在Flex中有三种事件处理方式:
1.在 MXML 中注册事件处理程序如下:
<mx:Script>
<![CDATA[
import flash.events.MouseEvent;
private function clickHandler ( event:MouseEvent ):void
{
myLabel.text = "Hello, World!";
}
]]>
</mx:Script>
<mx:Button id="myButton" label="Click Me!" click="clickHandler(event);" />
2.在 MXML 定义中创建线上事件处理程序
<mx:Button id="myButton" label="Click Me!" click="myLabel.text = 'Hello, World!'" />
3.通过 ActionScript 注册事件监听器
<mx:Script>
<![CDATA[
import flash.events.MouseEvent;
import mx.events.FlexEvent;
private function creationCompleteHandler(event:FlexEvent):void
{
// Listen for the click event on the Button control
myButton.addEventListener (MouseEvent.CLICK, clickHandler);
}
private function clickHandler ( event:Event ):void
{
myLabel.text = "Hello, World!";
}
]]>
</mx:Script>
<mx:Button id="myButton" label="Click Me!" />
1.在 MXML 中注册事件处理程序如下:
<mx:Script>
<![CDATA[
import flash.events.MouseEvent;
private function clickHandler ( event:MouseEvent ):void
{
myLabel.text = "Hello, World!";
}
]]>
</mx:Script>
<mx:Button id="myButton" label="Click Me!" click="clickHandler(event);" />
2.在 MXML 定义中创建线上事件处理程序
<mx:Button id="myButton" label="Click Me!" click="myLabel.text = 'Hello, World!'" />
3.通过 ActionScript 注册事件监听器
<mx:Script>
<![CDATA[
import flash.events.MouseEvent;
import mx.events.FlexEvent;
private function creationCompleteHandler(event:FlexEvent):void
{
// Listen for the click event on the Button control
myButton.addEventListener (MouseEvent.CLICK, clickHandler);
}
private function clickHandler ( event:Event ):void
{
myLabel.text = "Hello, World!";
}
]]>
</mx:Script>
<mx:Button id="myButton" label="Click Me!" />