Makefile IOS混编及自动安装到设备


看到网上有此一篇文章。我只需要其中的混编部分及 -x objective-c++

觉得不错,对希望makefile编译库的童鞋还是有帮助的。也供自己以后参考。


----------------------

Xcode 也支持以命令行形式来编译 iPhone 程序。另外还可以手动的编写 Makefile 文件,实现编译→安装的自动化批处理过程。如果你习惯了命令行的操作方式(linux,unix),那么这样的操作还是很方便的。
首先看看 Xcode 的命令行格式:
 xcodebuild -target Project_Name
xcodebuild install -target Project_Name


下面我们来实现程序的编译,并通过 ldid 转换编码格式,最后用 ssh 将编译好的程序安装到 iPhone 上的 /Applications/目录下。
首先安装 ssh 的公开密匙到 iPhone 上
1). 在Mac的终端上产生密匙
 ssh-keygen -t rsa
Generating public/private rsa key pair.
Enter file in which to save the key (/home/xxxx/.ssh/id_rsa):
Created directory '/home/xxxx/.ssh'.
Enter passphrase (empty for no passphrase): xxx
Enter same passphrase again: xxx
Your identification has been saved in /home/xxxx/.ssh/id_rsa.
Your public key has been saved in /home/xxxx/.ssh/id_rsa.pub.
The key fingerprint is:
e4:e8:b7:05:06:b3:f0:ff:af:13:fc:50:6a:5b:d1:b5 xxxx@localhost.localdomain


过程中会提问你通行证(passphrase),输入你常用的秘密。
2). 在 iPhone 上创建.ssh目录(iPhone的IP地址是10.0.2.2)
1 ssh root@10.0.2.2 'mkdir -p .ssh'


如果问道你iPhone root password,输入 alpine。
3). 拷贝刚才生成的公开密匙到 iPhone
1 cat ~/.ssh/id_rsa.pub | ssh root@10.0.2.2 'cat >> .ssh/authorized_keys'


如果问道你iPhone root password,输入 alpine。
4). 在 iPhone 上编辑 /etc/ssh/sshd_config 文件
 #将
#StrictModes yes
#PubkeyAuthentication yes
#AuthorizedKeysFile .ssh/authorized_keys
#替换为
StrictModes no
PubkeyAuthentication yes
AuthorizedKeysFile .ssh/authorized_keys


5). 重新启动iPhone
接下来,编译生成ldid工具
 wget http://svn.telesphoreo.org/trunk/data/ldid/ldid-1.0.610.tgz
tar -zxf ldid-1.0.610.tgz
# 如果是 PowerPC 下载下面的补丁
# wget -qO- http://fink.cvs.sourceforge.net/viewvcfink/dists/10.4/unstable/crypto/finkinfo/ldid.patch?revision=1.1 | patch -p0
cd ldid-1.0.610
g++ -I . -o util/ldid{,.cpp} -x c util/{lookup2,sha1}.c
sudo cp -a util/ldid /usr/bin


最后,让我们看看Makefile中都有什么
项目中的文件如下所示:
Classes : source code (.m .c .cpp etc)
Resources : png file and other support files
Project folder : *.xib Info.plist
Makefile: Select all
PREFIX  = arm-apple-darwin9-
###/
###                      Executable files
###/
CC      = $(PREFIX)gcc
CXX     = $(PREFIX)g++
LD      = $(CC)
AR      = $(PREFIX)ar
STRIP   = $(PREFIX)strip
OBJCOPY = $(PREFIX)objcopy
####################################################################################
## debug/release
DEBUG   ?= n
DEVEL   ?= n
## SDK版本
SDKVER    = 3.1.2
## iPhone的IP地址
IPHONE_IP = 10.0.2.2
## iPhone SDK路径
IPHONESDK = /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS$(SDKVER).sdk
## include 路径
INCPATH += -I"$(IPHONESDK)/usr/include"
INCPATH += -I"/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/arm-apple-darwin9/4.2/include/"
INCPATH += -I"/Developer/Platforms/iPhoneOS.platform/Developer/usr/include/"
INCPATH += -I"/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator$(SDKVER).sdk/usr/include"
## 标准库或者框架的设置
LDFLAGS=    -lobjc \
            -bind_at_load \
            -multiply_defined suppress \
            -w
LDFLAGS += -framework CoreFoundation
LDFLAGS += -framework Foundation
LDFLAGS += -framework UIKit
LDFLAGS += -framework CoreGraphics
#LDFLAGS += -framework AddressBookUI
#LDFLAGS += -framework AddressBook
#LDFLAGS += -framework QuartzCore
#LDFLAGS += -framework GraphicsServices
#LDFLAGS += -framework CoreSurface
#LDFLAGS += -framework CoreAudio
#LDFLAGS += -framework Celestial
#LDFLAGS += -framework AudioToolbox
#LDFLAGS += -framework WebCore
#LDFLAGS += -framework WebKit
#LDFLAGS += -framework SystemConfiguration
#LDFLAGS += -framework CFNetwork
#LDFLAGS += -framework MediaPlayer
#LDFLAGS += -framework OpenGLES
#LDFLAGS += -framework OpenAL
LDFLAGS += -F"$(IPHONESDK)/System/Library/Frameworks"
LDFLAGS += -F"$(IPHONESDK)/System/Library/PrivateFrameworks"
## 编译开关
CFLAGS  += $(INCPATH) \
        -std=c99 \
        -W -Wall \
        -funroll-loops \
        -Diphoneos_version_min=2.0 \
        -Wno-unused-parameter \
        -Wno-sign-compare
ifeq ($(DEBUG), y)
CFLAGS  += -O0 -g -DDEBUG_MUTEX
else
CFLAGS  += -O3 -DNDEBUG
ifeq ($(DEVEL), y)
CFLAGS  += -g
endif
endif
CFLAGS += -F"$(IPHONESDK)/System/Library/Frameworks"
CFLAGS += -F"$(IPHONESDK)/System/Library/PrivateFrameworks"
####################################################################################
BUILDDIR =./build/3.0
SRCDIR   =./Classes
RESDIR   =./Resources
###/
###                        Source files
###/
OBJS     = $(patsubst %.m,%.o,$(wildcard $(SRCDIR)/*.m))
OBJS    += $(patsubst %.m,%.o,$(wildcard ./*.m))
OBJS    += $(patsubst %.c,%.o,$(wildcard $(SRCDIR)/*.c))
OBJS    += $(patsubst %.cpp,%.o,$(wildcard $(SRCDIR)/*.cpp))
NIBS     = $(patsubst %.xib,%.nib,$(wildcard *.xib))
RESOURCES= $(wildcard $(RESDIR)/*)
APPFOLDER= $(TARGET).app
.PHONY: all
all: $(TARGET) bundle
$(TARGET): $(OBJS)
    $(LD) $(LDFLAGS) -o $@ $^
%.o:    %.m
    $(CC) -c $(CFLAGS) $< -o $@
%.o:    %.c
    $(CC) -c $(CFLAGS) $< -o $@
%.o:    %.cpp
    $(CXX) -x objective-c++ $(CFLAGS) $< -o $@
%.nib:  %.xib
    ibtool $< --compile $@
bundle: $(TARGET)
    @rm -rf $(BUILDDIR)
    @mkdir -p $(BUILDDIR)/$(APPFOLDER)
    @cp -r $(RESDIR)/* $(BUILDDIR)/$(APPFOLDER)
    @cp Info.plist $(BUILDDIR)/$(APPFOLDER)/Info.plist
    @echo "APPL" > $(BUILDDIR)/$(APPFOLDER)/PkgInfo
    mv $(NIBS) $(BUILDDIR)/$(APPFOLDER)
#    export CODESIGN_ALLOCATE=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate
    @ldid -S $(TARGET)
    @mv $(TARGET) $(BUILDDIR)/$(APPFOLDER)/$(TARGET)_
install: bundle
    @ssh root@$(IP) "cd /Applications/$(APPFOLDER) && rm -R * || echo 'not found' "
    @scp -rp $(BUILDDIR)/$(APPFOLDER) root@$(IP):/Applications
    @ssh root@$(IP) "cd /Applications/$(APPFOLDER) ; ldid -S $(TARGET)_; killall SpringBoard"
    @echo "Application $(APPFOLDER) installed"
uninstall:
    ssh root@$(IPHONE_IP) 'rm -fr /Applications/$(APPFOLDER); respring'
    @echo "Application $(APPFOLDER) uninstalled, please respring iPhone"
install_respring:
    scp respring_arm root@$(IPHONE_IP):/usr/bin/respring
.PHONY: clean
clean:
    @rm -f $(OBJS) $(TARGET)
    @rm -rf $(BUILDDIR)


然后执行下面的make命令,我们就可以直接在 iPhone 上测试我们的程序了。
make install_respring
make
make install


  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值