在多线程开发中,除了synchronized这个关键字外,我们还能通过Lock接口来实现这种效果。通过Lock接口来实现
这种多线程加锁效果的好处是非常的灵活,我们不在需要对整个函数加锁,而且可以很方便的把他放在我们函数的任何
一个地方,非常的称心,而且从效率上来说,使用Lock接口要比使用synchronized关键字效率高一些,下面我们来使用
一个例子来说明这种方法的使用。
package com.bird.concursey.charpet3;
public class Job implements Runnable {
private PrintQueue printQueue;
public Job(PrintQueue printQueue) {
this.printQueue = printQueue;
}
@Override
public void run() {
System.out.printf("%s: Going to print a document\n", Thread
.currentThread().getName());
printQueue.printJob(new Object());
System.out.printf("%s: The document has been printed\n", Thread
.currentThread().getName());
}
}
package com.bird.concursey.charpet3;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class PrintQueue {
private final Lock queueLock = new ReentrantLock();
public void printJob(Object document) {
queueLock.lock();
Long duration=(long)(Math.random() * 10000);
System.out.println(Thread.currentThread().getName()+ ":PrintQueue: Printing a Job during "+(duration/1000)+" seconds");
try {
Thread.sleep(duration);
} catch (InterruptedException e) {
e.printStackTrace();
}finally{
queueLock.unlock();
}
}
public static void main(String[] args) {
PrintQueue printQueue = new PrintQueue();
Thread thread[] = new Thread[10];
for(int i = 0; i < 10; i++) {
thread[i] = new Thread(new Job(printQueue), "Thread " + i);
}
for(int i = 0; i < 10; i++) {
thread[i].start();
}
}
}