压缩算法(二)——QuickLZ算法

详细直接官网看就好,传送:http://www.quicklz.com

这里目前仅是搬运。

目录

一、介绍

二、结构

三、C源码

quicklz.h

quicklz.c

四、sample

压缩:

解压



一、介绍

网址:http://www.quicklz.com

其中包括C、C#、JAVA等版本。

C版本QuickLZ包括以下几个文件:

注意最后一句,它仅依赖于string.h

二、结构

library:

     quicklz.h

     quicklz.c

三、C源码

源码:

quicklz.h

#ifndef QLZ_HEADER
#define QLZ_HEADER

// Fast data compression library
// Copyright (C) 2006-2011 Lasse Mikkel Reinhold
// lar@quicklz.com
//
// QuickLZ can be used for free under the GPL 1, 2 or 3 license (where anything 
// released into public must be open source) or under a commercial license if such 
// has been acquired (see http://www.quicklz.com/order.html). The commercial license 
// does not cover derived or ported versions created by third parties under GPL.

// You can edit following user settings. Data must be decompressed with the same 
// setting of QLZ_COMPRESSION_LEVEL and QLZ_STREAMING_BUFFER as it was compressed
// (see manual). If QLZ_STREAMING_BUFFER > 0, scratch buffers must be initially
// zeroed out (see manual). First #ifndef makes it possible to define settings from 
// the outside like the compiler command line.

// 1.5.0 final

#ifndef QLZ_COMPRESSION_LEVEL

	// 1 gives fastest compression speed. 3 gives fastest decompression speed and best
	// compression ratio. 
	#define QLZ_COMPRESSION_LEVEL 1
	//#define QLZ_COMPRESSION_LEVEL 2
	//#define QLZ_COMPRESSION_LEVEL 3

	// If > 0, zero out both states prior to first call to qlz_compress() or qlz_decompress() 
	// and decompress packets in the same order as they were compressed
	#define QLZ_STREAMING_BUFFER 0
	//#define QLZ_STREAMING_BUFFER 100000
	//#define QLZ_STREAMING_BUFFER 1000000

	// Guarantees that decompression of corrupted data cannot crash. Decreases decompression
	// speed 10-20%. Compression speed not affected.
	//#define QLZ_MEMORY_SAFE
#endif

#define QLZ_VERSION_MAJOR 1
#define QLZ_VERSION_MINOR 5
#define QLZ_VERSION_REVISION 0

// Using size_t, memset() and memcpy()
#include <string.h>

// Verify compression level
#if QLZ_COMPRESSION_LEVEL != 1 && QLZ_COMPRESSION_LEVEL != 2 && QLZ_COMPRESSION_LEVEL != 3
#error QLZ_COMPRESSION_LEVEL must be 1, 2 or 3
#endif

typedef unsigned int ui32;
typedef unsigned short int ui16;

// Decrease QLZ_POINTERS for level 3 to increase compression speed. Do not touch any other values!
#if QLZ_COMPRESSION_LEVEL == 1
#define QLZ_POINTERS 1
#define QLZ_HASH_VALUES 4096
#elif QLZ_COMPRESSION_LEVEL == 2
#define QLZ_POINTERS 4
#define QLZ_HASH_VALUES 2048
#elif QLZ_COMPRESSION_LEVEL == 3
#define QLZ_POINTERS 16
#define QLZ_HASH_VALUES 4096
#endif

// Detect if pointer size is 64-bit. It's not fatal if some 64-bit target is not detected because this is only for adding an optional 64-bit optimization.
#if defined _LP64 || defined __LP64__ || defined __64BIT__ || _ADDR64 || defined _WIN64 || defined __arch64__ || __WORDSIZE == 64 || (defined __sparc && defined __sparcv9) || defined __x86_64 || defined __amd64 || defined __x86_64__ || defined _M_X64 || defined _M_IA64 || defined __ia64 || defined __IA64__
	#define QLZ_PTR_64
#endif

// hash entry
typedef struct 
{
#if QLZ_COMPRESSION_LEVEL == 1
	ui32 cache;
#if defined QLZ_PTR_64 && QLZ_STREAMING_BUFFER == 0
	unsigned int offset;
#else
	const unsigned char *offset;
#endif
#else
	const unsigned char *offset[QLZ_POINTERS];
#endif

} qlz_hash_compress;

typedef struct 
{
#if QLZ_COMPRESSION_LEVEL == 1
	const unsigned char *offset;
#else
	const unsigned char *offset[QLZ_POINTERS];
#endif
} qlz_hash_decompress;


// states
typedef struct
{
	#if QLZ_STREAMING_BUFFER > 0
		unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
	#endif
	size_t stream_counter;
	qlz_hash_compress hash[QLZ_HASH_VALUES];
	unsigned char hash_counter[QLZ_HASH_VALUES];
} qlz_state_compress;


#if QLZ_COMPRESSION_LEVEL == 1 || QLZ_COMPRESSION_LEVEL == 2
	typedef struct
	{
#if QLZ_STREAMING_BUFFER > 0
		unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
#endif
		qlz_hash_decompress hash[QLZ_HASH_VALUES];
		unsigned char hash_counter[QLZ_HASH_VALUES];
		size_t stream_counter;
	} qlz_state_decompress;
#elif QLZ_COMPRESSION_LEVEL == 3
	typedef struct
	{
#if QLZ_STREAMING_BUFFER > 0
		unsigned char stream_buffer[QLZ_STREAMING_BUFFER];
#endif
#if QLZ_COMPRESSION_LEVEL <= 2
		qlz_hash_decompress hash[QLZ_HASH_VALUES];
#endif
		size_t stream_counter;
	} qlz_state_decompress;
#endif


#if defined (__cplusplus)
extern "C" {
#endif

// Public functions of QuickLZ
size_t qlz_size_decompressed(const char *source);
size_t qlz_size_compressed(const char *source);
size_t qlz_compress(const void *source, char *destination, size_t size, qlz_state_compress *state);
size_t qlz_decompress(const char *source, void *destination, qlz_state_decompress *state);
int qlz_get_setting(int setting);

#if defined (__cplusplus)
}
#endif

#endif

 

quicklz.c

// Fast data compression library
// Copyright (C) 2006-2011 Lasse Mikkel Reinhold
// lar@quicklz.com
//
// QuickLZ can be used for free under the GPL 1, 2 or 3 license (where anything 
// released into public must be open source) or under a commercial license if such 
// has been acquired (see http://www.quicklz.com/order.html). The commercial license 
// does not cover derived or ported versions created by third parties under GPL.

// 1.5.0 final

#include "quicklz.h"

#if QLZ_VERSION_MAJOR != 1 || QLZ_VERSION_MINOR != 5 || QLZ_VERSION_REVISION != 0
	#error quicklz.c and quicklz.h have different versions
#endif

#if (defined(__X86__) || defined(__i386__) || defined(i386) || defined(_M_IX86) || defined(__386__) || defined(__x86_64__) || defined(_M_X64))
	#define X86X64
#endif

#define MINOFFSET 2
#define UNCONDITIONAL_MATCHLEN 6
#define UNCOMPRESSED_END 4
#define CWORD_LEN 4

#if QLZ_COMPRESSION_LEVEL == 1 && defined QLZ_PTR_64 && QLZ_STREAMING_BUFFER == 0
	#define OFFSET_BASE source
	#define CAST (ui32)(size_t)
#else
	#define OFFSET_BASE 0
	#define CAST
#endif

int qlz_get_setting(int setting)
{
	switch (setting)
	{
		case 0: return QLZ_COMPRESSION_LEVEL;
		case 1: return sizeof(qlz_state_compress);
		case 2: return sizeof(qlz_state_decompress);
		case 3: return QLZ_STREAMING_BUFFER;
#ifdef QLZ_MEMORY_SAFE
		case 6: return 1;
#else
		case 6: return 0;
#endif
		case 7: return QLZ_VERSION_MAJOR;
		case 8: return QLZ_VERSION_MINOR;
		case 9: return QLZ_VERSION_REVISION;
	}
	return -1;
}

#if QLZ_COMPRESSION_LEVEL == 1
static int same(const unsigned char *src, size_t n)
{
	while(n > 0 && *(src + n) == *src)
		n--;
	return n == 0 ? 1 : 0;
}
#endif

static void reset_table_compress(qlz_state_compress *state)
{
	int i;
	for(i = 0; i < QLZ_HASH_VALUES; i++)
	{
#if QLZ_COMPRESSION_LEVEL == 1
		state->hash[i].offset = 0;
#else
		state->hash_counter[i] = 0;
#endif
	}
}

static void reset_table_decompress(qlz_state_decompress *state)
{
	int i;
	(void)state;
	(void)i;
#if QLZ_COMPRESSION_LEVEL == 2
	for(i = 0; i < QLZ_HASH_VALUES; i++)
	{
		state->hash_counter[i] = 0;
	}
#endif
}

static __inline ui32 hash_func(ui32 i)
{
#if QLZ_COMPRESSION_LEVEL == 2
	return ((i >> 9) ^ (i >> 13) ^ i) & (QLZ_HASH_VALUES - 1);
#else
	return ((i >> 12) ^ i) & (QLZ_HASH_VALUES - 1);
#endif
}

static __inline ui32 fast_read(void const *src, ui32 bytes)
{
#ifndef X86X64
	unsigned char *p = (unsigned char*)src;
	switch (bytes)
	{
		case 4:
			return(*p | *(p + 1) << 8 | *(p + 2) << 16 | *(p + 3) << 24);
		case 3: 
			return(*p | *(p + 1) << 8 | *(p + 2) << 16);
		case 2:
			return(*p | *(p + 1) << 8);
		case 1: 
			return(*p);
	}
	return 0;
#else
	if (bytes >= 1 && bytes <= 4)
		return *((ui32*)src);
	else
		return 0;
#endif
}

static __inline ui32 hashat(const unsigned char *src)
{
	ui32 fetch, hash;
	fetch = fast_read(src, 3);
	hash = hash_func(fetch);
	return hash;
}

static __inline void fast_write(ui32 f, void *dst, size_t bytes)
{
#ifndef X86X64
	unsigned char *p = (unsigned char*)dst;

	switch (bytes)
	{
		case 4: 
			*p = (unsigned char)f;
			*(p + 1) = (unsigned char)(f >> 8);
			*(p + 2) = (unsigned char)(f >> 16);
			*(p + 3) = (unsigned char)(f >> 24);
			return;
		case 3:
			*p = (unsigned char)f;
			*(p + 1) = (unsigned char)(f >> 8);
			*(p + 2) = (unsigned char)(f >> 16);
			return;
		case 2:
			*p = (unsigned char)f;
			*(p + 1) = (unsigned char)(f >> 8);
			return;
		case 1:
			*p = (unsigned char)f;
			return;
	}
#else
	switch (bytes)
	{
		case 4: 
			*((ui32*)dst) = f;
			return;
		case 3:
			*((ui32*)dst) = f;
			return;
		case 2:
			*((ui16 *)dst) = (ui16)f;
			return;
		case 1:
			*((unsigned char*)dst) = (unsigned char)f;
			return;
	}
#endif
}


size_t qlz_size_decompressed(const char *source)
{
	ui32 n, r;
	n = (((*source) & 2) == 2) ? 4 : 1;
	r = fast_read(source + 1 + n, n);
	r = r & (0xffffffff >> ((4 - n)*8));
	return r;
}

size_t qlz_size_compressed(const char *source)
{
	ui32 n, r;
	n = (((*source) & 2) == 2) ? 4 : 1;
	r = fast_read(source + 1, n);
	r = r & (0xffffffff >> ((4 - n)*8));
	return r;
}

size_t qlz_size_header(const char *source)
{
	size_t n = 2*((((*source) & 2) == 2) ? 4 : 1) + 1;
	return n;
}


static __inline void memcpy_up(unsigned char *dst, const unsigned char *src, ui32 n)
{
	// Caution if modifying memcpy_up! Overlap of dst and src must be special handled.
#ifndef X86X64
	unsigned char *end = dst + n;
	while(dst < end)
	{
		*dst = *src;
		dst++;
		src++;
	}
#else
	ui32 f = 0;
	do
	{
		*(ui32 *)(dst + f) = *(ui32 *)(src + f);
		f += MINOFFSET + 1;
	}
	while (f < n);
#endif
}

static __inline void update_hash(qlz_state_decompress *state, const unsigned char *s)
{
#if QLZ_COMPRESSION_LEVEL == 1
	ui32 hash;
	hash = hashat(s);
	state->hash[hash].offset = s;
	state->hash_counter[hash] = 1;
#elif QLZ_COMPRESSION_LEVEL == 2
	ui32 hash;
	unsigned char c;
	hash = hashat(s);
	c = state->hash_counter[hash];
	state->hash[hash].offset[c & (QLZ_POINTERS - 1)] = s;
	c++;
	state->hash_counter[hash] = c;
#endif
	(void)state;
	(void)s;
}

#if QLZ_COMPRESSION_LEVEL <= 2
static void update_hash_upto(qlz_state_decompress *state, unsigned char **lh, const unsigned char *max)
{
	while(*lh < max)
	{
		(*lh)++;
		update_hash(state, *lh);
	}
}
#endif

static size_t qlz_compress_core(const unsigned char *source, unsigned char *destination, size_t size, qlz_state_compress *state)
{
	const unsigned char *last_byte = source + size - 1;
	const unsigned char *src = source;
	unsigned char *cword_ptr = destination;
	unsigned char *dst = destination + CWORD_LEN;
	ui32 cword_val = 1U << 31;
	const unsigned char *last_matchstart = last_byte - UNCONDITIONAL_MATCHLEN - UNCOMPRESSED_END; 
	ui32 fetch = 0;
	unsigned int lits = 0;

	(void) lits;

	if(src <= last_matchstart)
		fetch = fast_read(src, 3);
	
	while(src <= last_matchstart)
	{
		if ((cword_val & 1) == 1)
		{
			// store uncompressed if compression ratio is too low
			if (src > source + (size >> 1) && dst - destination > src - source - ((src - source) >> 5))
				return 0;

			fast_write((cword_val >> 1) | (1U << 31), cword_ptr, CWORD_LEN);

			cword_ptr = dst;
			dst += CWORD_LEN;
			cword_val = 1U << 31;
			fetch = fast_read(src, 3);
		}
#if QLZ_COMPRESSION_LEVEL == 1
		{
			const unsigned char *o;
			ui32 hash, cached;

			hash = hash_func(fetch);
			cached = fetch ^ state->hash[hash].cache;
			state->hash[hash].cache = fetch;

			o = state->hash[hash].offset + OFFSET_BASE;
			state->hash[hash].offset = CAST(src - OFFSET_BASE);

#ifdef X86X64
			if ((cached & 0xffffff) == 0 && o != OFFSET_BASE && (src - o > MINOFFSET || (src == o + 1 && lits >= 3 && src > source + 3 && same(src - 3, 6))))
			{
				if(cached != 0)
				{
#else
			if (cached == 0 && o != OFFSET_BASE && (src - o > MINOFFSET || (src == o + 1 && lits >= 3 && src > source + 3 && same(src - 3, 6))))
			{
				if (*(o + 3) != *(src + 3))
				{
#endif
					hash <<= 4;
					cword_val = (cword_val >> 1) | (1U << 31);
					fast_write((3 - 2) | hash, dst, 2);
					src += 3;
					dst += 2;
				}
				else
				{
					const unsigned char *old_src = src;
					size_t matchlen;
					hash <<= 4;

					cword_val = (cword_val >> 1) | (1U << 31);
					src += 4;

					if(*(o + (src - old_src)) == *src)
					{
						src++;
						if(*(o + (src - old_src)) == *src)
						{
							size_t q = last_byte - UNCOMPRESSED_END - (src - 5) + 1;
							size_t remaining = q > 255 ? 255 : q;
							src++;	
							while(*(o + (src - old_src)) == *src && (size_t)(src - old_src) < remaining)
								src++;
						}
					}

					matchlen = src - old_src;
					if (matchlen < 18)
					{
						fast_write((ui32)(matchlen - 2) | hash, dst, 2);
						dst += 2;
					} 
					else
					{
						fast_write((ui32)(matchlen << 16) | hash, dst, 3);
						dst += 3;
					}
				}
				fetch = fast_read(src, 3);
				lits = 0;
			}
			else
			{
				lits++;
				*dst = *src;
				src++;
				dst++;
				cword_val = (cword_val >> 1);
#ifdef X86X64
				fetch = fast_read(src, 3);
#else
				fetch = (fetch >> 8 & 0xffff) | (*(src + 2) << 16);
#endif
			}
		}
#elif QLZ_COMPRESSION_LEVEL >= 2
		{
			const unsigned char *o, *offset2;
			ui32 hash, matchlen, k, m, best_k = 0;
			unsigned char c;
			size_t remaining = (last_byte - UNCOMPRESSED_END - src + 1) > 255 ? 255 : (last_byte - UNCOMPRESSED_END - src + 1);
			(void)best_k;
		

			//hash = hashat(src);
			fetch = fast_read(src, 3);
			hash = hash_func(fetch);

			c = state->hash_counter[hash];

			offset2 = state->hash[hash].offset[0];
			if(offset2 < src - MINOFFSET && c > 0 && ((fast_read(offset2, 3) ^ fetch) & 0xffffff) == 0)
			{	
				matchlen = 3;
				if(*(offset2 + matchlen) == *(src + matchlen))
				{
					matchlen = 4;
					while(*(offset2 + matchlen) == *(src + matchlen) && matchlen < remaining)
						matchlen++;
				}
			}
			else
				matchlen = 0;
			for(k = 1; k < QLZ_POINTERS && c > k; k++)
			{
				o = state->hash[hash].offset[k];
#if QLZ_COMPRESSION_LEVEL == 3
				if(((fast_read(o, 3) ^ fetch) & 0xffffff) == 0 && o < src - MINOFFSET)
#elif QLZ_COMPRESSION_LEVEL == 2
				if(*(src + matchlen) == *(o + matchlen)	&& ((fast_read(o, 3) ^ fetch) & 0xffffff) == 0 && o < src - MINOFFSET)
#endif
				{	
					m = 3;
					while(*(o + m) == *(src + m) && m < remaining)
						m++;
#if QLZ_COMPRESSION_LEVEL == 3
					if ((m > matchlen) || (m == matchlen && o > offset2))
#elif QLZ_COMPRESSION_LEVEL == 2
					if (m > matchlen)
#endif
					{
						offset2 = o;
						matchlen = m;
						best_k = k;
					}
				}
			}
			o = offset2;
			state->hash[hash].offset[c & (QLZ_POINTERS - 1)] = src;
			c++;
			state->hash_counter[hash] = c;

#if QLZ_COMPRESSION_LEVEL == 3
			if(matchlen > 2 && src - o < 131071)
			{
				ui32 u;
				size_t offset = src - o;

				for(u = 1; u < matchlen; u++)
				{	
					hash = hashat(src + u);
					c = state->hash_counter[hash]++;
					state->hash[hash].offset[c & (QLZ_POINTERS - 1)] = src + u;
				}

				cword_val = (cword_val >> 1) | (1U << 31);
				src += matchlen;

				if(matchlen == 3 && offset <= 63)
				{
					*dst = (unsigned char)(offset << 2);
					dst++;
				}
				else if (matchlen == 3 && offset <= 16383)
				{
					ui32 f = (ui32)((offset << 2) | 1);
					fast_write(f, dst, 2);
					dst += 2;
				}		
				else if (matchlen <= 18 && offset <= 1023)
				{
					ui32 f = ((matchlen - 3) << 2) | ((ui32)offset << 6) | 2;
					fast_write(f, dst, 2);
					dst += 2;
				}

				else if(matchlen <= 33)
				{
					ui32 f = ((matchlen - 2) << 2) | ((ui32)offset << 7) | 3;
					fast_write(f, dst, 3);
					dst += 3;
				}
				else
				{
					ui32 f = ((matchlen - 3) << 7) | ((ui32)offset << 15) | 3;
					fast_write(f, dst, 4);
					dst += 4;
				}
			}
			else
			{
				*dst = *src;
				src++;
				dst++;
				cword_val = (cword_val >> 1);
			}
#elif QLZ_COMPRESSION_LEVEL == 2

			if(matchlen > 2)
			{
				cword_val = (cword_val >> 1) | (1U << 31);
				src += matchlen;			

				if (matchlen < 10)
				{			
					ui32 f = best_k | ((matchlen - 2) << 2) | (hash << 5);
					fast_write(f, dst, 2);
					dst += 2;
				}
				else
				{
					ui32 f = best_k | (matchlen << 16) | (hash << 5);
					fast_write(f, dst, 3);
					dst += 3;
				}
			}
			else
			{
				*dst = *src;
				src++;
				dst++;
				cword_val = (cword_val >> 1);
			}
#endif
		}
#endif
	}
	while (src <= last_byte)
	{
		if ((cword_val & 1) == 1)
		{
			fast_write((cword_val >> 1) | (1U << 31), cword_ptr, CWORD_LEN);
			cword_ptr = dst;
			dst += CWORD_LEN;
			cword_val = 1U << 31;
		}
#if QLZ_COMPRESSION_LEVEL < 3
		if (src <= last_byte - 3)
		{
#if QLZ_COMPRESSION_LEVEL == 1
			ui32 hash, fetch;
			fetch = fast_read(src, 3);
			hash = hash_func(fetch);
			state->hash[hash].offset = CAST(src - OFFSET_BASE);
			state->hash[hash].cache = fetch;
#elif QLZ_COMPRESSION_LEVEL == 2
			ui32 hash;
			unsigned char c;
			hash = hashat(src);
			c = state->hash_counter[hash];
			state->hash[hash].offset[c & (QLZ_POINTERS - 1)] = src;
			c++;
			state->hash_counter[hash] = c;
#endif
		}
#endif
		*dst = *src;
		src++;
		dst++;
		cword_val = (cword_val >> 1);
	}

	while((cword_val & 1) != 1)
		cword_val = (cword_val >> 1);

	fast_write((cword_val >> 1) | (1U << 31), cword_ptr, CWORD_LEN);

	// min. size must be 9 bytes so that the qlz_size functions can take 9 bytes as argument
	return dst - destination < 9 ? 9 : dst - destination;
}

static size_t qlz_decompress_core(const unsigned char *source, unsigned char *destination, size_t size, qlz_state_decompress *state, const unsigned char *history)
{
	const unsigned char *src = source + qlz_size_header((const char *)source);
	unsigned char *dst = destination;
	const unsigned char *last_destination_byte = destination + size - 1;
	ui32 cword_val = 1;
	const unsigned char *last_matchstart = last_destination_byte - UNCONDITIONAL_MATCHLEN - UNCOMPRESSED_END;
	unsigned char *last_hashed = destination - 1;
	const unsigned char *last_source_byte = source + qlz_size_compressed((const char *)source) - 1;
	static const ui32 bitlut[16] = {4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0};

	(void) last_source_byte;
	(void) last_hashed;
	(void) state;
	(void) history;

	for(;;) 
	{
		ui32 fetch;

		if (cword_val == 1)
		{
#ifdef QLZ_MEMORY_SAFE
			if(src + CWORD_LEN - 1 > last_source_byte)
				return 0;
#endif
			cword_val = fast_read(src, CWORD_LEN);
			src += CWORD_LEN;
		}

#ifdef QLZ_MEMORY_SAFE
			if(src + 4 - 1 > last_source_byte)
				return 0;
#endif

		fetch = fast_read(src, 4);

		if ((cword_val & 1) == 1)
		{
			ui32 matchlen;
			const unsigned char *offset2;

#if QLZ_COMPRESSION_LEVEL == 1
			ui32 hash;
			cword_val = cword_val >> 1;
			hash = (fetch >> 4) & 0xfff;
			offset2 = (const unsigned char *)(size_t)state->hash[hash].offset;

			if((fetch & 0xf) != 0)
			{
				matchlen = (fetch & 0xf) + 2;
				src += 2;
			}
			else
			{
				matchlen = *(src + 2);
				src += 3;							
			}	

#elif QLZ_COMPRESSION_LEVEL == 2
			ui32 hash;
			unsigned char c;
			cword_val = cword_val >> 1;
			hash = (fetch >> 5) & 0x7ff;
			c = (unsigned char)(fetch & 0x3);
			offset2 = state->hash[hash].offset[c];

			if((fetch & (28)) != 0)
			{
				matchlen = ((fetch >> 2) & 0x7) + 2;
				src += 2;
			}
			else
			{
				matchlen = *(src + 2);
				src += 3;							
			}	

#elif QLZ_COMPRESSION_LEVEL == 3
			ui32 offset;
			cword_val = cword_val >> 1;
			if ((fetch & 3) == 0)
			{
				offset = (fetch & 0xff) >> 2;
				matchlen = 3;
				src++;
			}
			else if ((fetch & 2) == 0)
			{
				offset = (fetch & 0xffff) >> 2;
				matchlen = 3;
				src += 2;
			}
			else if ((fetch & 1) == 0)
			{
				offset = (fetch & 0xffff) >> 6;
				matchlen = ((fetch >> 2) & 15) + 3;
				src += 2;
			}
			else if ((fetch & 127) != 3)
			{
				offset = (fetch >> 7) & 0x1ffff;
				matchlen = ((fetch >> 2) & 0x1f) + 2;
				src += 3;
			}
			else
			{
				offset = (fetch >> 15);
				matchlen = ((fetch >> 7) & 255) + 3;
				src += 4;
			}

			offset2 = dst - offset;
#endif
	
#ifdef QLZ_MEMORY_SAFE
			if(offset2 < history || offset2 > dst - MINOFFSET - 1)
				return 0;

			if(matchlen > (ui32)(last_destination_byte - dst - UNCOMPRESSED_END + 1))
				return 0;
#endif

			memcpy_up(dst, offset2, matchlen);
			dst += matchlen;

#if QLZ_COMPRESSION_LEVEL <= 2
			update_hash_upto(state, &last_hashed, dst - matchlen);
			last_hashed = dst - 1;
#endif
		}
		else
		{
			if (dst < last_matchstart)
			{
				unsigned int n = bitlut[cword_val & 0xf];
#ifdef X86X64
				*(ui32 *)dst = *(ui32 *)src;
#else
				memcpy_up(dst, src, 4);
#endif
				cword_val = cword_val >> n;
				dst += n;
				src += n;
#if QLZ_COMPRESSION_LEVEL <= 2
				update_hash_upto(state, &last_hashed, dst - 3);		
#endif
			}
			else
			{			
				while(dst <= last_destination_byte)
				{
					if (cword_val == 1)
					{
						src += CWORD_LEN;
						cword_val = 1U << 31;
					}
#ifdef QLZ_MEMORY_SAFE
					if(src >= last_source_byte + 1)
						return 0;
#endif
					*dst = *src;
					dst++;
					src++;
					cword_val = cword_val >> 1;
				}

#if QLZ_COMPRESSION_LEVEL <= 2
				update_hash_upto(state, &last_hashed, last_destination_byte - 3); // todo, use constant
#endif
				return size;
			}

		}
	}
}

size_t qlz_compress(const void *source, char *destination, size_t size, qlz_state_compress *state)
{
	size_t r;
	ui32 compressed;
	size_t base;

	if(size == 0 || size > 0xffffffff - 400)
		return 0;

	if(size < 216)
		base = 3;
	else
		base = 9;

#if QLZ_STREAMING_BUFFER > 0
	if (state->stream_counter + size - 1 >= QLZ_STREAMING_BUFFER)
#endif
	{
		reset_table_compress(state);
		r = base + qlz_compress_core((const unsigned char *)source, (unsigned char*)destination + base, size, state);
#if QLZ_STREAMING_BUFFER > 0
		reset_table_compress(state);
#endif
		if(r == base)
		{
			memcpy(destination + base, source, size);
			r = size + base;
			compressed = 0;
		}
		else
		{
			compressed = 1;
		}
		state->stream_counter = 0;
	}
#if QLZ_STREAMING_BUFFER > 0
	else
	{
		unsigned char *src = state->stream_buffer + state->stream_counter;

		memcpy(src, source, size);
		r = base + qlz_compress_core(src, (unsigned char*)destination + base, size, state);

 		if(r == base)
		{
			memcpy(destination + base, src, size);
			r = size + base;
			compressed = 0;
			reset_table_compress(state);
		}
		else
		{
			compressed = 1;
		}
		state->stream_counter += size;
	}
#endif
	if(base == 3)
	{
		*destination = (unsigned char)(0 | compressed);
		*(destination + 1) = (unsigned char)r;
		*(destination + 2) = (unsigned char)size;
	}
	else
	{
		*destination = (unsigned char)(2 | compressed);
		fast_write((ui32)r, destination + 1, 4);
		fast_write((ui32)size, destination + 5, 4);
	}
	
	*destination |= (QLZ_COMPRESSION_LEVEL << 2);
	*destination |= (1 << 6);
	*destination |= ((QLZ_STREAMING_BUFFER == 0 ? 0 : (QLZ_STREAMING_BUFFER == 100000 ? 1 : (QLZ_STREAMING_BUFFER == 1000000 ? 2 : 3))) << 4);

// 76543210
// 01SSLLHC

	return r;
}

size_t qlz_decompress(const char *source, void *destination, qlz_state_decompress *state)
{
	size_t dsiz = qlz_size_decompressed(source);

#if QLZ_STREAMING_BUFFER > 0
	if (state->stream_counter + qlz_size_decompressed(source) - 1 >= QLZ_STREAMING_BUFFER) 
#endif
	{
		if((*source & 1) == 1)
		{
			reset_table_decompress(state);
			dsiz = qlz_decompress_core((const unsigned char *)source, (unsigned char *)destination, dsiz, state, (const unsigned char *)destination);
		}
		else
		{
			memcpy(destination, source + qlz_size_header(source), dsiz);
		}
		state->stream_counter = 0;
		reset_table_decompress(state);
	}
#if QLZ_STREAMING_BUFFER > 0
	else
	{
		unsigned char *dst = state->stream_buffer + state->stream_counter;
		if((*source & 1) == 1)
		{
			dsiz = qlz_decompress_core((const unsigned char *)source, dst, dsiz, state, (const unsigned char *)state->stream_buffer);
		}
		else
		{
			memcpy(dst, source + qlz_size_header(source), dsiz);
			reset_table_decompress(state);
		}
		memcpy(destination, dst, dsiz);
		state->stream_counter += dsiz;
	}
#endif
	return dsiz;
}

四、sample

压缩:

// Sample demo for QuickLZ 1.5.x

// Remember to define QLZ_COMPRESSION_LEVEL and QLZ_STREAMING_MODE to the same values for the compressor and decompressor

#include <stdio.h>
#include <stdlib.h>

#include "quicklz.h"

int main(int argc, char* argv[])
{
    FILE *ifile, *ofile;
    char *src, *dst;
	qlz_state_compress *state_compress = (qlz_state_compress *)malloc(sizeof(qlz_state_compress));
    size_t len, len2; 
    ifile = fopen(argv[1], "rb");
    ofile = fopen(argv[2], "wb");

    // allocate source buffer and read file
    fseek(ifile, 0, SEEK_END);
    len = ftell(ifile);
    fseek(ifile, 0, SEEK_SET);
    src = (char*) malloc(len);
    fread(src, 1, len, ifile);

    // allocate "uncompressed size" + 400 for the destination buffer
    dst = (char*) malloc(len + 400);

    // compress and write result
    len2 = qlz_compress(src, dst, len, state_compress);
    fwrite(dst, len2, 1, ofile);
    fclose(ifile);
    fclose(ofile);
    return 0;
}

解压

// Sample demo for QuickLZ 1.5.x

// Remember to define QLZ_COMPRESSION_LEVEL and QLZ_STREAMING_MODE to the same values for the compressor and decompressor

#include <stdio.h>
#include <stdlib.h>

#include "quicklz.h"

int main(int argc, char* argv[])
{
   FILE *ifile, *ofile;
   char *src, *dst, *scratch;
   qlz_state_decompress *state_decompress = (qlz_state_decompress *)malloc(sizeof(qlz_state_decompress));
   unsigned int len;

   ifile = fopen(argv[1], "rb");
   ofile = fopen(argv[2], "wb");

   // allocate source buffer
   fseek(ifile, 0, SEEK_END);
   len = ftell(ifile);
   fseek(ifile, 0, SEEK_SET);
   src = (char*) malloc(len);

   // read file and allocate destination buffer
   fread(src, 1, len, ifile);
   len = qlz_size_decompressed(src);
   dst = (char*) malloc(len);

   // decompress and write result
   len = qlz_decompress(src, dst, state_decompress);
   fwrite(dst, len, 1, ofile);
   fclose(ifile);
   fclose(ofile);
   return 0;
}

 

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