netty 学习 (1)

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摘要
本文是学习Netty的第一篇文章,主要对Netty的Server和Client间的通讯机制进行验证。
Server与Client建立连接后,会执行以下的步骤: 
1、Client向Server发送消息:Are you ok? 
2、Server接收客户端发送的消息,并打印出来。 
3、Server端向客户端发送消息:I am ok! 
4、Client接收Server端发送的消息,并打印出来,通讯结束。 

涉及到的类有4个: 
1、HelloServer :server类,启动Netty server 
2、HelloServerInHandler:server的handler,接收客户端消息,并向客户端发送消息 
3、HelloClient:client类,建立于Netty server的连接 

4、HelloClientIntHandler:client的handler,接收server端的消息,并向服务端发送消息

一、先加入必要的类库:

二、HelloServer代码如下:


package com.yao.netty;

 

importio.netty.bootstrap.ServerBootstrap;

importio.netty.channel.ChannelFuture;

importio.netty.channel.ChannelInitializer;

importio.netty.channel.ChannelOption;

importio.netty.channel.EventLoopGroup;

importio.netty.channel.nio.NioEventLoopGroup;

importio.netty.channel.socket.SocketChannel;

importio.netty.channel.socket.nio.NioServerSocketChannel;

 

publicclassHelloServer {

    publicvoidstart(int port) throws Exception {

        EventLoopGroup bossGroup = new NioEventLoopGroup();

        EventLoopGroup workerGroup = new NioEventLoopGroup();

        try {

            ServerBootstrap b = new ServerBootstrap();

            b.group(bossGroup,workerGroup).channel(NioServerSocketChannel.class)

                    .childHandler(newChannelInitializer<SocketChannel>() {

                        @Override

                        publicvoidinitChannel(SocketChannel ch)

                                throws Exception {

                            // 注册handler

                            ch.pipeline().addLast(newHelloServerInHandler());

                        }

                   }).option(ChannelOption.SO_BACKLOG, 128)

                   .childOption(ChannelOption.SO_KEEPALIVE, true);

 

            ChannelFuture f =b.bind(port).sync();

 

            f.channel().closeFuture().sync();

        } finally {

            workerGroup.shutdownGracefully();

            bossGroup.shutdownGracefully();

        }

    }

 

    publicstaticvoidmain(String[] args) throws Exception {

        HelloServer server = new HelloServer();

        server.start(8000);

    }

}

三、 HelloServerInHandler代码如下: 

package com.yao.netty;

 

import io.netty.buffer.ByteBuf;

import io.netty.channel.ChannelHandlerContext;

import io.netty.channel.ChannelInboundHandlerAdapter;

 

importorg.apache.commons.logging.Log;

importorg.apache.commons.logging.LogFactory;

 

// 该handler是InboundHandler类型

public class HelloServerInHandlerextends ChannelInboundHandlerAdapter {

    private static Log logger = LogFactory.getLog(HelloServerInHandler.class);

 

    @Override

    public void channelRead(ChannelHandlerContextctx, Object msg)

            throws Exception {

        logger.info("HelloServerInHandler.channelRead");

        ByteBuf result = (ByteBuf) msg;

        byte[] result1 = new byte[result.readableBytes()];

        // msg中存储的是ByteBuf类型的数据,把数据读取到byte[]中

        result.readBytes(result1);

        String resultStr = new String(result1);

        // 接收并打印客户端的信息

        System.out.println("Client said:" + resultStr);

        // 释放资源,这行很关键

        result.release();

 

        // 向客户端发送消息

        String response = "I am ok!";

        // 在当前场景下,发送的数据必须转换成ByteBuf数组

        ByteBuf encoded = ctx.alloc().buffer(4 * response.length());

        encoded.writeBytes(response.getBytes());

        ctx.write(encoded);

        ctx.flush();

    }

 

    @Override

    public void channelReadComplete(ChannelHandlerContextctx) throws Exception {

        ctx.flush();

    }

}

四、HelloClient代码如下:



package com.yao.netty;

 

importio.netty.bootstrap.Bootstrap;

importio.netty.channel.ChannelFuture;

importio.netty.channel.ChannelInitializer;

importio.netty.channel.ChannelOption;

importio.netty.channel.EventLoopGroup;

importio.netty.channel.nio.NioEventLoopGroup;

import io.netty.channel.socket.SocketChannel;

importio.netty.channel.socket.nio.NioSocketChannel;

 

publicclassHelloClient {

    publicvoidconnect(String host, int port) throws Exception {

        EventLoopGroup workerGroup = new NioEventLoopGroup();

 

        try {

            Bootstrap b = new Bootstrap();

           b.group(workerGroup).channel(NioSocketChannel.class).option(ChannelOption.SO_KEEPALIVE,true)

            .handler(newChannelInitializer<SocketChannel>() {

                @Override

                publicvoidinitChannel(SocketChannel ch) throws Exception {

                    ch.pipeline().addLast(newHelloClientIntHandler());

                }

            });

 

            // Start the client.

            ChannelFuture f = b.connect(host,port).sync();

 

            // Wait until the connection isclosed.

            f.channel().closeFuture().sync();

        } finally {

            workerGroup.shutdownGracefully();

        }

 

    }

 

    publicstaticvoidmain(String[] args) throws Exception {

        HelloClient client = new HelloClient();

        client.connect("127.0.0.1", 8000);

    }

}

五、 HelloClientIntHandler代码如下:

package com.yao.netty;

 

import io.netty.buffer.ByteBuf;

import io.netty.channel.ChannelHandlerContext;

import io.netty.channel.ChannelInboundHandlerAdapter;

 

importorg.apache.commons.logging.Log;

importorg.apache.commons.logging.LogFactory;

 

 

public class HelloClientIntHandlerextends ChannelInboundHandlerAdapter {

    private static Log logger = LogFactory.getLog(HelloClientIntHandler.class);

 

    // 接收server端的消息,并打印出来

    @Override

    public void channelRead(ChannelHandlerContextctx, Object msg) throws Exception {

        logger.info("HelloClientIntHandler.channelRead");

        ByteBufresult = (ByteBuf) msg;

        byte[] result1 = new byte[result.readableBytes()];

        result.readBytes(result1);

        System.out.println("Server said:" + new String(result1));

        result.release();

    }

 

    // 连接成功后,向server发送消息

    @Override

    public void channelActive(ChannelHandlerContextctx) throws Exception {

        logger.info("HelloClientIntHandler.channelActive");

        String msg = "Are you ok?";

        ByteBuf encoded = ctx.alloc().buffer(4 * msg.length());

        encoded.writeBytes(msg.getBytes());

        ctx.write(encoded);

        ctx.flush();

    }

}

六、还有log4j.xml文件:

<?xml version="1.0"?>

<!DOCTYPElog4j:configuration SYSTEM "log4j.dtd">

 

<log4j:configurationxmlns:log4j="http://jakarta.apache.org/log4j/">

    <appender name="CONSOLE" class="org.apache.log4j.ConsoleAppender">

        <layout class="org.apache.log4j.PatternLayout">

            <param name="ConversionPattern" value="[%-5p] [%d] [%t][%c] %m%n"/>

        </layout>

    </appender>

   

    <appender name="FILE" class="org.apache.log4j.DailyRollingFileAppender">

        <param name="File" value="./log/netty.log"/>

        <layout class="org.apache.log4j.PatternLayout">

            <param name="ConversionPattern" value="[%-5p] [%d] [%t][%c] %m%n"/>

        </layout>

    </appender>

   

    <appender name="FILE_ERR" class="org.apache.log4j.DailyRollingFileAppender">

        <param name="File" value="./log/netty_err.log"/>

        <param name="Threshold" value="ERROR" />

        <layout class="org.apache.log4j.PatternLayout">

            <param name="ConversionPattern" value="[%-5p] [%d] [%t][%c] %m%n"/>

        </layout>

    </appender>    

   

    <logger name="io.netty" additivity="false">

        <level value="INFO,DEBUG" />

        <appender-refref="FILE" />

        <appender-refref="FILE_ERR" />

        <appender-refref="CONSOLE" />

    </logger>

    <logger name="com.yao" additivity="false">

        <level value="INFO,DEBUG" />

        <appender-refref="FILE" />

        <appender-refref="FILE_ERR" />

        <appender-refref="CONSOLE" />

    </logger>

   

    <root>

       

      <level value="debug"/>

        <appender-refref="FILE"/>

        <appender-refref="CONSOLE"/>

        <appender-refref="FILE_ERR" />

    </root>

 

</log4j:configuration>

总结: 
通过上面简单的实例可以发现: 
1
、在没有任何encoderdecoder的情况下,Netty发送接收数据都是按照ByteBuf的形式,其它形式都是不合法的。 
2
、接收发送数据操作都是通过handler实现的,handlernetty中占据了非常重要的位置。 
3
nettyhandler是基于事件触发的,例如当client连接server成功后,client中的HelloClientIntHandlerchannelActive方法会自动调用。 


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