如何使用Bugly进行热修复
首先介绍一下Bugly热修复
热更新能力是Bugly为解决开发者紧急修复线上bug,而无需重新发版让用户无感知就能把问题修复的一项能力。Bugly目前采用微信Tinker的开源方案,开发者只需要集成腾讯提供的SDK就可以实现自动下载补丁包、合成、并应用补丁的功能,腾讯也提供了热更新管理后台让开发者对每个版本补丁进行管理。
为什么我要使用Bugly热修复呢?请看下面这张来自互联网的图片
OK 下面我们切入正题
第一步:
需要使用Bugly首先我们必须引入官方依赖
在工程根目录下“build.gradle”文件中添加:
buildscript {
repositories {
jcenter()
}
dependencies {
// tinker gradle插件
classpath ('com.tencent.tinker:tinker-patch-gradle-plugin:1.7.5')
// tinkersupport插件
classpath "com.tencent.bugly:tinker-support:latest.release"
}
}
在app module目录下“build.gradle”文件中添加:
compile 'com.tencent.bugly:crashreport_upgrade:1.2.0'
配置到这一步我们build一下项目,如果没有提示任何错误,说明我们的依赖引入成功。博主在build项目时候出现了一下错误:
我不知的为什么添加其他依赖的时候就没问题,然后和腾讯客服反映这个问题,他们说他们也没遇到过这个情况。然后博主就build了一下午还种错误,然后第二天到公司继续build,然而这一次居然成功了,好兴奋可以愉快的进行下一步搭建了。
PS:估计还是博主这边的网络原因造成的,所以说有必要进行“科学上网”。
第二步:
AndroidManifest.xml配置
权限配置:
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.READ_LOGS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
在res目录新建xml文件夹,创建provider_paths.xml文件如下:
<?xml version="1.0" encoding="utf-8"?>
<paths xmlns:android="http://schemas.android.com/apk/res/android">
<!-- /storage/emulated/0/Download/${applicationId}/.beta/apk-->
<external-path name="beta_external_path" path="Download/"/>
<!--/storage/emulated/0/Android/data/${applicationId}/files/apk/-->
<external-path name="beta_external_files_path" path="Android/data/"/>
</paths>
第三步:
1.自定义ApplicationLike
public class SampleApplicationLike extends DefaultApplicationLike {
public static final String TAG = "Tinker.SampleApplicationLike";
public SampleApplicationLike(Application application, int tinkerFlags,
boolean tinkerLoadVerifyFlag, long applicationStartElapsedTime,
long applicationStartMillisTime, Intent tinkerResultIntent, Resources[] resources,
ClassLoader[] classLoader, AssetManager[] assetManager) {
super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime,
applicationStartMillisTime, tinkerResultIntent, resources, classLoader,
assetManager);
}
@Override
public void onCreate() {
super.onCreate();
// 这里实现SDK初始化,appId替换成你的在Bugly平台申请的appId
Bugly.init(getApplication(), "900029763", true);
}
@TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
@Override
public void onBaseContextAttached(Context base) {
super.onBaseContextAttached(base);
// you must install multiDex whatever tinker is installed!
MultiDex.install(base);
// 安装tinker
// TinkerManager.installTinker(this); 替换成下面Bugly提供的方法
Beta.installTinker(this);
}
@TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
public void registerActivityLifecycleCallback(Application.ActivityLifecycleCallbacks callbacks) {
getApplication().registerActivityLifecycleCallbacks(callbacks);
}
}
2.自定义Application
public class SampleApplication extends TinkerApplication {
public SampleApplication() {
super(ShareConstants.TINKER_ENABLE_ALL, "xxx.xxx.SampleApplicationLike",
"com.tencent.tinker.loader.TinkerLoader", false);
}
}
不要忘了在AndroidManifest.xml中修改
第四步:
在app module的“build.gradle”文件中添加配置:
android {
compileSdkVersion 24
buildToolsVersion "24.0.2"
useLibrary('org.apache.http.legacy')
// 编译选项
// compileOptions {
// sourceCompatibility JavaVersion.VERSION_1_7
// targetCompatibility JavaVersion.VERSION_1_7
// }
// recommend
dexOptions {
jumboMode = true
}
signingConfigs {
release {
keyAlias KEY_ALIAS
keyPassword KEY_PASSWORD
storeFile file(STORE_FILE)
storePassword STORE_PASSWORD
}
debug {
storeFile file('C:/Users/Administrator/.android/debug.keystore')
}
}
defaultConfig {
applicationId "com.example.linkmirror2"
minSdkVersion 18
targetSdkVersion 24
versionCode 1
versionName "1.0.1"
// 开启multidex
multiDexEnabled true
// 以Proguard的方式手动加入要放到Main.dex中的类
multiDexKeepProguard file("keep_in_main_dex.txt")
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
}
debug {
debuggable true
minifyEnabled false
signingConfig signingConfigs.debug
}
}
sourceSets {
main {
jniLibs.srcDirs = ['libs']
}
}
repositories {
flatDir {
dirs 'libs'
}
}
lintOptions {
checkReleaseBuilds false
abortOnError false
}
}
def gitSha() {
try {
String gitRev = 'git rev-parse --short HEAD'.execute(null, project.rootDir).text.trim()
if (gitRev == null) {
throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
}
return gitRev
} catch (Exception e) {
throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
}
}
def bakPath = file("${buildDir}/bakApk/")
/**
* you can use assembleRelease to build you base apk
* use tinkerPatchRelease -POLD_APK= -PAPPLY_MAPPING= -PAPPLY_RESOURCE= to build patch
* add apk from the build/bakApk
*/
ext {
// for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
tinkerEnabled = true
// for normal build
// old apk file to build patch apk
tinkerOldApkPath = "${bakPath}/app-release-1216-10-31-59.apk"
// proguard mapping file to build patch apk
tinkerApplyMappingPath = "${bakPath}/app-release-1216-10-31-59-mapping.txt"
// resource R.txt to build patch apk, must input if there is resource changed
tinkerApplyResourcePath = "${bakPath}/app-release-1216-10-31-59-R.txt"
// only use for build all flavor, if not, just ignore this field
tinkerBuildFlavorDirectory = "${bakPath}/app-release-1216-10-31-59"
}
def getOldApkPath() {
return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}
def getApplyMappingPath() {
return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}
def getApplyResourceMappingPath() {
return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}
def getTinkerIdValue() {
return hasProperty("TINKER_ID") ? TINKER_ID : gitSha()
}
def buildWithTinker() {
return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}
def getTinkerBuildFlavorDirectory() {
return ext.tinkerBuildFlavorDirectory
}
/**
* 更多Tinker插件详细的配置,参考:https://github.com/Tencent/tinker/wiki
*/
if (buildWithTinker()) {
// 依赖tinker插件
apply plugin: 'com.tencent.tinker.patch'
apply plugin: 'com.tencent.bugly.tinker-support'
tinkerSupport {
}
// 全局信息相关配置项
tinkerPatch {
oldApk = getOldApkPath() //必选, 基准包路径
ignoreWarning = false // 可选,默认false
useSign = true // 可选,默认true, 验证基准apk和patch签名是否一致
// 编译相关配置项
buildConfig {
applyMapping = getApplyMappingPath() // 可选,设置mapping文件,建议保持旧apk的proguard混淆方式
applyResourceMapping = getApplyResourceMappingPath() // 可选,设置R.txt文件,通过旧apk文件保持ResId的分配
tinkerId = "1.0.1.a" // 必选,我将此设为“版本号+字母”随修复次数字母逐渐递升
}
// dex相关配置项
dex {
dexMode = "jar" // 可选,默认为jar
usePreGeneratedPatchDex = true // 可选,默认为false
pattern = ["classes*.dex",
"assets/secondary-dex-?.jar"]
// 必选
loader = ["com.tencent.tinker.loader.*",
"com.example.linkmirror2.app.MyApplication",//你自己的路径
]
}
// lib相关的配置项
lib {
pattern = ["lib/armeabi/*.so"]
}
// res相关的配置项
res {
pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]
ignoreChange = ["assets/sample_meta.txt"]
largeModSize = 100
}
// 用于生成补丁包中的'package_meta.txt'文件
packageConfig {
configField("patchMessage", "tinker is sample to use")
configField("platform", "all")
configField("patchVersion", "1.0")
}
// 7zip路径配置项,执行前提是useSign为true
sevenZip {
zipArtifact = "com.tencent.mm:SevenZip:1.1.10" // optional
// path = "/usr/local/bin/7za" // optional
}
}
List<String> flavors = new ArrayList<>();
project.android.productFlavors.each { flavor ->
flavors.add(flavor.name)
}
boolean hasFlavors = flavors.size() > 0
/**
* bak apk and mapping
*/
android.applicationVariants.all { variant ->
/**
* task type, you want to bak
*/
def taskName = variant.name
def date = new Date().format("MMdd-HH-mm-ss")
tasks.all {
if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {
it.doLast {
copy {
def fileNamePrefix = "${project.name}-${variant.baseName}"
def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"
def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
from variant.outputs.outputFile
into destPath
rename { String fileName ->
fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
}
from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
into destPath
rename { String fileName ->
fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
}
from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
into destPath
rename { String fileName ->
fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
}
}
}
}
}
}
project.afterEvaluate {
//sample use for build all flavor for one time
if (hasFlavors) {
task(tinkerPatchAllFlavorRelease) {
group = 'tinker'
def originOldPath = getTinkerBuildFlavorDirectory()
for (String flavor : flavors) {
def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
dependsOn tinkerTask
def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
preAssembleTask.doFirst {
String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"
}
}
}
task(tinkerPatchAllFlavorDebug) {
group = 'tinker'
def originOldPath = getTinkerBuildFlavorDirectory()
for (String flavor : flavors) {
def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
dependsOn tinkerTask
def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
preAssembleTask.doFirst {
String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
}
}
}
}
}
OK,现在我们可以生成基准包了
1.执行assembleRelease编译生成基准包:
2.根据基线版本生成补丁包
修改基线版本apk路径
第五步:
修改你项目中的bug,修改完成后执行下面的操作
1.执行构建补丁包的task
如果你要生成不同编译环境的补丁包,只需要执行Tinker插件生成的task,比如tinkerPatchRelease就能生成release编译环境的补丁包。
生成的补丁包在build/outputs/patch目录下:
最后一步上传补丁包到平台
上传补丁包到平台并下发编辑规则