从网上一个开源的库中整理出来的:
1. 裁剪
/** * 裁剪图片 * * @param src 源图片 * @param x 开始坐标x * @param y 开始坐标y * @param width 裁剪宽度 * @param height 裁剪高度 * @param recycle 是否回收 * @return 裁剪后的图片 */ public static Bitmap clip(Bitmap src, int x, int y, int width, int height, boolean recycle) { if (isEmptyBitmap(src)) return null; Bitmap ret = Bitmap.createBitmap(src, x, y, width, height); if (recycle && !src.isRecycled()) src.recycle(); return ret; }
2. 缩放
/**
* 缩放图片
*
* @param src 源图片
* @param scaleWidth 缩放宽度倍数
* @param scaleHeight 缩放高度倍数
* @param recycle 是否回收
* @return 缩放后的图片
*/
public static Bitmap scale(Bitmap src, float scaleWidth, float scaleHeight, boolean recycle) {
if (isEmptyBitmap(src)) return null;
Matrix matrix = new Matrix();
matrix.setScale(scaleWidth, scaleHeight);
Bitmap ret = Bitmap.createBitmap(src, 0, 0, src.getWidth(), src.getHeight(), matrix, true);
if (recycle && !src.isRecycled()) src.recycle();
return ret;
}
/**
* 倾斜图片
*
* @param src 源图片
* @param kx 倾斜因子x
* @param ky 倾斜因子y
* @param px 平移因子x
* @param py 平移因子y
* @param recycle 是否回收
* @return 倾斜后的图片
*/
public static Bitmap skew(Bitmap src, float kx, float ky, float px, float py, boolean recycle) {
if (isEmptyBitmap(src)) return null;
Matrix matrix = new Matrix();
matrix.setSkew(kx, ky, px, py);
Bitmap ret = Bitmap.createBitmap(src, 0, 0, src.getWidth(), src.getHeight(), matrix, true);
if (recycle && !src.isRecycled()) src.recycle();
return ret;
}
4. 圆形图片
/**
* 转为圆形图片
*
* @param src 源图片
* @param recycle 是否回收
* @return 圆形图片
*/
public static Bitmap toRound(Bitmap src, boolean recycle) {
if (isEmptyBitmap(src)) return null;
int width = src.getWidth();
int height = src.getHeight();
int radius = Math.min(width, height) >> 1;
Bitmap ret = Bitmap.createBitmap(width, height, src.getConfig());
Paint paint = new Paint();
Canvas canvas = new Canvas(ret);
Rect rect = new Rect(0, 0, width, height);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(width >> 1, height >> 1, radius, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(src, rect, rect, paint);
if (recycle && !src.isRecycled()) src.recycle();
return ret;
}
5. 模糊
/**
* 快速模糊图片
* <p>先缩小原图,对小图进行模糊,再放大回原先尺寸</p>
*
* @param context 上下文
* @param src 源图片
* @param scale 缩放比例(0...1)
* @param radius 模糊半径
* @param recycle 是否回收
* @return 模糊后的图片
*/
public static Bitmap fastBlur(Context context, Bitmap src, float scale, float radius, boolean recycle) {
if (isEmptyBitmap(src)) return null;
int width = src.getWidth();
int height = src.getHeight();
int scaleWidth = (int) (width * scale + 0.5f);
int scaleHeight = (int) (height * scale + 0.5f);
if (scaleWidth == 0 || scaleHeight == 0) return null;
Bitmap scaleBitmap = Bitmap.createScaledBitmap(src, scaleWidth, scaleHeight, true);
Paint paint = new Paint(Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG);
Canvas canvas = new Canvas();
PorterDuffColorFilter filter = new PorterDuffColorFilter(
Color.TRANSPARENT, PorterDuff.Mode.SRC_ATOP);
paint.setColorFilter(filter);
canvas.scale(scale, scale);
canvas.drawBitmap(scaleBitmap, 0, 0, paint);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
scaleBitmap = renderScriptBlur(context, scaleBitmap, radius);
} else {
scaleBitmap = stackBlur(scaleBitmap, (int) radius, recycle);
}
if (scale == 1) return scaleBitmap;
Bitmap ret = Bitmap.createScaledBitmap(scaleBitmap, width, height, true);
if (scaleBitmap != null && !scaleBitmap.isRecycled()) scaleBitmap.recycle();
if (recycle && !src.isRecycled()) src.recycle();
return ret;
}