEx关闭会话使用的是closeAsync方法,调用这个方法之后,当前连接对象ZooKeeper就不能再访问了

 public Task closeAsync();

其他常用方法就不介绍了,一般时候基本上也用不上。

简单封装

真实项目中,我们连接Zookeeper多数只是为了创建znode节点,读取数据等等操作,一般不会去设置ACL等权限,甚至连认证都可能不会用到,为了更好使用ZookeeperNetEx,我做了一层简单的封装,用以满足常见的CRUD操作,同时也让它更符合我们.net开发的一些习惯。

using org.apache.zookeeper;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Collections.Concurrent;
using System.Threading;
using System.Text;
using org.apache.zookeeper.data;
using org.apache.utils;
using System.Diagnostics;
 
namespace AspNetCore.ZookeeperConsole
{
 
     /// <summary>
     /// Zookeeper辅助类
     /// </summary>
     public class ZookeeperHelper : Watcher, IDisposable
     {
         /// <summary>
         /// Zookeeper路径分隔符
         /// </summary>
         string sep = "/";
         /// <summary>
         /// Zookeeper访问对象
         /// </summary>
         ZooKeeper zookeeper;
         /// <summary>
         /// Zookeeper集群地址
         /// </summary>
         string[] address;
         /// <summary>
         /// 路径监控节点列表
         /// </summary>
         ConcurrentDictionary<string, NodeWatcher> nodeWatchers = new ConcurrentDictionary<string, NodeWatcher>();
         /// <summary>
         /// 节点的默认权限
         /// </summary>
         List<ACL> defaultACL = ZooDefs.Ids.OPEN_ACL_UNSAFE;
         /// <summary>
         /// 默认的监听器
         /// </summary>
         DefaultWatcher defaultWatcher;
         /// <summary>
         /// 监控定时器
         /// </summary>
         System.Timers.Timer timer;
         /// <summary>
         /// 同步锁
         /// </summary>
         AutoResetEvent are = new AutoResetEvent(false);
         /// <summary>
         /// 是否正常关闭
         /// </summary>
         bool isClose = false;
 
 
         /// <summary>
         /// 回话超时时间
         /// </summary>
         public int SessionTimeout { get; set; } = 10000;
         /// <summary>
         /// 当前路径
         /// </summary>
         public string CurrentPath { get; private set; }
         /// <summary>
         /// 是否已连接Zookeeper
         /// </summary>
         public bool Connected { get { return zookeeper != null && (zookeeper.getState() == ZooKeeper.States.CONNECTED || zookeeper.getState() == ZooKeeper.States.CONNECTEDREADONLY); } }
         /// <summary>
         /// Zookeeper是否有写的权限
         /// </summary>
         public bool CanWrite { get { return zookeeper != null && zookeeper.getState() == ZooKeeper.States.CONNECTED; } }
         /// <summary>
         /// 数据编码
         /// </summary>
         public Encoding Encoding { get; set; } = Encoding.Default;
         /// <summary>
         /// 释放时发生
         /// </summary>
         public event Action OnDisposing;
         /// <summary>
         /// 在重新连接时发生
         /// </summary>
         public event Action OnConnected;
 
         /// <summary>
         /// 构造函数
         /// </summary>
         /// <param name="address">集群地址(host:prot)</param>
         public ZookeeperHelper(params string[] address) : this(address, "")
         {
         }
         /// <summary>
         /// 构造函数
         /// </summary>
         /// <param name="address">集群地址(host:prot)</param>
         /// <param name="root">初始化根路经</param>
         public ZookeeperHelper(string[] address, string root)
         {
             this.address = address.ToArray();
             CurrentPath = string.IsNullOrWhiteSpace(root) ? sep : root;
 
             SetLogger(new ZookeeperLogger());
 
             timer = new System.Timers.Timer();
             timer.Interval = 5000;
             timer.Elapsed += Timer_Elapsed;
         }
 
         /// <summary>
         /// Zookeeper的日志设置
         /// </summary>
         /// <param name="log"></param>
         public static void SetLogger(ZookeeperLogger log)
         {
             ZooKeeper.LogLevel = log.LogLevel;
             ZooKeeper.LogToFile = log.LogToFile;
             ZooKeeper.LogToTrace = log.LogToTrace;
             ZooKeeper.CustomLogConsumer = log;
         }
 
         #region 私有方法
         /// <summary>
         /// 定时器
         /// </summary>
         /// <param name="sender"></param>
         /// <param name="e"></param>
         private void Timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
         {
             timer.Enabled = false;
 
             if (Monitor.TryEnter(timer))//每次只能一个线程进去
             {
                 if (!isClose)
                 {
                     //Thread.Sleep(SessionTimeout);
                     if (!Connected)
                     {
                     try
                     {
                     zookeeper?.closeAsync();
                     are.Reset();
                     zookeeper = new ZooKeeper(string.Join(",", address), SessionTimeout, defaultWatcher);
                     if (are.WaitOne(SessionTimeout) && Connected)//会话未超时,表示成功连接
                     {
                     //挂载监听器
                     foreach (var key in nodeWatchers.Keys)
                     {
                     NodeWatcher watcher;
                     if (nodeWatchers.TryGetValue(key, out watcher))
                     {
                     WatchAsync(key, watcher, true).Wait();
                     }
                     }
                     OnConnected?.Invoke();
                     Monitor.Exit(timer);
                     return;
                     }
                     }
                     catch { }
                     timer.Enabled = true;
                     }
                 }
 
                 Monitor.Exit(timer);
             }
         }
         /// <summary>
         /// 检查连接是否正常
         /// </summary>
         private void CheckConnection()
         {
             if (!Connected)
     {
                 throw new Exception("fail to connect to the server:" + string.Join(",", address));
             }
         }
         /// <summary>
         /// 检查是否具有写的权限
         /// </summary>
         private void CheckWriten()
         {
             if (!CanWrite)
             {
                 throw new Exception("this connection is in readonly mode");
             }
         }
         /// <summary>
         /// 连接数据成Zookeeper的路径格式
         /// </summary>
         /// <param name="paths">路径</param>
         /// <returns>连接后的路径</returns>
         private string Combine(params string[] paths)
         {
             List<string> list = new List<string>();
             foreach (var path in paths)
             {
                 var ps = path.Split(new string[] { "/", "\\" }, StringSplitOptions.RemoveEmptyEntries);
                 foreach (var p in ps)
                 {
                     if (p == ".")//当前路径
                     {
                     continue;
                     }
                     else if (p == "..")//回退
                     {
                     if (list.Count == 0)
                     {
                     throw new ArgumentOutOfRangeException("path is out of range");
                     }
 
                     list.RemoveAt(list.Count - 1);
                     }
                     else
                     {
                     list.Add(p);
                     }
                 }
             }
 
             return sep + string.Join(sep, list.ToArray());
         }
         /// <summary>
         /// 使用指定的分隔符连接路径
         /// </summary>
         /// <param name="sep">分隔符</param>
         /// <param name="paths">路径</param>
         /// <returns>连接后的路径</returns>
         private string MakePathName(string sep, params string[] paths)
         {
             List<string> list = new List<string>();
             foreach (var path in paths)
             {
                 var ps = path.Split(new string[] { "/", "\\" }, StringSplitOptions.RemoveEmptyEntries);
                 list.AddRange(ps);
             }
 
             return string.Join(sep, list.ToArray());
         }
         /// <summary>
         /// 获取绝对路径
         /// </summary>
         /// <param name="path">路径</param>
         /// <param name="isAbsolute">路径是否是绝对路径</param>
         /// <returns>绝对路径</returns>
         private string GetAbsolutePath(string path, bool isAbsolute)
         {
             if (!isAbsolute)
             {
                 path = Combine(CurrentPath, path);
             }
             else
             {
                 path = Combine(path);
             }
             return path;
         }
         #endregion
 
         /// <summary>
         /// 连接Zookeeper
         /// </summary>
         /// <returns>成功连接返回true,否则返回false</returns>
         public bool Connect()
         {
             if (Connected)
             {
                 return true;
             }
             if (zookeeper == null)
             {
                 lock (this)
                 {
                     defaultWatcher = defaultWatcher ?? new DefaultWatcher(this, are);
                     are.Reset();
                     zookeeper = new ZooKeeper(string.Join(",", address), SessionTimeout, defaultWatcher);
                     are.WaitOne(SessionTimeout);
                 }
             }
             if (!Connected)
             {
                 return false;
             }
             OnConnected?.Invoke();
 
             return true;
         }
         /// <summary>
         /// 关闭连接
         /// </summary>
         public void Close()
         {
             isClose = true;
             if (Connected)
             {
                 zookeeper.closeAsync().Wait();
             }
 
         }
         /// <summary>
         /// 监控回调
         /// </summary>
         /// <param name="event">回调事件</param>
         /// <returns>异步</returns>
         public async override Task process(WatchedEvent @event)
         {
             ZookeeperEvent ze = new ZookeeperEvent(@event);
 
             if (!string.IsNullOrEmpty(ze.Path))
             {
                 NodeWatcher watcher;
                 if (nodeWatchers.TryGetValue(ze.Path, out watcher))
                 {
                     if (watcher != null)
                     {
                     try
                     {
                     watcher.Process(ze);
                     }
                     catch { }
                     await WatchAsync(ze.Path, watcher, true);//重新监控
                     }
                 }
             }
         }
         /// <summary>
         /// 修改当前目录地址
         /// </summary>
         /// <param name="path"></param>
         public void ChangeDirectory(string path)
         {
             this.CurrentPath = Combine(path);
         }
         /// <summary>
         /// 切换到相对目录下
         /// </summary>
         /// <param name="path"></param>
         public void Goto(string path)
         {
             this.CurrentPath = Combine(this.CurrentPath, path);
         }
         /// <summary>
         /// 使用认证
         /// </summary>
         /// <param name="scheme">认证类型</param>
         /// <param name="auth">认证数据</param>
         public void Authorize(AuthScheme scheme, string auth = "")
         {
             CheckConnection();
             zookeeper.addAuthInfo(scheme.ToString().ToLower(), Encoding.GetBytes(auth));
         }
         #region 监听与取消
         /// <summary>
         /// 对当前路径添加监控
         /// </summary>
         /// <param name="delegate">监控</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAsync(WatcherEvent @delegate)
         {
             return await WatchAsync(CurrentPath, @delegate, true);
         }
         /// <summary>
         /// 对当前路径添加监控
         /// </summary>
         /// <param name="watcher">监控</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAsync(NodeWatcher watcher)
         {
             return await WatchAsync(CurrentPath, watcher, true);
         }
         /// <summary>
         /// 对指定路径添加监控
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <param name="delegate">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAsync(string path, WatcherEvent @delegate, bool isAbsolutePath = false)
         {
             var array = await WatchManyAsync(new string[] { path }, @delegate, isAbsolutePath);
             return array.FirstOrDefault();
         }
         /// <summary>
         /// 对指定路径添加监控
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <param name="watcher">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAsync(string path, NodeWatcher watcher, bool isAbsolutePath = false)
         {
             var array = await WatchManyAsync(new string[] { path }, watcher, isAbsolutePath);
             return array.FirstOrDefault();
         }
         /// <summary>
         /// 监控多个路径,但是不包括子路径
         /// </summary>
         /// <param name="paths">节点路径</param>
         /// <param name="delegate">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool[]> WatchManyAsync(string[] paths, WatcherEvent @delegate, bool isAbsolutePath = false)
         {
             var watcher = new NodeWatcher();
             watcher.AllTypeChanged += @delegate;
             return await WatchManyAsync(paths, watcher, isAbsolutePath);
         }
         /// <summary>
         /// 监控多个路径,但是不包括子路径
         /// </summary>
         /// <param name="paths">节点路径</param>
         /// <param name="watcher">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool[]> WatchManyAsync(string[] paths, NodeWatcher watcher, bool isAbsolutePath = false)
         {
             CheckConnection();
             List<bool> list = new List<bool>();
             foreach (var path in paths)
             {
                 try
                 {
                     var p = GetAbsolutePath(path, isAbsolutePath);
                     if (await zookeeper.existsAsync(p, this) != null)
                     {
                     nodeWatchers[p] = watcher;
                     list.Add(true);
                     }
                     else
                     {
                     nodeWatchers.TryRemove(p, out _);
                     list.Add(false);
                     }
                 }
                 catch
                 {
                     list.Add(false);
                 }
             }
             return list.ToArray();
         }
         /// <summary>
         /// 监控当前路径,包括子路径
         /// </summary>
         /// <param name="delegate">监控</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAllAsync(WatcherEvent @delegate)
         {
             return await WatchAllAsync(CurrentPath, @delegate, true);
         }
         /// <summary>
         /// 监控当前路径,包括子路径
         /// </summary>
         /// <param name="watcher">监控</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAllAsync(NodeWatcher watcher)
         {
             return await WatchAllAsync(CurrentPath, watcher, true);
         }
         /// <summary>
         /// 监控指定路径,包括子路径
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <param name="delegate">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAllAsync(string path, WatcherEvent @delegate, bool isAbsolutePath = false)
         {
             var array = await WatchAllAsync(new string[] { path }, @delegate, isAbsolutePath);
             return array.FirstOrDefault();
         }
         /// <summary>
         /// 监控指定路径,包括子路径
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <param name="watcher">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool> WatchAllAsync(string path, NodeWatcher watcher, bool isAbsolutePath = false)
         {
             var array = await WatchAllAsync(new string[] { path }, watcher, isAbsolutePath);
             return array.FirstOrDefault();
         }
         /// <summary>
         /// 监控所有路径,包括子路径
         /// </summary>
         /// <param name="paths">节点路径</param>
         /// <param name="delegate">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool[]> WatchAllAsync(string[] paths, WatcherEvent @delegate, bool isAbsolutePath = false)
         {
             var watcher = new NodeWatcher();
             watcher.AllTypeChanged += @delegate;
             return await WatchAllAsync(paths, watcher, isAbsolutePath);
         }
         /// <summary>
         /// 监控所有路径,包括子路径
         /// </summary>
         /// <param name="paths">节点路径</param>
         /// <param name="watcher">监控</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步,true表示成功,false表示失败</returns>
         public async Task<bool[]> WatchAllAsync(string[] paths, NodeWatcher watcher, bool isAbsolutePath = false)
         {
             CheckConnection();
             List<bool> list = new List<bool>();
             foreach (var path in paths)
             {
                 try
                 {
                     var p = GetAbsolutePath(path, isAbsolutePath);
                     if (await zookeeper.existsAsync(p, this) != null)
                     {
                     nodeWatchers[p] = watcher;
                     list.Add(true);
 
                     var result = await zookeeper.getChildrenAsync(p);
                     await WatchAllAsync(result.Children.Select(c => Combine(p, c)).ToArray(), watcher, true);
                     }
                     else
                     {
                     nodeWatchers.TryRemove(p, out _);
                     list.Add(false);
                     }
                 }
                 catch
                 {
                     list.Add(false);
                 }
             }
 
             return list.ToArray();
         }
         /// <summary>
         /// 取消多个指定路径上的监控
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步</returns>
         public async Task CancelAsync(string path, bool isAbsolutePath = true)
         {
             await CancelAsync(new string[] { path }, isAbsolutePath);
         }
         /// <summary>
         /// 取消多个指定路径上的监控
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>异步</returns>
         public async Task CancelAsync(string[] paths, bool isAbsolutePath = true)
         {
             foreach (var path in paths)
             {
                 var p = GetAbsolutePath(path, isAbsolutePath);
                 nodeWatchers.TryRemove(p, out _);
                 await Task.CompletedTask;
             }
         }
         /// <summary>
         /// 获取指定路径上的监控
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <param name="isAbsolutePath">是否绝对路径</param>
         /// <returns>存在则返回监控对象,否则返回null</returns>
         public NodeWatcher GetWatcher(string path, bool isAbsolutePath = true)
         {
             path = GetAbsolutePath(path, isAbsolutePath);
             NodeWatcher watcher;
             if (nodeWatchers.TryGetValue(path, out watcher))
             {
                 return watcher;
             }
 
             return null;
         }
         #endregion
         #region 基本数据操作
         /// <summary>
         /// 当前节点是否存在
         /// </summary>
         /// <returns>存在返回true,否则返回false</returns>
         public bool Exists()
         {
             return ExistsAsync().GetAwaiter().GetResult();
         }
         /// <summary>
         /// 指定节点是否存在(相对当前节点)
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <returns>存在返回true,否则返回false</returns>
         public bool Exists(string path)
         {
             return ExistsAsync(path).GetAwaiter().GetResult();
         }
         /// <summary>
         /// 指定节点是否存在
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         /// <returns>存在返回true,否则返回false</returns>
         public bool ExistsByAbsolutePath(string absolutePath)
         {
             return ExistsByAbsolutePathAsync(absolutePath).GetAwaiter().GetResult();
         }
         /// <summary>
         /// 当前节点是否存在
         /// </summary>
         /// <returns>异步,存在返回true,否则返回false</returns>
         public async Task<bool> ExistsAsync()
         {
             return await ExistsByAbsolutePathAsync(CurrentPath);
         }
         /// <summary>
         /// 指定节点是否存在(相对当前节点)
         /// </summary>
         /// <param name="path">节点路径</param>
         /// <returns>异步,存在返回true,否则返回false</returns>
         public async Task<bool> ExistsAsync(string path)
         {
             path = Combine(CurrentPath, path);
             return await ExistsByAbsolutePathAsync(path);
         }
         /// <summary>
         /// 指定节点是否存在
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         /// <returns>异步,存在返回true,否则返回false</returns>
         public async Task<bool> ExistsByAbsolutePathAsync(string absolutePath)
         {
             absolutePath = Combine(absolutePath);
             return await zookeeper.existsAsync(absolutePath, false) != null;
         }
         /// <summary>
         /// 添加或者修改当前路径上的数据
         /// </summary>
         /// <param name="value">数据</param>
         /// <param name="persistent">是否持久节点</param>
         /// <param name="sequential">是否顺序节点</param>
         /// <returns>znode节点名,不包含父节点路径</returns>
         public string SetData(string value, bool persistent = false, bool sequential = false)
         {
             return SetDataAsync(value, persistent, sequential).GetAwaiter().GetResult();
         }
         /// <summary>
         /// 添加或者修改指定相对路径上的数据
         /// </summary&gt;
         /// <param name="path">相对路径</param>
         /// <param name="value">数据</param>
         /// <param name="persistent">是否持久节点</param>
         /// <param name="sequential">是否顺序节点</param>
         /// <returns>znode节点名,不包含父节点路径</returns>
         public string SetData(string path, string value, bool persistent = false, bool sequential = false)
         {
             return SetDataAsync(path, value, persistent, sequential).GetAwaiter().GetResult();
         }
         /// <summary>
         /// 添加或者修改指定绝对路径上的数据
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         /// <param name="value">数据</param>
         /// <param name="persistent">是否持久节点</param>
         /// <param name="sequential">是否顺序节点</param>
         /// <returns>znode节点名,不包含父节点路径</returns>
         public string SetDataByAbsolutePath(string absolutePath, string value, bool persistent = false, bool sequential = false)
         {
             return SetDataByAbsolutePathAsync(absolutePath, value, persistent, sequential).GetAwaiter().GetResult();
         }
         /// <summary>
         /// 添加或者修改当前路径上的数据
         /// </summary>
         /// <param name="value">数据</param>
         /// <param name="persistent">是否持久节点</param>
         /// <param name="sequential">是否顺序节点</param>
         /// <returns>znode节点名,不包含父节点路径</returns>
         public async Task<string> SetDataAsync(string value, bool persistent = false, bool sequential = false)
         {
             return await SetDataByAbsolutePathAsync(CurrentPath, value, persistent, sequential);
         }
         /// <summary>
         /// 添加或者修改指定相对路径上的数据
         /// </summary>
         /// <param name="path">相对路径</param>
         /// <param name="value">数据</param>
         /// <param name="persistent">是否持久节点</param>
         /// <param name="sequential">是否顺序节点</param>
         /// <returns>znode节点名,不包含父节点路径</returns>
         public async Task<string> SetDataAsync(string path, string value, bool persistent = false, bool sequential = false)
         {
             path = Combine(CurrentPath, path);
             return await SetDataByAbsolutePathAsync(path, value, persistent, sequential);
         }
         /// <summary>
         /// 添加或者修改指定绝对路径上的数据
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         /// <param name="value">数据</param>
         /// <param name="persistent">是否持久节点</param>
         /// <param name="sequential">是否顺序节点</param>
         /// <returns>znode节点名,不包含父节点路径</returns>
         public async Task<string> SetDataByAbsolutePathAsync(string absolutePath, string value, bool persistent = false, bool sequential = false)
         {
             CheckConnection();
             CheckWriten();
 
             absolutePath = Combine(absolutePath);
             if (await zookeeper.existsAsync(absolutePath, false) == null)
             {
                 absolutePath = await zookeeper.createAsync(absolutePath, Encoding.GetBytes(value), defaultACL, persistent ?
                     sequential ? CreateMode.PERSISTENT_SEQUENTIAL : CreateMode.PERSISTENT :
                     sequential ? CreateMode.EPHEMERAL_SEQUENTIAL : CreateMode.EPHEMERAL);
             }
             else
             {
                 await zookeeper.setDataAsync(absolutePath, Encoding.GetBytes(value));
             }
             return absolutePath.Split(new string[] { sep }, StringSplitOptions.RemoveEmptyEntries).LastOrDefault();
         }
         /// <summary>
         /// 获取指定相对路径上的数据
         /// </summary>
         /// <param name="path">相对路径</param>
         /// <returns>相对路径上的数据</returns>
         public string GetData(string path)
         {
             return GetDataAsync(path).GetAwaiter().GetResult();
         }
         /// <summary>
         /// 获取指定绝对路径上的数据
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         /// <returns>相对路径上的数据</returns>
         public string GetDataByAbsolutePath(string absolutePath)
         {
             return GetDataByAbsolutePathAsync(absolutePath).GetAwaiter().GetResult();
         }
         /// <summary>
         /// 获取指定相对路径上的数据
         /// </summary>
         /// <param name="path">相对路径</param>
         /// <returns>相对路径上的数据</returns>
         public async Task<string> GetDataAsync(string path)
         {
             path = Combine(CurrentPath, path);
             return await GetDataByAbsolutePathAsync(path);
         }
         /// <summary>
         /// 获取指定绝对路径上的数据
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         /// <returns>绝对路径上的数据</returns>
         public async Task<string> GetDataByAbsolutePathAsync(string absolutePath)
         {
             CheckConnection();
             absolutePath = Combine(absolutePath);
             if (await zookeeper.existsAsync(absolutePath, false) == null)
             {
                 return "";
             }
             var data = await zookeeper.getDataAsync(absolutePath, false);
             return Encoding.GetString(data.Data);
         }
         /// <summary>
         /// 获取指定节点及其字节点的所有值,使用路径做键返回字典型
         /// </summary>
         /// <param name="sep"></param>
         /// <returns></returns>
         public async Task<IDictionary<string, string>> GetDictionaryAsync(string sep = ":")
         {
             CheckConnection();
             Dictionary<string, string> dict = new Dictionary<string, string>();
             async Task action(string path)
             {
                 try
                 {
                     var result = await zookeeper.getChildrenAsync(path, false);
                     string name = MakePathName(sep, path);
                     dict[name] = await GetDataByAbsolutePathAsync(path);
                     foreach (var child in result.Children)
                     {
                     var p = Combine(path, child);
                     await action(p);
                     }
                 }
                 catch (Exception ex)
                 {
 
                 }
             }
 
             await action(CurrentPath);
             return dict;
         }
 
         /// <summary>
         /// 获取子节点
         /// </summary>
         /// <param name="path">相对路径</param>
         /// <param name="order">是否按时间排序</param>
         /// <returns>子节点数组(节点路径不含父节点路径)</returns>
         public async Task<string[]> GetChildrenAsync(string path, bool order = false)
         {
             path = Combine(CurrentPath, path);
             return await GetChildrenByAbsolutePathAsync(path, order);
         }
         /// <summary>
         /// 获取指定路径绝对路径下的子节点
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         /// <param name="order">是否按时间排序</param>
         /// <returns>子节点数组(节点路径不含父节点路径)</returns>
         public async Task<string[]> GetChildrenByAbsolutePathAsync(string absolutePath, bool order = false)
         {
             var result = await zookeeper.getChildrenAsync(absolutePath, false);
             if (!order)
             {
                 return result.Children.ToArray();
             }
 
             List<(string, long)> list = new List<(string, long)>();
             foreach (var child in result.Children)
             {
                 var p = Combine(absolutePath, child);
                 var stat = await zookeeper.existsAsync(p, false);
                 if (stat != null)
                 {
                     list.Add((child, stat.getCtime()));
                 }
             }
 
             return list.OrderBy(l => l.Item2).Select(l => l.Item1).ToArray();
         }
         /// <summary>
         /// 移除当前路径节点
         /// </summary>
         public void Delete()
         {
             DeleteAsync().Wait();
         }
         /// <summary>
         /// 移除相对当前的指定路径节点及子节点
         /// </summary>
         /// <param name="path">相对路径</param>
         public void Delete(string path)
         {
             DeleteAsync(path).Wait();
         }
         /// <summary>
         /// 移除指定绝对路径节点及子节点
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         public void DeleteByAbsolutePath(string absolutePath)
         {
             DeleteByAbsolutePathAsync(absolutePath).Wait();
         }
         /// <summary>
         /// 移除当前路径节点
         /// </summary>
         public async Task DeleteAsync()
         {
             await DeleteByAbsolutePathAsync(CurrentPath);
         }
         /// <summary>
         /// 移除相对当前的指定路径节点及子节点
         /// </summary>
         /// <param name="path">相对路径</param>
         public async Task DeleteAsync(string path)
         {
             path = Combine(CurrentPath, path);
             await DeleteByAbsolutePathAsync(path);
         }
         /// <summary>
         /// 移除指定绝对路径节点及子节点
         /// </summary>
         /// <param name="absolutePath">绝对路径</param>
         public async Task DeleteByAbsolutePathAsync(string absolutePath)
         {
             if (await ExistsByAbsolutePathAsync(absolutePath))
             {
                 var children = await GetChildrenByAbsolutePathAsync(absolutePath);
                 foreach (var child in children)
                 {
                     var path = Combine(absolutePath, child);
                     await DeleteByAbsolutePathAsync(path);
                 }
 
                 absolutePath = Combine(absolutePath);
                 await zookeeper.deleteAsync(absolutePath);
             }
         }
         #endregion
         /// <summary>
         /// 释放资源
         /// </summary>
         public void Dispose()
         {
             OnDisposing?.Invoke();
             Close();
             timer?.Dispose();
             nodeWatchers?.Clear();
             are?.Dispose();
             GC.Collect();
         }
 
 
         /// <summary>
         /// 默认的监听器,用于初始化使用
         /// </summary>
         public class DefaultWatcher : Watcher
         {
             /// <summary>
             /// waithandle同步
             /// </summary>
             EventWaitHandle ewh;
             /// <summary>
             /// 辅助类
             /// </summary>
             ZookeeperHelper zookeeperHelper;
 
             public DefaultWatcher(ZookeeperHelper zookeeperHelper, EventWaitHandle ewh)
             {
                 this.ewh = ewh;
                 this.zookeeperHelper = zookeeperHelper;
             }
             /// <summary>
             /// 回调
             /// </summary>
             /// <param name="event">监听事件对象</param>
             /// <returns></returns>
             public override Task process(WatchedEvent @event)
             {
                 var state = @event.getState();
                 if (state == Event.KeeperState.ConnectedReadOnly || state == Event.KeeperState.SyncConnected)//连接时
                 {
                     ewh.Set();
                 }
                 else if ((state == Event.KeeperState.Expired) && !zookeeperHelper.isClose)//回话过期重新建立连接
                 {
                     zookeeperHelper.timer.Enabled = true;
                 }
 
 
                 return Task.FromResult(1);
             }
         }
     }
     /// <summary>
     /// 认证类型
     /// </summary>
     public enum AuthScheme
     {
         /// <summary>
         /// 下面只有一个id,叫anyone,world:anyone代表任何人,zookeeper中对所有人有权限的结点就是属于world:anyone类型的。创建节点的默认权限。有唯一的id是anyone授权的时候的模式为 world:anyone:rwadc 表示所有人都对这个节点有rwadc的权限
         /// </summary>
         World = 0,
         /// <summary>
         ///不需要id,只要是通过authentication的user都有权限(zookeeper支持通过kerberos来进行authencation, 也支持username/password形式的authentication)
         /// </summary>
         Auth = 1,
         /// <summary>
         /// 它对应的id为username:BASE64(SHA1(password)),它需要先通过加密过的username:password形式的authentication。
         /// </summary>
         Digest = 2,
         /// <summary>
         ///它对应的id为客户机的IP地址,设置的时候可以设置一个ip段,比如ip:192.168.1.0/16。
         /// </summary>
         Ip = 3,
         /// <summary>
         /// 在这种scheme情况下,对应的id拥有超级权限,可以做任何事情(cdrwa)
         /// </summary>
         Super = 4
     }
     /// <summary>
     /// Zookeeper事件数据
     /// </summary>
     public class ZookeeperEvent
     {
         public ZookeeperEvent(WatchedEvent @event)
         {
             switch (@event.getState())
             {
                 case Watcher.Event.KeeperState.AuthFailed: State = EventState.AuthFailed; break;
                 case Watcher.Event.KeeperState.ConnectedReadOnly: State = EventState.ConnectedReadOnly; break;
                 case Watcher.Event.KeeperState.Disconnected: State = EventState.Disconnected; break;
                 case Watcher.Event.KeeperState.Expired: State = EventState.Expired; break;
                 case Watcher.Event.KeeperState.SyncConnected: State = EventState.SyncConnected; break;
             }
 
             switch (@event.get_Type())
             {
                 case Watcher.Event.EventType.NodeChildrenChanged: Type = EventType.NodeChildrenChanged; break;
                 case Watcher.Event.EventType.NodeCreated: Type = EventType.NodeCreated; break;
                 case Watcher.Event.EventType.NodeDataChanged: Type = EventType.NodeDataChanged; break;
                 case Watcher.Event.EventType.NodeDeleted: Type = EventType.NodeDeleted; break;
                 case Watcher.Event.EventType.None: Type = EventType.None; break;
             }
 
             Path = @event.getPath();
         }
         /// <summary>
         /// 当前连接状态
         /// </summary>
         public EventState State { get; private set; }
         /// <summary>
         /// 事件类型
         /// </summary>
         public EventType Type { get; private set; }
         /// <summary>
         /// 事件路径
         /// </summary>
         public string Path { get; private set; }
 
         /// <summary>
         /// 连接状态
         /// </summary>
         public enum EventState
         {/// <summary>
             /// 超时
             /// </summary>
             Expired = -112,
             /// <summary>
             /// 连接已断开
             /// </summary>
             Disconnected = 0,
             /// <summary>
             /// 已建立连接
             /// </summary>
             SyncConnected = 3,
             /// <summary>
             /// 认证失败
             /// </summary>
             AuthFailed = 4,
             /// <summary>
             /// 已建立连接,但是只支持只读模式
             /// </summary>
             ConnectedReadOnly = 5
         }
         /// <summary>
         /// 时间类型
         /// </summary>
         public enum EventType
         {
             /// <summary>
             /// 空类型,如:建立连接时
             /// </summary>
             None = -1,
             /// <summary>
             /// 节点创建时
             /// </summary>
             NodeCreated = 1,
             /// <summary>
             /// 节点删除时
             /// </summary>
             NodeDeleted = 2,
             /// <summary>
             /// 节点数据改变时
             /// </summary>
             NodeDataChanged = 3,
             /// <summary>
             /// 节点增加子节点时
             /// </summary>
             NodeChildrenChanged = 4
         }
     }
     /// <summary>
     /// 监控对象
     /// </summary>
     public class NodeWatcher
     {
         /// <summary>
         /// 节点创建时调用事件
         /// </summary>
         public event WatcherEvent NodeCreated;
         /// <summary>
         /// 节点删除时调用事件
         /// </summary>
         public event WatcherEvent NodeDeleted;
         /// <summary>
         /// 节点数据改变时调用事件
         /// </summary>
         public event WatcherEvent NodeDataChanged;
         /// <summary>
         /// 节点增加子节点时调用事件
         /// </summary>
         public event WatcherEvent NodeChildrenChanged;
         /// <summary>
         /// 不区分类型,所有的类型都会调用
         /// </summary>
         public event WatcherEvent AllTypeChanged;
 
         /// <summary>
         /// 触发,执行事件
         /// </summary>
         /// <param name="event"></param>
         public void Process(ZookeeperEvent @event)
         {
             try
             {
                 switch (@event.Type)
                 {
                     case ZookeeperEvent.EventType.NodeChildrenChanged:
                     NodeChildrenChanged?.Invoke(@event);
                     break;
                     case ZookeeperEvent.EventType.NodeCreated:
                     NodeCreated?.Invoke(@event);
                     break;
                     case ZookeeperEvent.EventType.NodeDeleted:
                     NodeDeleted?.Invoke(@event);
                     break;
                     case ZookeeperEvent.EventType.NodeDataChanged:
                     NodeDataChanged?.Invoke(@event);
                     break;
                 }
 
                 AllTypeChanged?.Invoke(@event);
             }
             catch { }
         }
     }
     /// <summary>
     /// 监控事件委托
     /// </summary>
     /// <param name="event"></param>
     public delegate void WatcherEvent(ZookeeperEvent @event);
     /// <summary>
     /// Zookeeper默认日志记录
     /// </summary>
     public class ZookeeperLogger : ILogConsumer
     {
         /// <summary>
         /// 是否记录日志到文件
         /// </summary>
         public bool LogToFile { get; set; } = false;
         /// <summary>
         /// 是否记录堆栈信息
         /// </summary>
         public bool LogToTrace { get; set; } = true;
         /// <summary>
         /// 日志级别
         /// </summary>
         public TraceLevel LogLevel { get; set; } = TraceLevel.Warning;
 
         /// <summary>
         /// 日志记录
         /// </summary>
         /// <param name="severity"></param>
         /// <param name="className"></param>
         /// <param name="message"></param>
         /// <param name="exception"></param>
         public virtual void Log(TraceLevel severity, string className, string message, Exception exception)
         {
             Console.WriteLine(string.Format("Level:{0} className:{1} message:{2}", severity, className, message));
             Console.WriteLine(exception.StackTrace);
         }
     }
}

简单的使用例子:

using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
 
namespace AspNetCore.ZookeeperConsole
{
     class Program
     {
         static void Main(string[] args)
         {
             //Zookeeper连接字符串,采用host:port格式,多个地址之间使用逗号(,)隔开
             string[] address = new string[] { "192.168.209.133:2181", "192.168.209.133:2181", "192.168.209.133:2181" };
             //会话超时时间,单位毫秒
             int sessionTimeOut = 10000;
 
             ZookeeperHelper zookeeperHelper = new ZookeeperHelper(address, "/");
             zookeeperHelper.SessionTimeout = sessionTimeOut;
             zookeeperHelper.Connect();//发起连接
             while (!zookeeperHelper.Connected)
             {
                 Thread.Sleep(1000); //停一秒,等待连接完成
             }
 
             //创建znode节点
             {
                 zookeeperHelper.SetData("/mynode", "hello world", true, false);
                 Console.WriteLine("完成创建节点");
             }
 
             //节点是否存在
             {
                 var exists = zookeeperHelper.Exists("/mynode");
                 Console.WriteLine("节点是否存在:" + exists);
             }
 
             //添加监听器
             {
                 zookeeperHelper.WatchAsync("/mynode", (e) =>
                 {
                     Console.WriteLine($"recieve: Path-{e.Path} State-{e.State} Type-{e.Type}");
                 }).Wait();
             }
 
             //获取节点数据
             {
                 var value = zookeeperHelper.GetData("/mynode");
                 Console.WriteLine("完成读取节点:" + value);
             }
 
             //设置节点数据
             {
                 zookeeperHelper.SetData("/mynode", "hello world again");
                 Console.WriteLine("设置节点数据");
             }
 
             //重新获取节点数据
             {
                 var value = zookeeperHelper.GetData("/mynode");
                 Console.WriteLine("重新获取节点数据:" + value);
             }
 
             //移除节点
             {
                 zookeeperHelper.Delete("/mynode");
                 Console.WriteLine("移除节点");
             }
 
             Console.WriteLine("完成");
             Console.ReadKey();
 
         }
     }
}

执行结果:
在这里插入图片描述

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什么是ZooKeeperZooKeeper是一个分布式的,开放源码的分布式应用程序协调服务,是Google的Chubby一个开源的实现,是Hadoop和Hbase的重要组件。它是一个为分布式应用提供一致性服务的软件,提供的功能包括:配置维护、域名服务、分布式同步、组服务等。 ZooKeeper的目标就是封装好复杂易出错的关键服务,将简单易用的接口和性能高效、功能稳定的系统提供给用户。 Rabbit ZooKeeper Extensions 该项目使用了 Apache ZooKeeper .NET async Client 组件,除提供了基本的zk操作,还额外封装了常用的功能以便让.net开发者更好的使用zookeeper。 提供的功能 session过期重连 永久watcher 递归删除节点 递归创建节点 跨平台(支持.net core) 使用说明 创建连接 IZookeeperClient client = new ZookeeperClient(new ZookeeperClientOptions         {             ConnectionString = "172.18.20.132:2181",             BasePath = "/", //default value             ConnectionTimeout = TimeSpan.FromSeconds(10), //default value             SessionTimeout = TimeSpan.FromSeconds(20), //default value             OperatingTimeout = TimeSpan.FromSeconds(60), //default value             ReadOnly = false, //default value             SessionId = 0, //default value             SessionPasswd = null //default value         }); 创建节点 var data = Encoding.UTF8.GetBytes("2016"); //快速创建临时节点 await client.CreateEphemeralAsync("/year", data); await client.CreateEphemeralAsync("/year", data, ZooDefs.Ids.OPEN_ACL_UNSAFE); //快速创建永久节点 await client.CreatePersistentAsync("/year", data); await client.CreatePersistentAsync("/year", data, ZooDefs.Ids.OPEN_ACL_UNSAFE); //完整调用 await client.CreateAsync("/year", data, ZooDefs.Ids.OPEN_ACL_UNSAFE, CreateMode.PERSISTENT_SEQUENTIAL); //递归创建 await client.CreateRecursiveAsync("/microsoft/netcore/aspnet", data, CreateMode.PERSISTENT); 获取节点数据 IEnumerable data = await client.GetDataAsync("/year"); Encoding.UTF8.GetString(data.ToArray()); 获取子节点 IEnumerable children= await client.GetChildrenAsync("/microsoft"); 判断节点是否存在 bool exists = await client.ExistsAsync("/year"); 删除节点 await client.DeleteAsync("/year"); //递归删除 bool success = await client.DeleteRecursiveAsync("/microsoft"); 更新数据 Stat stat = await client.SetDataAsync("/year", Encoding.UTF8.GetBytes("2017")); 订阅数据变化 await client.Subscrib

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