Fishnet(计算几何)

Time Limit: 1000MS Memory Limit: 10000K
Total Submissions: 1642 Accepted: 1051

Description

A fisherman named Etadokah awoke in a very small island. He could see calm, beautiful and blue sea around the island. The previous night he had encountered a terrible storm and had reached this uninhabited island. Some wrecks of his ship were spread around him. He found a square wood-frame and a long thread among the wrecks. He had to survive in this island until someone came and saved him. 

In order to catch fish, he began to make a kind of fishnet by cutting the long thread into short threads and fixing them at pegs on the square wood-frame. He wanted to know the sizes of the meshes of the fishnet to see whether he could catch small fish as well as large ones. 

The wood frame is perfectly square with four thin edges on meter long: a bottom edge, a top edge, a left edge, and a right edge. There are n pegs on each edge, and thus there are 4n pegs in total. The positions of pegs are represented by their (x,y)-coordinates. Those of an example case with n=2 are depicted in figures below. The position of the ith peg on the bottom edge is represented by (ai,0). That on the top edge, on the left edge and on the right edge are represented by (bi,1), (0,ci) and (1,di), respectively. The long thread is cut into 2n threads with appropriate lengths. The threads are strained between (ai,0) and (bi,1),and between (0,ci) and (1,di) (i=1,...,n). 

You should write a program that reports the size of the largest mesh among the (n+1)2 meshes of the fishnet made by fixing the threads at the pegs. You may assume that the thread he found is long enough to make the fishnet and the wood-frame is thin enough for neglecting its thickness. 
 

Input

The input consists of multiple sub-problems followed by a line containing a zero that indicates the end of input. Each sub-problem is given in the following format. 

a1 a2 ... an 
b1 b2 ... bn 
c1 c2 ... cn 
d1 d2 ... dn 
you may assume 0 < n <= 30, 0 < ai,bi,ci,di < 1

Output

For each sub-problem, the size of the largest mesh should be printed followed by a new line. Each value should be represented by 6 digits after the decimal point, and it may not have an error greater than 0.000001.

Sample Input

2
0.2000000 0.6000000
0.3000000 0.8000000
0.1000000 0.5000000
0.5000000 0.6000000
2
0.3333330 0.6666670
0.3333330 0.6666670
0.3333330 0.6666670
0.3333330 0.6666670
4
0.2000000 0.4000000 0.6000000 0.8000000
0.1000000 0.5000000 0.6000000 0.9000000
0.2000000 0.4000000 0.6000000 0.8000000
0.1000000 0.5000000 0.6000000 0.9000000
2
0.5138701 0.9476283
0.1717362 0.1757412
0.3086521 0.7022313
0.2264312 0.5345343
1
0.4000000
0.6000000
0.3000000
0.5000000
0

Sample Output

0.215657
0.111112
0.078923
0.279223
0.348958

题意:在一个边长为1的正方形(如图)的四个边上分别插入n个点,上和下,左和右分别对应点相连构成若干个线段,这些线段相交之后构成若干个四边形,问最大的那个四边形的面积;
先将对应点连起来构成线段,求出各个交点,这样就可以根据叉乘求出每个四边形的面积,比较之后得出最大的。我开始存输入的点的坐标时用的一位数组,结果找四边形对应顶点时就很麻烦,还是没想全面。改成二维数组后,p[i][j]就表示第i行第j个点的坐标,这样找四边形顶点坐标就好找了;
  1 #include<stdio.h>
  2 #include<string.h>
  3 #include<math.h>
  4 
  5 const double eps = 1e-8;
  6 int cmp(double x)
  7 {
  8     if(fabs(x) < eps)
  9         return 0;
 10     if(x > 0) return 1;
 11     return -1;
 12 }
 13 
 14 struct point
 15 {
 16     double x,y;
 17     point(){}
 18     point(double a,double b):x(a),y(b) {}
 19     friend point operator - (const point &a, const point &b)
 20     {
 21         return point(a.x-b.x,a.y-b.y);
 22     }
 23     friend point operator * (const double &a, const point &b)
 24     {
 25         return point(a*b.x,a*b.y);
 26     }
 27     friend point operator / (const point &a, const double &b)
 28     {
 29         return point(a.x/b,a.y/b);
 30     }
 31 }p[50][50];//p[i][j]存第i行第j列交点处的点的坐标;
 32 
 33 struct line
 34 {
 35     point a,b;
 36     line (){}
 37     line(point x, point y):a(x),b(y) {}
 38 }L[50][50];//存线段;
 39 
 40 double det(const point &a, const point &b)
 41 {
 42     return a.x * b.y - a.y * b.x;
 43 }
 44 bool parallel(line a,line b)
 45 {
 46     return !cmp(det(a.a-a.b,b.a-b.b));
 47 }
 48 bool line_make_point(line a,line b,point &res)
 49 {
 50     if(parallel(a,b)) return false;
 51     double s1 = det(a.a-b.a,b.b-b.a);
 52     double s2 = det(a.b-b.a,b.b-b.a);
 53     res = (s1*a.b-s2*a.a)/(s1-s2);
 54     return true;
 55 }
 56 double area(point a[])
 57 {
 58     double sum = 0;
 59     a[4] = a[0];
 60     for(int i = 0; i < 4; i++)
 61         sum += det(a[i+1],a[i]);
 62     return sum/2;
 63 }
 64 int main()
 65 {
 66     int n;
 67     while(~scanf("%d",&n) && n)
 68     {
 69         for(int i = 1; i <= n; i++)
 70         {
 71             scanf("%lf",&p[0][i].x);
 72             p[0][i].y = 0;
 73         }
 74         p[0][0].x = 0;
 75         p[0][0].y = 0;
 76         p[0][n+1].x = 1;
 77         p[0][n+1].y = 0;
 78 
 79         for(int i = 1; i <= n; i++)
 80         {
 81             scanf("%lf",&p[n+1][i].x);
 82             p[n+1][i].y = 1;
 83         }
 84         p[n+1][0].x = 0;
 85         p[n+1][0].y = 1;
 86         p[n+1][n+1].x = 1;
 87         p[n+1][n+1].y = 1;
 88 
 89         for(int i = 1; i <= n; i++)
 90         {
 91             scanf("%lf",&p[i][0].y);
 92             p[i][0].x = 0;
 93         }
 94         for(int i = 1; i <= n; i++)
 95         {
 96             scanf("%lf",&p[i][n+1].y);
 97             p[i][n+1].x = 1;
 98         }
 99         for(int i = 1; i <= n; i++)
100         {
101             L[i][0].a = p[0][i];
102             L[i][0].b = p[n+1][i];
103         }
104         for(int i = 1; i <= n; i++)
105         {
106             L[0][i].a = p[i][0];
107             L[0][i].b = p[i][n+1];
108         }
109 
110         for(int i = 1; i <= n; i++)
111         {
112             for(int j = 1; j <= n; j++)
113                 line_make_point(L[0][i],L[j][0],p[i][j]);//横着第i条线段与竖着第j条线段的交点保存在p[i][j]中
114         }
115         
116         double max = eps;
117         for(int i = 1; i <= n+1; i++)
118         {
119             for(int j = 1; j <= n+1; j++)
120             {
121                 point t[10];
122                 t[0] = p[i][j-1];
123                 t[1] = p[i][j];
124                 t[2] = p[i-1][j];
125                 t[3] = p[i-1][j-1];//顺时针四个点的坐标;
126                 double sum = area(t);
127                 if(sum > max)
128                     max = sum;
129             }
130         }
131         printf("%.6lf\n",max);
132     }
133     return 0;
134 }
View Code

 

 

转载于:https://www.cnblogs.com/LK1994/p/3386334.html

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在ArcMap中创建Fishnet是一种常用的空间分析方法,可以将矩形网格覆盖在地理空间数据上,用于统计、分析以及可视化。下面是使用ArcMap创建Fishnet的步骤: 1. 打开ArcMap软件,点击菜单栏中的“ArcToolbox”按钮,展开“Data Management Tools”下的“Features”选项,再展开“Create Fishnet”选项。 2. 在弹出的对话框中,选择要创建Fishnet的数据范围和单元格大小。在“Extent”选项中,可以选择使用当前地图视图的范围或者指定其他范围作为Fishnet的边界。 3. 在“Output”选项中,选择要保存Fishnet的输出位置和名称。 4. 在“Template”选项中,可以选择一个现有的要素类或要素数据集作为Fishnet的模板,新创建的Fishnet将与模板具有相同的坐标系和属性字段。如果不选择模板,则Fishnet将没有属性信息。 5. 在“Fishnet Geometry Type”选项中,可以选择创建Point、Polyline或Polygon类型的Fishnet。 6. 在“Number of Rows”和“Number of Columns”选项中,指定Fishnet的行数和列数。对于本题要求的Fishnet500,将行数和列数都设置为500。 7. 在“Cell Size Width”和“Cell Size Height”选项中,设置Fishnet单元格的宽度和高度。可以根据需求自定义单元格的大小,也可以根据数据范围的距离单元设置。 8. 其他选项可以根据实际需求进行设置,如是否创建Fishnet时自动截断边界、是否指定空间参照、是否合并相邻单元格等等。 9. 确认各选项设置无误后,点击“OK”按钮开始创建Fishnet,ArcMap将根据指定的参数在地图上生成Fishnet并保存到指定的位置。 通过以上步骤,你就可以在ArcMap中创建一个包含500行和500列的Fishnet网络,用于进行后续的空间分析、统计和可视化操作。

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