#include<iostream>
#define PI 3.14
using namespace std;
class Circle{
private:
double radius;
public:
Circle();
Circle(double radius);
void setRadius(double radius);
double Getradius();
double Area();
};
Circle::Circle()
{
radius=1;
}
Circle::Circle(double radius)
{
this->radius=radius;
}
void Circle::setRadius(double radius)
{
this->radius=(radius>0)?radius:0;
}
double Circle::Getradius()
{
return radius;
}
double Circle::Area()
{
return PI*radius*radius;
}
double sum(Circle circleArray[],int size)
{
double sum=0.0;
for(int i=0;i<size;i++)
sum+=circleArray[i].Area();
return sum;
}
int main()
{
int n;
Circle *circleArray,a;
double *radius;
cout << "input the amount of these circles:";
cin >> n;
circleArray=new Circle[n];
radius=new double[n];
cout << "input the radius of these circles:";
for(int i=0;i<n;i++)
{
cin >> radius[i];
circleArray[i].setRadius(radius[i]);
}
cout << "the sum of these circles is:" << sum(circleArray,n) <<endl;
return 0;
}