Swing Timer

Lab mate came by and talked about a feature he needs to update several textfield periodically on a panel. He is monitoring some resources and will generate a file for display every second, so his UI only needs to read the one-line file once a second and update the textfields. So we got a chance to use swing's Timer haha.

Timer timer = new Timer(1000, new ActionListener() {

@Override
public void actionPerformed(ActionEvent e) {
System.out.println("repaint " + Thread.currentThread().getName());

Random rand = new Random();
int base = rand.nextInt(100);
textField_1.setText("" + base);
textField_2.setText("" + (base+1));
textField_3.setText("" + (base+2));
textField_4.setText("" + (base+3));
}});
timer.start();

something like this works. Intrinsically, there is a thread dedicated for running this actionPerformed() every second. This thread actually fired actionEvents to our listener.
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值