using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Pro
{
public partial class SoketPage : System.Web.UI.Page
{
//服务端监听执行线程
protected void Page_Load(object sender, EventArgs e)
{
if (!IsPostBack)
{
SocketServer socket = new SocketServer(12345, "127.0.0.1", txtServerInfo);
//启动线程
Thread thread = new Thread(new ThreadStart(socket.beginListen));
thread.Start();
// 在应用程序启动时运行的代码
//(new System.Threading.Thread(new System.Threading.ThreadStart(new Class1().CreatSocket))).Start();//开辟一个新线程
}
}
//客户端按钮事件
protected void Button1_Click(object sender, EventArgs e)
{
Socketclient client = new Socketclient(txtClientInfo, txtContent);
client.StartClient();
}
}
//客户端
public class Socketclient
{
TextBox txt;
TextBox send_txt;
public Socketclient(TextBox txt, TextBox send_txt)
{
this.txt = txt;
this.send_txt = send_txt;
}
public void StartClient()
{
//传入数据的数据缓冲区.
byte[] bytes = new byte[1024];
// Connect to a remote device.
try
{
// Establish the remote endpoint for the socket.
// This example uses port 11000 on the local computer.
//IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
//获取服务器IP
//int ipindex = ipHostInfo.AddressList.Count();
//IPAddress ipAddress = ipHostInfo.AddressList[ipindex - 1];
//IPEndPoint remoteEP = new IPEndPoint(ipAddress, 12345);
//1.客户端与服务端地址是否一致;如果服务器使用net.tcp://127.0.0.1:8888,而客户端使用net.tcp://192.168.1.13:8888,这样是不行的,服务器端的地址也必须使用net.tcp://192.168.1.13:8888。
//2. 服务端是否开启了防火墙,从而导致端口无法被客户端机器访问,这时你可以使用telnet命令(telnet ip port)看看是否能打开指定IP的指定端口,如果不行,那最直接的办法就是先关闭防火墙,如果你即要打开防火墙,还要让端口可访问,那就需要你自己进行设置了(google一下吧),这里就不详说了。
IPAddress address = IPAddress.Parse("127.0.0.1");
IPEndPoint remoteEP = new IPEndPoint(address, 12345);
// Create a TCP/IP socket.
Socket sender = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// Connect the socket to the remote endpoint. Catch any errors.
try
{
sender.Connect(remoteEP);
// Console.WriteLine("Socket connected to {0}",sender.RemoteEndPoint.ToString());
txt.Text += "\r\n" + sender.RemoteEndPoint.ToString() + "\r\n";
// Encode the data string into a byte array.
byte[] msg = Encoding.UTF8.GetBytes(send_txt.Text + "<EOF>");
// Send the data through the socket.
int bytesSent = sender.Send(msg);
// Receive the response from the remote device.
int bytesRec = sender.Receive(bytes);
//Console.WriteLine("Echoed test = {0}",Encoding.UTF8.GetString(bytes,0,bytesRec));
txt.Text += "\r\n" + Encoding.UTF8.GetString(bytes, 0, bytesRec) + "\r\n";//接收远程服务器信息
// Release the socket.
sender.Shutdown(SocketShutdown.Both);
sender.Close();
}
catch (ArgumentNullException ane)
{
// Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
txt.Text += "\r\n" + ane.ToString() + "\r\n";
}
catch (SocketException se)
{
// Console.WriteLine("SocketException : {0}",se.ToString());
txt.Text += "\r\n" + se.ToString() + "\r\n";
}
catch (Exception e)
{
// Console.WriteLine("Unexpected exception : {0}", e.ToString());
txt.Text += "\r\n" + e.ToString() + "\r\n";
}
}
catch (Exception e)
{
// Console.WriteLine( e.ToString());
txt.Text += "\r\n" + e.ToString() + "\r\n";
}
}
}
//服务器端
public class SocketServer
{
int port; //端口
string host;//ip地址
TextBox txt;
/// <summary>
/// 构造涵数
/// </summary>
/// <param name="ports">端口号</param>
public SocketServer(int ports, string host, TextBox txt)
{
this.port = ports;
this.host = host;
this.txt = txt;
}
//开始监听
public void beginListen()
{
try
{
IPAddress ip = IPAddress.Parse(host);//把ip地址字符串转换为IPAddress类型的实例
IPEndPoint ipe = new IPEndPoint(ip, port);//用指定的端口和ip初始化IPEndPoint类的新实例
///创建socket并开始监听
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//创建一个socket对像,如果用udp协议,则要用SocketType.Dgram类型的套接字
s.Bind(ipe);//绑定EndPoint对像(端口和ip地址)
s.Listen(0);//开始监听
txt.Text += "等待客户端连接";
// Console.WriteLine("等待客户端连接");
//定义循环,以便可以简历多次连接
while (true)
{
Socket temp = s.Accept();//为新建连接创建新的socket
while (true)
{
string recvStr = "";
byte[] recvBytes = new byte[1024];
int bytes;
bytes = temp.Receive(recvBytes, recvBytes.Length, 0);//从客户端接受信息
recvStr += Encoding.UTF8.GetString(recvBytes, 0, bytes);
txt.Text += "\r\n" + recvStr + "\r\n";
if (recvStr.IndexOf("<EOF>") > -1)
{
break;
}
}
//给client端返回信息
// Console.WriteLine("server get message:{0}", recvStr);//把客户端传来的信息显示出来
string sendStr = "消息 upload OK";
byte[] bs = Encoding.UTF8.GetBytes(sendStr);
temp.Send(bs, bs.Length, 0);//返回信息给客户端
temp.Shutdown(SocketShutdown.Both);
temp.Close();
}
}
catch (Exception ex)
{
string str = ex.ToString();
txt.Text += "\r\n" + str + "\r\n";
}
}
}
}
<!DOCTYPE html>
<html>
<head runat="server">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title></title>
</head>
<body>
<form id="form1" runat="server">
<div>
<asp:TextBox ID="txtServerInfo" runat="server" Height="206px" TextMode="MultiLine" Width="700px"></asp:TextBox>
<hr />
<asp:TextBox ID="txtClientInfo" runat="server" Height="197px" TextMode="MultiLine" Width="376px"></asp:TextBox>
<asp:TextBox ID="txtContent" runat="server" Height="119px" TextMode="MultiLine"></asp:TextBox>
<asp:Button ID="Button1" runat="server" Height="52px" OnClick="Button1_Click" Text="发送" Width="138px" />
</div>
</form>
</body>
</html>