inline char* UnicodeToAnsi(const wchar_t* szStr)
{
int nLen = WideCharToMultiByte(CP_ACP, 0, szStr, -1, NULL, 0, NULL, NULL);
if (nLen == 0){
return NULL;
}
char* pResult = new char[nLen];
WideCharToMultiByte(CP_ACP, 0, szStr, -1, pResult, nLen, NULL, NULL);
return pResult;
}
extern “C” __declspec(dllexport) bool ToSetPrimaryDisPlay(){
DEVMODE deviceMode;
deviceMode.dmSize = sizeof(DEVMODE);
deviceMode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_POSITION | DM_DISPLAYFREQUENCY | DM_DISPLAYFLAGS;
DISPLAY_DEVICE DisplayDevice;
DISPLAY_DEVICE DisPlay_Info;
ZeroMemory(&DisplayDevice, sizeof(DISPLAY_DEVICE));
DisplayDevice.cb = sizeof(DisplayDevice);
ZeroMemory(&DisPlay_Info, sizeof(DISPLAY_DEVICE));
DisPlay_Info.cb = sizeof(DisPlay_Info);
int old_Coord_X = 0;
int old_Coord_Y = 0;
SetDisplayConfig(0, NULL, 0, NULL, (SDC_APPLY |