C#.NET Velocity共享缓存管理

 
  
using System;
using System.Collections;
using System.Text.RegularExpressions;
using System.Web;
using Microsoft.Data.Caching;
using System.Collections.Generic;
using System.Linq;

namespace Pub.Class
{
/// <summary>
/// Velocity缓存管理
/// </summary>
public class VelocityCache {
#region 私有静态字段
private static readonly DataCache _cache;
private static readonly DataCacheFactory _factory;
private static string RegionName = " PubClassRegion " ;
/// <summary>
/// 缓存因子
/// </summary>
private static int Factor = 5 ;
#endregion

#region 构造器
static VelocityCache() {
Cache2.VelocityCacheName
= string .IsNullOrEmpty(Cache2.VelocityCacheName) ? WebConfig.GetApp( " VelocityCacheName " ) ?? string .Empty : Cache2.VelocityCacheName;
if (Cache2.VelocityCacheName.Length > 0 ) {
_factory
= new DataCacheFactory();
_cache
= _factory.GetCache(Cache2.VelocityCacheName);
try { _cache.CreateRegion(RegionName, false ); } catch {}
}
}
#endregion

#region 公有靜态字段
/// <summary>
/// 日缓存因子
/// </summary>
public static readonly int DayFactor = 17280 ;
/// <summary>
/// 小时缓存因子
/// </summary>
public static readonly int HourFactor = 720 ;
/// <summary>
/// 分缓存因子
/// </summary>
public static readonly int MinuteFactor = 12 ;
/// <summary>
/// 秒缓存因子
/// </summary>
public static readonly double SecondFactor = 0.2 ;
#endregion

#region 静态方法
public static IList < CachedItem > GetList(){
IList
< CachedItem > list = new List < CachedItem > ();
IList
< KeyValuePair < string , object >> result = _cache.GetObjectsInRegion(RegionName).ToList();
foreach (var info in result) {
list.Add(
new CachedItem(info.Key, info.Value.GetType().ToString()));
}
return list;
}
/// <summary>
/// 清空所有缓存项目
/// </summary>
public static void Clear() {
_cache.ClearRegion(RegionName);
}
/// <summary>
/// 删除缓存
/// </summary>
/// <param name="pattern"> 缓存键正则匹配模式 </param>
public static void RemoveByPattern( string pattern) {
IList
< KeyValuePair < string , object >> result = _cache.GetObjectsInRegion(RegionName).ToList();
Regex regex
= new Regex(pattern, RegexOptions.IgnoreCase | RegexOptions.Singleline | RegexOptions.Compiled);
foreach (var info in result) {
if (regex.IsMatch(info.Key)) _cache.Remove(info.Key, RegionName);
}
}
/// <summary>
/// 删除缓存
/// </summary>
/// <param name="key"> 缓存键名 </param>
public static void Remove( string key) { if (Get(key) != null ) _cache.Remove(key, RegionName); }
/// <summary>
/// 增加缓存项目
/// </summary>
/// <param name="key"> 缓存键名 </param>
/// <param name="obj"> 缓存对象 </param>
public static void Insert( string key, object obj) { _cache.Put(key, obj, DateTime.Now.GetTimeSpan(DateTime.Now.AddSeconds(Factor)), RegionName); }
public static void Add( string key, object obj) { _cache.Add(key, obj, DateTime.Now.GetTimeSpan(DateTime.Now.AddSeconds(Factor)), RegionName); }
/// <summary>
/// 增加缓存项目
/// </summary>
/// <param name="key"> 缓存键名 </param>
/// <param name="obj"> 缓存对象 </param>
/// <param name="seconds"> 缓存秒数 </param>
public static void Insert( string key, object obj, int seconds) {
if (obj != null ) _cache.Put(key, obj, DateTime.Now.GetTimeSpan(DateTime.Now.AddSeconds(Factor * seconds)), RegionName);
}
public static void Add( string key, object obj, int seconds) {
if (obj != null ) _cache.Add(key, obj, DateTime.Now.GetTimeSpan(DateTime.Now.AddSeconds(Factor * seconds)), RegionName);
}
/// <summary>
/// 获取缓存对象
/// </summary>
/// <param name="key"> 缓存键名 </param>
/// <returns> 返回缓存对象 </returns>
public static object Get( string key) { return _cache.Get(key, RegionName); }
#endregion
}
}
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