循环滚动图片

循环滚动图片

import “MainViewController.h”

define WIDTH self.view.frame.size.width

define HEIGHT self.view.frame.size.height

@interface MainViewController ()

@end

@implementation MainViewController

  • (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.

    UIScrollView *scrollView=[[UIScrollView alloc] initWithFrame:CGRectMake(0,0,self.view.frame.size.width,self.view.frame.size.height)];
    scrollView.backgroundColor=[UIColor yellowColor];
    [self.view addSubview:scrollView];
    [scrollView release];

    scrollView.contentSize=CGSizeMake(WIDTH*9,0);
    scrollView.pagingEnabled=YES;

    UIImageView *imageView1=[[UIImageView alloc] initWithImage:[UIImage imageNamed:@”h7.jpg”]];
    imageView1.frame=CGRectMake(0, 0, WIDTH, HEIGHT);
    [scrollView addSubview:imageView1];
    [imageView1 release];

    for (NSInteger i=1; i<8; i++) {
    NSString *picName=[NSString stringWithFormat:@”h%ld.jpg”,i];
    UIImageView *imageView=[[UIImageView alloc] initWithImage:[UIImage imageNamed:picName]];
    imageView.frame=CGRectMake(WIDTH*i, 0, WIDTH,HEIGHT);
    [scrollView addSubview:imageView];
    [imageView release];
    }

    UIImageView *imageView2=[[UIImageView alloc] initWithImage:[UIImage imageNamed:@”h1.jpg”]];
    imageView2.frame=CGRectMake(WIDTH*8, 0, WIDTH, HEIGHT);
    [scrollView addSubview:imageView2];
    [imageView2 release];

    scrollView.contentOffset=CGPointMake(WIDTH*1, 0);
    scrollView.bounces=NO;
    scrollView.showsHorizontalScrollIndicator=NO;
    scrollView.showsVerticalScrollIndicator=NO;

    scrollView.delegate=self;
    scrollView.tag=1000;

    [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(changeImage) userInfo:nil repeats:YES];

}

-(void)changeImage{
UIScrollView scrollView=(UIScrollView )[self.view viewWithTag:1000];
[scrollView setContentOffset:CGPointMake(scrollView.contentOffset.x+WIDTH, 0) animated:YES];
if (scrollView.contentOffset.x==WIDTH*8) {
scrollView.contentOffset=CGPointMake(WIDTH*1, 0);
}else if (scrollView.contentOffset.x==WIDTH*0){
scrollView.contentOffset=CGPointMake(WIDTH*7, 0);
}
}

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