[.net core学习] .net core中的Rijndael取代方法

The difference (in .NET) between Rijndael and AES is that Rijndael allows the block size to change, but AES does not. Since RijndaelManaged's default block size is the same as the AES block size (128 bit / 16 byte) you are, in fact, using AES.

Instead of instantiating the implementation type by name, just use the factory (Aes.Create()). That works in both .NET Core and .NET Framework.

Other things worth mentioning:

  • All SymmetricAlgorithm instances are IDisposable, you should use them in a usingstatement.
  • All ICryptoTransform instances (such as your incorrectly named desEncryptor) are IDisposable, you should use them in a using statement.
  • ISO10126 padding is not available in .NET Core 1.0. If you need to be compatible with existing streams you can apply the padding yourself and specify PaddingMode.None. Otherwise, PKCS7 is more standard.
  • Your AES key isn't very random, since it comes from an ASCII string (lots of values won't be valid).
    • Base64 at least has full value range
    • PBKDF2 (Password-Based Key Derivation Function 2) via the Rfc2898DeriveBytes class allows for shared-string-secret in, predictable noise out.
    • KeyAgreement is in general better, but neither ECDH nor classic DH are available in .NET Core 1.0.
  • Usually the encryptor should let a random IV be calculated (call aes.GenerateIV() if using the same object for multiple operations) and present it with the ciphertext. So encrypt takes a key and plaintext and produces a ciphertext and IV. Decrypt takes (key, IV, ciphertext) and produces plaintext.

 

用法: SymmetricAlgorithm des = Aes.Create();

 

参考:http://stackoverflow.com/questions/38333722/how-to-use-rijndael-encryption-with-a-net-core-class-library-not-net-framewo

 

转载于:https://www.cnblogs.com/szw/p/6481720.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值