随机生成双色球,写的不怎么样,先留着。
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" creationComplete="application1_creationCompleteHandler(event)">
<fx:Declarations>
<!-- 将非可视元素(例如服务、值对象)放在此处 -->
</fx:Declarations>
<fx:Script>
<![CDATA[
import mx.controls.Alert;
import mx.events.FlexEvent;
private var redBalls:Array;
private var blueBalls:Array;
protected function application1_creationCompleteHandler(event:FlexEvent):void
{
redBalls = [];
blueBalls = [];
var i:int = 0;
while(i<6){
var redball:Number = Math.ceil(Math.random()*33);
if(validataBall(redball,redBalls)){
i++;
if(redball<10){
redBalls.push("0"+redball);
}else{
redBalls.push(redball);
}
redBalls.sort(function sortOnNumber(a:String, b:String):Number {
var aball:Number = Number(a);
var bball:Number = Number(b);
if(aball > bball) {
return 1;
}else {
return -1;
}
});
}
}
var blueball:Number = Math.ceil(Math.random()*16);
if(blueball<10){
blueBalls.push("0"+blueball);
}else{
blueBalls.push(blueball);
}
Alert.show(redBalls.join(',') + " + " + blueBalls.join());
}
private function validataBall(ball:int,balls:Array):Boolean{
var size:int = balls.length;
for(var i:int = 0;i<size;i++){
if(balls[i]>ball){
break;
}else if(balls[i] == ball){
return false;
}
}
return true;
}
]]>
</fx:Script>
</s:Application>