That worked beautifully, though I had to do a little more work then
that.
in void BaseOutNetRTMPStream::SignalAttachedToInStream(), I added the
following code after stream begin to allow Video samples:
+ //XXX. notify |RtmpSampleAccess
+ /*
+ message = StreamMessageFactory::GetNotifyRtmpSampleAccess(
+ _pChannelVideo->id, _rtmpStreamId, absoluteTimestamp, false, true,
true);
+ TRACK_MESSAGE("Message:\n%s", STR(message.ToString()));
+ if (!_pRTMPProtocol->SendMessage(message)) {
+ FATAL("Unable to send message");
+ _pRTMPProtocol->EnqueueForDelete();
+ return false;
+ }
+ */
+
Also in the same method, changed the same call for the audio channel:
//10. notify |RtmpSampleAccess
message = StreamMessageFactory::GetNotifyRtmpSampleAccess(
_pChannelAudio->id, _rtmpStreamId, 0, true, true, true);
TRACK_MESSAGE("Message:\n%s", STR(message.ToString()));
if (!_pRTMPProtocol->SendMessage(message)) {
FATAL("Unable to send message");
_pRTMPProtocol->EnqueueForDelete();
return;
}
This works perfectly to get Flash BitmapData.draw() to work on the
RTMP stream. I suggest this be integrated as a configuration option to
each application so it would be possible to do something like from the
app configuration:
{
description="FLV Playback Sample",
name="flvplayback",
protocol="dynamiclinklibrary",
aliases=
{
"simpleLive",
"vod",
"live",
"WeeklyQuest",
"SOSample",
"oflaDemo",
},
acceptors =
{
{
ip="0.0.0.0",
port=1935,
protocol="inboundRtmfp"
},
{
ip="0.0.0.0",
port=6666,
protocol="inboundLiveFlv",
waitForMetadata=true,
},
{
ip="0.0.0.0",
port=9999,
protocol="inboundTcpTs"
},
--[[{
ip="0.0.0.0",
port=554,
protocol="inboundRtsp"
},]]--
},
externalStreams =
{
validateHandshake=true,
keyframeSeek=true,
seekGranularity=1.5, --in seconds, between 0.1 and 600
clientSideBuffer=12, --in seconds, between 5 and 30
allowVideoSampleAccess=true,
allowAudioSampleAccess=true,
},
A big thanks for pointing me in the right direction!
that.
in void BaseOutNetRTMPStream::SignalAttachedToInStream(), I added the
following code after stream begin to allow Video samples:
+ //XXX. notify |RtmpSampleAccess
+ /*
+ message = StreamMessageFactory::GetNotifyRtmpSampleAccess(
+ _pChannelVideo->id, _rtmpStreamId, absoluteTimestamp, false, true,
true);
+ TRACK_MESSAGE("Message:\n%s", STR(message.ToString()));
+ if (!_pRTMPProtocol->SendMessage(message)) {
+ FATAL("Unable to send message");
+ _pRTMPProtocol->EnqueueForDelete();
+ return false;
+ }
+ */
+
Also in the same method, changed the same call for the audio channel:
//10. notify |RtmpSampleAccess
message = StreamMessageFactory::GetNotifyRtmpSampleAccess(
_pChannelAudio->id, _rtmpStreamId, 0, true, true, true);
TRACK_MESSAGE("Message:\n%s", STR(message.ToString()));
if (!_pRTMPProtocol->SendMessage(message)) {
FATAL("Unable to send message");
_pRTMPProtocol->EnqueueForDelete();
return;
}
This works perfectly to get Flash BitmapData.draw() to work on the
RTMP stream. I suggest this be integrated as a configuration option to
each application so it would be possible to do something like from the
app configuration:
{
description="FLV Playback Sample",
name="flvplayback",
protocol="dynamiclinklibrary",
aliases=
{
"simpleLive",
"vod",
"live",
"WeeklyQuest",
"SOSample",
"oflaDemo",
},
acceptors =
{
{
ip="0.0.0.0",
port=1935,
protocol="inboundRtmfp"
},
{
ip="0.0.0.0",
port=6666,
protocol="inboundLiveFlv",
waitForMetadata=true,
},
{
ip="0.0.0.0",
port=9999,
protocol="inboundTcpTs"
},
--[[{
ip="0.0.0.0",
port=554,
protocol="inboundRtsp"
},]]--
},
externalStreams =
{
validateHandshake=true,
keyframeSeek=true,
seekGranularity=1.5, --in seconds, between 0.1 and 600
clientSideBuffer=12, --in seconds, between 5 and 30
allowVideoSampleAccess=true,
allowAudioSampleAccess=true,
},
A big thanks for pointing me in the right direction!