最近的一个android 项目中,客户要求在查看拍照上传的图片时,可以对图片进行多点触控的拖拽、放大、缩小等操作。网上的范例都不怎么好,实现的效果差强人意。
下面说说我的方案:
步骤一:自定义一个View,该View继承自ImageView。在该View中实现多点触控的拖拽、缩放等功能。
步骤二:像使用ImageView那样,在XML中引入该View。当然也可以动态创建该View然后添加到容器组件中。
一、自定义TouchView继承ImageView
- package com.hzunitech.xcgk.ui;
- import android.content.Context;
- import android.util.AttributeSet;
- import android.util.FloatMath;
- import android.view.MotionEvent;
- import android.view.animation.TranslateAnimation;
- import android.widget.ImageView;
- /**
- * 继承ImageView 实现了多点触碰的拖动和缩放
- * @author lihua
- */
- public class TouchView extends ImageView {
- static final int NONE = 0;
- static final int DRAG = 1; //拖动中
- static final int ZOOM = 2; //缩放中
- static final int BIGGER = 3; //放大ing
- static final int SMALLER = 4; //缩小ing
- private int mode = NONE; //当前的事件
- private float beforeLenght; //两触点距离
- private float afterLenght; //两触点距离
- private float scale = 0.04f; //缩放的比例 X Y方向都是这个值 越大缩放的越快
- private int screenW;
- private int screenH;
- /*处理拖动 变量 */
- private int start_x;
- private int start_y;
- private int stop_x ;
- private int stop_y ;
- private TranslateAnimation trans; //处理超出边界的动画
- /**
- * 默认构造函数
- * @param context
- */
- public TouchView(Context context){
- super(context);
- }
- /**
- * 该构造方法在静态引入XML文件中是必须的
- * @param context
- * @param paramAttributeSet
- */
- public TouchView(Context context,AttributeSet paramAttributeSet){
- super(context,paramAttributeSet);
- }
- /**
- * 该构造函数在动态创建时,指定图片的初始高宽
- * @param context
- * @param w
- * @param h
- */
- public TouchView(Context context,int w,int h) {
- super(context);
- this.setPadding(0, 0, 0, 0);
- screenW = w;
- screenH = h;
- }
- /**
- * 就算两点间的距离
- */
- private float spacing(MotionEvent event) {
- float x = event.getX(0) - event.getX(1);
- float y = event.getY(0) - event.getY(1);
- return FloatMath.sqrt(x * x + y * y);
- }
- /**
- * 处理触碰..
- */
- @Override
- public boolean onTouchEvent(MotionEvent event)
- {
- switch (event.getAction() & MotionEvent.ACTION_MASK) {
- case MotionEvent.ACTION_DOWN:
- mode = DRAG;
- stop_x = (int) event.getRawX();
- stop_y = (int) event.getRawY();
- start_x = (int) event.getX();
- start_y = stop_y - this.getTop();
- if(event.getPointerCount()==2)
- beforeLenght = spacing(event);
- break;
- case MotionEvent.ACTION_POINTER_DOWN:
- if (spacing(event) > 10f) {
- mode = ZOOM;
- beforeLenght = spacing(event);
- }
- break;
- case MotionEvent.ACTION_UP:
- /*判断是否超出范围 并处理*/
- int disX = 0;
- int disY = 0;
- if(getHeight()<=screenH || this.getTop()<0)
- {
- if(this.getTop()<0 )
- {
- int dis = getTop();
- this.layout(this.getLeft(), 0, this.getRight(), 0 + this.getHeight());
- disY = dis - getTop();
- }
- else if(this.getBottom()>screenH)
- {
- disY = getHeight()- screenH+getTop();
- this.layout(this.getLeft(), screenH-getHeight(), this.getRight(), screenH);
- }
- }
- if(getWidth()<=screenW)
- {
- if(this.getLeft()<0)
- {
- disX = getLeft();
- this.layout(0, this.getTop(), 0+getWidth(), this.getBottom());
- }
- else if(this.getRight()>screenW)
- {
- disX = getWidth()-screenW+getLeft();
- this.layout(screenW-getWidth(), this.getTop(), screenW, this.getBottom());
- }
- }
- if(disX!=0 || disY!=0)
- {
- trans = new TranslateAnimation(disX, 0, disY, 0);
- trans.setDuration(500);
- this.startAnimation(trans);
- }
- mode = NONE;
- break;
- case MotionEvent.ACTION_POINTER_UP:
- mode = NONE;
- break;
- case MotionEvent.ACTION_MOVE:
- /*处理拖动*/
- if (mode == DRAG) {
- if(Math.abs(stop_x-start_x-getLeft())<88 && Math.abs(stop_y - start_y-getTop())<85)
- {
- this.setPosition(stop_x - start_x, stop_y - start_y, stop_x + this.getWidth() - start_x, stop_y - start_y + this.getHeight());
- stop_x = (int) event.getRawX();
- stop_y = (int) event.getRawY();
- }
- }
- /*处理缩放*/
- else if (mode == ZOOM) {
- if(spacing(event)>10f)
- {
- afterLenght = spacing(event);
- float gapLenght = afterLenght - beforeLenght;
- if(gapLenght == 0) {
- break;
- }
- else if(Math.abs(gapLenght)>5f)
- {
- if(gapLenght>0) {
- this.setScale(scale,BIGGER);
- }else {
- this.setScale(scale,SMALLER);
- }
- beforeLenght = afterLenght;
- }
- }
- }
- break;
- }
- return true;
- }
- /**
- * 实现处理缩放
- */
- private void setScale(float temp,int flag) {
- if(flag==BIGGER) {
- this.setFrame(this.getLeft()-(int)(temp*this.getWidth()),
- this.getTop()-(int)(temp*this.getHeight()),
- this.getRight()+(int)(temp*this.getWidth()),
- this.getBottom()+(int)(temp*this.getHeight()));
- }else if(flag==SMALLER){
- this.setFrame(this.getLeft()+(int)(temp*this.getWidth()),
- this.getTop()+(int)(temp*this.getHeight()),
- this.getRight()-(int)(temp*this.getWidth()),
- this.getBottom()-(int)(temp*this.getHeight()));
- }
- }
- /**
- * 实现处理拖动
- */
- private void setPosition(int left,int top,int right,int bottom) {
- this.layout(left,top,right,bottom);
- }
- }
二、在XML文件中引入TouchView。
在xml中引入TouchView和引入其父类ImageView是一样的。
- <ImageView
- android:id="@+id/drawing"
- android:layout_width="fill_parent"
- android:layout_height="fill_parent" >
- </ImageView>
- <com.hzunitech.xcgk.ui.TouchView
- android:id="@+id/drawing"
- android:layout_width="fill_parent"
- android:layout_height="fill_parent"
- android:layout_marginTop="50px"
- android:gravity="center">
- </com.hzunitech.xcgk.ui.TouchView>
在Activity中,为找到该组件,并为其动态设置图片。
- TouchView drawing = (TouchView)findViewById(R.id.drawing);
- //獲得網絡url上的一個圖片
- Bitmap img = AvdUtils.getHttpBitmap(Constants.URL_PREFIX+takan.getFileName());
- drawing.setImageBitmap(img);
参考自:http://hbxflihua.iteye.com/blog/1485032