iOS 跑马灯效果展示

@implementation ViewController

- (void)viewDidLoad {

    [super viewDidLoad];

    // Do any additional setup after loading the view, typically from a nib.

    

    self.contentView                   = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 250.f, 20)];

    self.contentView.layer.borderWidth = 0.5f;


// 注意这个代码很重要,裁剪掉父视图bounds范围外的子layer

// 还有view的clipsToBounds属性

    self.contentView.layer.masksToBounds = YES;

    self.contentView.layer.borderColor = [[UIColor grayColor] colorWithAlphaComponent:0.25f].CGColor;

    self.contentView.center            = self.view.center;

    [self.view addSubview:self.contentView];

    

    self.label       = [[UILabel alloc] initWithFrame:CGRectMake(self.contentView.width, 0, 300, self.contentView.height)];

    self.label.backgroundColor = [UIColor cyanColor];

    [self.contentView addSubview:self.label];

    

    [self doAnimation];

    

    UIPanGestureRecognizer *tapGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(tapGestureEvent:)];

    tapGesture.delegate                = self;

    [self.contentView addGestureRecognizer:tapGesture];

}

- (void)doAnimation {

    

    CGPoint       fromPoint = CGPointMake(self.contentView.width + self.label.width / 2.f, self.contentView.height / 2.f);

    UIBezierPath *movePath  = [UIBezierPath bezierPath];

    [movePath moveToPoint:fromPoint];

    [movePath addLineToPoint:CGPointMake(-self.label.width / 2, self.contentView.height / 2.f)];

    

    CAKeyframeAnimation *moveAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];

    moveAnimation.path                 = movePath.CGPath;

    moveAnimation.removedOnCompletion  = YES;

    moveAnimation.duration             = 8.f;

    moveAnimation.delegate             = self;

    [self.label.layer addAnimation:moveAnimation forKey:nil];

}


- (void)animationDidStop:(CAAnimation *)anim finished:(BOOL)flag {

    

    if (flag) {

        

        [self doAnimation];

    }

}


- (void)pauseLayer:(CALayer*)layer {

    

    CFTimeInterval pausedTime = [layer convertTime:CACurrentMediaTime() fromLayer:nil];

    layer.speed               = 0.0;

    layer.timeOffset          = pausedTime;

}


- (void)resumeLayer:(CALayer*)layer {

    

    CFTimeInterval pausedTime     = layer.timeOffset;

    layer.speed                   = 1.0;

    layer.timeOffset              = 0.0;

    layer.beginTime               = 0.0;

    CFTimeInterval timeSincePause = [layer convertTime:CACurrentMediaTime() fromLayer:nil] - pausedTime;

    layer.beginTime               = timeSincePause;

}


- (void)tapGestureEvent:(UIPanGestureRecognizer *)tapGesture {

    

    if (tapGesture.state == UIGestureRecognizerStateBegan) {

        

        NSLog(@"拖拽");

        [self pauseLayer:self.label.layer];

        

    } else if (tapGesture.state == UIGestureRecognizerStateEnded) {

        

        NSLog(@"释放");

        [self resumeLayer:self.label.layer];

    }

}


  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值