C#多线程源代码

using System; using System.Collections; using System.Threading; namespace MonitorCS2 { /// <summary> /// Summary description for Class1. /// </summary> class MonitorSample { //Define the queue to safe thread access. private Queue m_inputQueue; public MonitorSample() { m_inputQueue = new Queue(); } //Add an element to the queue and obtain the monitor lock for the queue object. public void AddElement(object qValue) { //Lock the queue. Monitor.Enter(m_inputQueue); //Add element m_inputQueue.Enqueue(qValue); //Unlock the queue. Monitor.Exit(m_inputQueue); } //Try to add an element to the queue. //Add the element to the queue only if the queue object is unlocked. public bool AddElementWithoutWait(object qValue) { //Determine whether the queue is locked if(!Monitor.TryEnter(m_inputQueue)) return false; m_inputQueue.Enqueue(qValue); Monitor.Exit(m_inputQueue); return true; } //Try to add an element to the queue. //Add the element to the queue only if during the specified time the queue object will be unlocked. public bool WaitToAddElement(object qValue, int waitTime) { //Wait while the queue is locked. if(!Monitor.TryEnter(m_inputQueue,waitTime)) return false; m_inputQueue.Enqueue(qValue); Monitor.Exit(m_inputQueue); return true; } //Delete all elements that equal the given object and obtain the monitor lock for the queue object. public void DeleteElement(object qValue) { //Lock the queue. Monitor.Enter(m_inputQueue); int counter = m_inputQueue.Count; while(counter > 0) { //Check each element. object elm = m_inputQueue.Dequeue(); if(!elm.Equals(qValue)) { m_inputQueue.Enqueue(elm); } --counter; } //Unlock the queue. Monitor.Exit(m_inputQueue); } //Print all queue elements. public void PrintAllElements() { //Lock the queue. Monitor.Enter(m_inputQueue); IEnumerator elmEnum = m_inputQueue.GetEnumerator(); while(elmEnum.MoveNext()) { //Print the next element. Console.WriteLine(elmEnum.Current.ToString()); } //Unlock the queue. Monitor.Exit(m_inputQueue); } static void Main(string[] args) { MonitorSample sample = new MonitorSample(); for(int i = 0; i < 30; i++) sample.AddElement(i); sample.PrintAllElements(); sample.DeleteElement(0); sample.DeleteElement(10); sample.DeleteElement(20); sample.PrintAllElements(); } } }

很抱歉,我没有CSDN开发的ChitGPT能够生成max30102的源代码。但是,你可以在Maxim Integrated的官方网站上找到相关的文档和示例代码。以下是一个基于Arduino平台的简单示例代码: ``` #include <Wire.h> #include "MAX30105.h" #include "heartRate.h" MAX30105 particleSensor; const byte RATE_SIZE = 4; // Increase this for more averaging. 4 is good. byte rates[RATE_SIZE]; // Array of heart rates byte rateSpot = 0; long lastBeat = 0; // Time at which the last beat occurred float beatsPerMinute; int beatAvg; void setup() { Serial.begin(115200); // Initialize sensor if (!particleSensor.begin(Wire, I2C_SPEED_FAST)) // Use default I2C port, 400kHz speed { Serial.println("MAX30105 was not found. Please check wiring/power. "); while (1); } // Configure sensor particleSensor.setup(); // Configure sensor with default settings particleSensor.setPulseAmplitudeRed(0x0A); // Turn Red LED to low to indicate sensor is running particleSensor.setPulseAmplitudeGreen(0); // Turn off Green LED } void loop() { // Check if a new beat has occurred long irValue = particleSensor.getIR(); if (checkForBeat(irValue) == true) { // Calculate the average beats per minute beatAvg = 0; for (byte x = 0 ; x < RATE_SIZE ; x++) beatAvg += rates[x]; beatAvg /= RATE_SIZE; beatsPerMinute = 60 * beatAvg; Serial.print("Heart Beat: "); Serial.println(beatsPerMinute); } } boolean checkForBeat(long irValue) { boolean beatDetected = false; // Detect if the signal crosses the threshold if (irValue > 500) { if (millis() - lastBeat > 1000) // Only accept the beat if it's been more than 1 second since the last one { lastBeat = millis(); beatDetected = true; if (rateSpot < RATE_SIZE) { rates[rateSpot++] = 60 / ((lastBeat - lastTime) / 1000.0); lastTime = lastBeat; } } } return beatDetected; } ``` 此代码使用Maxim Integrated的MAX30105心率传感器来检测心率,并在串口监视器上显示结果。请注意,此代码仅用于演示目的,您需要根据您的具体要求进行修改。
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