MFC Console配置

// stdafx.cpp : source file that includes just the standard includes
//	MFC2Console.pch will be the pre-compiled header
//	stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow);
return 	WinMain(GetModuleHandle(0),0,0,0);	
}

void CMFC2ConsoleDlg::OnButton1() 
{
printf("qqq:%d\n",123);	
CString cmdLine = GetCommandLine();
printf("%s\n",(LPCTSTR)cmdLine);	
}


MFC::C++
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"/D "_AFXDLL" /D "_MBCS" 


/Fp"Debug/MFC2Console.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ   /c 


::Link
/nologo /subsystem:windows /incremental:yes /pdb:"Debug/MFC2Console.pdb" /debug /machine:I386 


/out:"Debug/MFC2Console.exe" /pdbtype:sept 


///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////


Console::C++
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL" 


/Fp"Debug/tmpConsole.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ    /c 


::Link
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib 


uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console/incremental:yes /pdb:"Debug/tmpConsole.pdb" 


/debug /machine:I386 /out:"Debug/tmpConsole.exe" /pdbtype:sept 


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