#include <windows.h>
#include <stdio.h>
#include <cstring>
LRESULT CALLBACK Winsunproc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
);
//回调函数声明
// WinMian 函数 定义
int WINAPI WinMain(
__in HINSTANCE hInstance, //获取当前应用实例的句柄
__in_opt HINSTANCE hPrevInstance, //获取上一个应用实例句柄
__in_opt LPSTR lpCmdLine, //【 LP开头 指针】字符串指针 指向指定应用程序的命令行一个Null终止的字符串
__in int nShowCmd ) //指定窗口如何将最初显示
{
WNDCLASS windows;
windows.cbClsExtra=0;
windows.cbWndExtra=0;
windows.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH);
windows.hCursor=LoadCursor(NULL,IDI_ERROR);
windows.hInstance=hInstance;
windows.lpfnWndProc=Winsunproc;//回调窗口函数
windows.lpszClassName= (WCHAR *)"操蛋的窗口名";
windows.lpszMenuName=NULL;
windows.style=CS_HREDRAW|CS_VREDRAW; //CS_HREDRAW当窗口水平方向的宽度变化时重绘整个窗口.CS_VREDRAW 当窗口垂直方向的宽度变化时重绘整个窗口.
RegisterClass(&windows); //注册窗口
//创建窗口
HWND hwnd;
hwnd=CreateWindow((WCHAR *)"操蛋的窗口",(WCHAR *)"第一个窗口",WS_OVERLAPPEDWINDOW,0,0,400,600,NULL,NULL,hInstance,NULL);
ShowWindow(hwnd,SW_SHOWNORMAL);
UpdateWindow(hwnd);
MSG msg;
while (GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);//翻译消息
DispatchMessage(&msg);// 回调函数
}
return 0;
}
LRESULT CALLBACK Winsunproc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
{
switch (uMsg)
{
case WM_CHAR:
char szChar[20];
sprintf_s(szChar,"char is %d",wParam);
MessageBox(hwnd,(WCHAR *)szChar,(WCHAR *)"蛋疼的窗口",0);
break;
case WM_PAINT:
HDC hDC;
PAINTSTRUCT ps;
hDC=BeginPaint(hwnd,&ps);
TextOut(hDC,0,0,(WCHAR *)"维新培训",strlen("维新培训"));
EndPaint(hwnd,&ps);
break;
case WM_LBUTTONDOWN:
//鼠标左键
HDC hdc;
hdc=GetDC(hwnd);
TextOut(hdc,0,50,(WCHAR *)"计算机编程语言培训",strlen("计算机编程语言培训"));
ReleaseDC(hwnd,hdc);
break;
case WM_CLOSE:
if(IDYES==MessageBox(hwnd,(WCHAR *)"是否真的结束?",(WCHAR *)"weixin",MB_YESNO))
{
DestroyWindow(hwnd);
}
break;
case WM_DESTROY:
//关闭动作
PostQuitMessage(0);
break;
default: DefWindowProc(hwnd,uMsg,wParam,lParam);
}
return 0;
}
#include <stdio.h>
#include <cstring>
LRESULT CALLBACK Winsunproc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
);
//回调函数声明
// WinMian 函数 定义
int WINAPI WinMain(
__in HINSTANCE hInstance, //获取当前应用实例的句柄
__in_opt HINSTANCE hPrevInstance, //获取上一个应用实例句柄
__in_opt LPSTR lpCmdLine, //【 LP开头 指针】字符串指针 指向指定应用程序的命令行一个Null终止的字符串
__in int nShowCmd ) //指定窗口如何将最初显示
{
WNDCLASS windows;
windows.cbClsExtra=0;
windows.cbWndExtra=0;
windows.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH);
windows.hCursor=LoadCursor(NULL,IDI_ERROR);
windows.hInstance=hInstance;
windows.lpfnWndProc=Winsunproc;//回调窗口函数
windows.lpszClassName= (WCHAR *)"操蛋的窗口名";
windows.lpszMenuName=NULL;
windows.style=CS_HREDRAW|CS_VREDRAW; //CS_HREDRAW当窗口水平方向的宽度变化时重绘整个窗口.CS_VREDRAW 当窗口垂直方向的宽度变化时重绘整个窗口.
RegisterClass(&windows); //注册窗口
//创建窗口
HWND hwnd;
hwnd=CreateWindow((WCHAR *)"操蛋的窗口",(WCHAR *)"第一个窗口",WS_OVERLAPPEDWINDOW,0,0,400,600,NULL,NULL,hInstance,NULL);
ShowWindow(hwnd,SW_SHOWNORMAL);
UpdateWindow(hwnd);
MSG msg;
while (GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);//翻译消息
DispatchMessage(&msg);// 回调函数
}
return 0;
}
LRESULT CALLBACK Winsunproc(
HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
)
{
switch (uMsg)
{
case WM_CHAR:
char szChar[20];
sprintf_s(szChar,"char is %d",wParam);
MessageBox(hwnd,(WCHAR *)szChar,(WCHAR *)"蛋疼的窗口",0);
break;
case WM_PAINT:
HDC hDC;
PAINTSTRUCT ps;
hDC=BeginPaint(hwnd,&ps);
TextOut(hDC,0,0,(WCHAR *)"维新培训",strlen("维新培训"));
EndPaint(hwnd,&ps);
break;
case WM_LBUTTONDOWN:
//鼠标左键
HDC hdc;
hdc=GetDC(hwnd);
TextOut(hdc,0,50,(WCHAR *)"计算机编程语言培训",strlen("计算机编程语言培训"));
ReleaseDC(hwnd,hdc);
break;
case WM_CLOSE:
if(IDYES==MessageBox(hwnd,(WCHAR *)"是否真的结束?",(WCHAR *)"weixin",MB_YESNO))
{
DestroyWindow(hwnd);
}
break;
case WM_DESTROY:
//关闭动作
PostQuitMessage(0);
break;
default: DefWindowProc(hwnd,uMsg,wParam,lParam);
}
return 0;
}