1、在.h文件中加入相关的头文件
#include <eikenv.h> // for CAknEnv::Static()
#include <aknindicatorcontainer.h> //for CAknIndicatorContainer
2、在.h文件中加入用到的类定义
struct S_uid: public TUid
{
S_uid(int i)
{
iUid = i;
}
};
enum TAknEditingState
{
EStateNone,
ET9Upper,
ET9Lower,
ET9Shifted,
ENumeric,
EMultitapUpper,
EMultitapLower,
EMultitapShifted,
};
class MAknEditingStateIndicator
{
public:
virtual void SetState(TAknEditingState aState) = 0;
virtual CAknIndicatorContainer *IndicatorContainer() = 0;
};
在系统的头文件(C:/Symbian/7.0s/Series60_v20/Epoc32/include/aknenv.h )中类CAknEnv用到了类MAknEditingStateIndicator,但SDK中没有提供这个类定义,所以要在这里加上。
3、在.cpp文件中实现
#include <aknenv.h>
void TestInputMethod()
{
MAknEditingStateIndicator * ei = CAknEnv::Static()->EditingStateIndicator() ;
if (!ei) return;
CAknIndicatorContainer *ic = ei->IndicatorContainer();
if (!ic) return;
if(ic->IndicatorState(S_uid(EAknNaviPaneEditorIndicatorT9) ))
{
//to do ... if input method = T9 (即拼音和笔画)
}
else if(ic->IndicatorState(S_uid(EAknNaviPaneEditorIndicatorLowerCase)))
{
//to do ... if input method = "abc";
}
else if(ic->IndicatorState(S_uid(EAknNaviPaneEditorIndicatorUpperCase)))
{
//to do ... if input method = "ABC";
}
else if(ic->IndicatorState(S_uid(EAknNaviPaneEditorIndicatorTextCase)))
{
//to do ... if input method = "Abc";
}
else if(ic->IndicatorState(S_uid(EAknNaviPaneEditorIndicatorNumberCase)))
{
//to do ... if input method = "123";
}
}
用这种方法,当前的输入法是拼音和笔画时,IndicatorState(S_uid(EAknNaviPaneEditorIndicatorT9) )都为TRUE,因为输入法的切换是按一定的顺序的,所以可以考虑用顺序来进一步判断这两种输入法。
在SDK中的目录C:/Symbian/7.0s/Series60_v20/Epoc32/include/avkon.hrh(或C:/Symbian/8.0a/S60_2nd_FP2_SC/epoc32/include/avkon.hrh)中定义上面用到的一些枚举值。
// Navi pane editor indicators
EAknNaviPaneEditorIndicatorT9 = 100,
EAknNaviPaneEditorIndicatorUpperCase,
EAknNaviPaneEditorIndicatorLowerCase,
EAknNaviPaneEditorIndicatorTextCase,
EAknNaviPaneEditorIndicatorNumberCase,
EAknNaviPaneEditorIndicatorQuery,
EAknNaviPaneEditorIndicatorQwertyShift,
EAknNaviPaneEditorIndicatorArabicCase = 130,
EAknNaviPaneEditorIndicatorHebrewCase,
EAknNaviPaneEditorIndicatorArabicIndicNumberCase,
TCoeInputCapabilities iInputCapabilities = iEikEdwin->InputCapabilities();
if (iInputCapabilities.FepAwareTextEditor())
{
CAknEdwinState* EditorState= STATIC_CAST(CAknEdwinState*,
iInputCapabilities.FepAwareTextEditor()->Extension1()->State(KNullUid));
TInt editorMode = EditorState->CurrentInputMode();
if (editorMode== EAknEditorNullInputMode)
editorMode= EAknEditorPinYinInputMode ;//EditorState->DefaultInputMode();
/*iCurrentInputMode.Zero();
iCurrentInputMode.AppendNum(editorMode);
iEikonEnv->InfoMsg(iCurrentInputMode);*/
switch(editorMode)
{
case EAknEditorNumericInputMode:
{
iEikonEnv->InfoMsg(_L("ENumericInputMode"));
}
break;
case EAknEditorPinYinInputMode:
{
//iEikonEnv->InfoMsg(_L("pinyin"));
}
break;
case EAknEditorStrikeInputMode:
{
//iEikonEnv->InfoMsg(_L("strike"));
}
break;
case EAknEditorLetterInputMode:
case EAknEditorTextInputMode:
case EAknEditorSecretAlphaInputMode:
{
//iEikonEnv->InfoMsg(_L("letter"));
}
break;
case EAknEditorNullInputMode:
{
iEikonEnv->InfoMsg(_L("ENullInputMode"));
}
break;
default:
break;
}
// ensure editor is aware of new fepmode
//EditorState()->SetCurrentInputMode(editorMode);
}
else // no FepAwareTextEditor
{
if (iInputCapabilities.SupportsWesternNumericIntegerPositive() ||
iInputCapabilities.SupportsWesternNumericIntegerNegative())
{
// Do something here to handle numeric number control
}
else if (iInputCapabilities.SupportsSecretText())
{
// Do something here to handle secret text control
}
else
{
}
}